DiamondzAndGunz
Lurking
Originally posted by elpadrino87
On a slightly different note, does anyone think that maybe there should be an upkeep (not large, just a small one) for roads or at least rails? Maybe pay for roads or rails that are outside of the radius of cities, guessing 1gpt for 5-10 tiles of road. This would definitely make the players as well as the AI rethink how they are going to place their roads. Only an idea, not entirely a suggestion, just throwing it out there.
I would honestly hate that. It would make sense, yes, since you have to pay for city improvements. But they probably had their reasons for not making you pay for roads. They are, after all, there to help GENERATE income, not eat it away. Yes, seeing everything covered in roads/rails can be wierd, but it's just a game... not real life. I can probably imagine that the roads create enough trade to pay for themselves, so there is no upkeep.
Here's something that I just thought of, that might be a little less harsh than charging for every road, or group of roads. There could, instead, be a charge for roads that are not in a city radius or necessary for a trade route/resource connection. Those are, essentially, excess roads, and you could probably do without 'em. Plant a forest in the square
