New Version - July 7th (7-7)

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Great mod.

Is there an explanation somewhere for the "Additional Policies Needed to Unlock" for Wonders? This feature keeps tripping me up. I can't figure out how to tell how many policies are needed prior to researching a tech. So, for example, trying to beeline Trade for Petra during a desert start, getting there, and then seeing Petra grayed out because I don't have enough policies unlocked. Not understanding when a wonder has additional requirements is making it very hard to be strategic.

When you look at the tech tree it should mention it like this:

Cost in hammers
Required techs
Amount of policies required in total with the amount of policies you currently have in parenthesis

For example:

Cost: 123
Prerequisite techs: Calendar
Policies required: 3 (Have: 0)

That's for Pyramids on quick.


Keep in mind that openers count as a policy.
 
Great mod.

Is there an explanation somewhere for the "Additional Policies Needed to Unlock" for Wonders? This feature keeps tripping me up. I can't figure out how to tell how many policies are needed prior to researching a tech. So, for example, trying to beeline Trade for Petra during a desert start, getting there, and then seeing Petra grayed out because I don't have enough policies unlocked. Not understanding when a wonder has additional requirements is making it very hard to be strategic.
It's very clear if you know where to look, actually! Just hover over the Wonder in question in the tech tree. It'll tell you something like "Policies Required: 12 (Have: 10)".
 
It's very clear if you know where to look, actually! Just hover over the Wonder in question in the tech tree. It'll tell you something like "Policies Required: 12 (Have: 10)".

Thanks. Shame on me for not paying closer attention.

EDIT: Altho I just looked in game and I still don't that info. It shows up for me in the city screen, but not on the Research tree. Petra for example seems to require 3 policies and is currently grayed out for me, but on Research tree it doesn't seem to mention it.

Spoiler :
petra.png
 
Hmm... perhaps it's an Enhanced User Interface feature? Do you have EUI installed?

Else I'm afraid your install might be b0rked...

Moderator Action: Two posts merged
 
Anybody else notice that the AI will DoW when they sense you are weak yet have no military near your borders? I've taken 2 easy capitals because of this...
 
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