New Warlords civs

I don't think it would really make sense to mention one specific person, especially since Punic armies were almost always lead by native citizens of Carthage.

Here's another idea: "The Power of Wealth," or "The Power of Riches."
 
The problem with making it something along those lines is that it makes you think that it's like the Malinese UP (and "The Power of Wealth" is the Malinese UP).
 
So we all got side tracked by the Carthaginian name game I'm just giving this a bump.

Looks to me like the current civs and UPs are:
Babylon - reduced resistance for conquered cities
Carthage - reduced mercenary costs
Ottomans - seige improvements
Vikings - double gold from capturing cities

Did any other civs or powers have a general concensus whcih I missed?

I like the ideas listed above. I guess they need names and the Ottomans need specifics.
 
I'm not quite sure I agree with the seige improvements for the Ottomans - ultimately they acquired the monster cannon that took Constantinople because the Byzantines couldn't afford it - meanwhile, the same seige weapons got stuck in the mud on the way to Vienna, resulting in the Ottoman failure to capture the city...

And upgrades to seige (if I'm reading right, correct me if I'm wrong) will eventually lead to the Ottomans having a modern army (or artillery), which they should not have, as they were so corrupt and spread out by the end that they couldn't afford it...

What impresses me about the Ottomans was that they continuously fielded (at least through Suleiman's time) large and well-led armies. The practice of the Devshirmeh (blood tax - the Ottomans required one child from Christian (or other non-Turk) families) created / feuled the Janissaries. They also had an unbelievable string of great sultans...

Would it be possible for any conquered city to provide one (or 2) Janissary(s), thereby creating / expanding the Ottoman military? Call it the Power of Devshirmeh (or some such)...

If that's not possible, perhaps some general / leader power or something - sorry, I'm not really up to speed on Warlords and what it adds...

You could give them cannon, etc. to start, so they have the siege ability, but I don't really see upgrades to seige weapons as the right UP...

Just some thoughts...
 
The siege improvements just sound so d*mn attractive, as it would simulate the Ottoman siege so well... they were also very effective in other cities in the Balkans, IIRC. But I like the idea of the Devshirmeh, as well. Where do we stand on this?

SilverKnight
 
You could make the Devshirmeh 1 free Janissary instead if 2 is overpowered.

Just to throw in another idea. The other things I know the Ottomans well for is their Millets. How exactly that could be implemented I don't know. Maybe making cities more likely to flip to the Ottomans and less likely to flip from them.
 
Millets were courts run by minority groups and under separate law to the Sunni Muslim law. In cases where a muslim was not involved the law of the offended party would be used. If a muslim was involved then the Sunni law was used. As far as I know any minority group could have one in exchange for being loyal to the empire.

Here's a link to the wikipedia page: http://en.wikipedia.org/wiki/Millet_%28Ottoman_Empire%29
 
The Devshermeh idea may very well be overpowered... I would think that it is very powerful when the Ottomans start, but much less over time - especially if they continue to get Jannissaries... as other civs modernize, it becomes harder for the Ottomans field a conquering army...

I agree that the siege should be there (Constantinople, Balkans, etc.), but I don't think that the Ottomans should get free upgrades (we do mean cannon -> artillery, etc. correct?). IMO, the Ottomans should not get any help with modernization of the military - they couldn't afford it... the player / AI should have to pay to upgrade units...

In this vein, Millets sound very good too - but how implement (easily)... courthouse adds 1 happiness or something like that? or a psuedo-Free Religion bonus? Not sure...

Again, just my two cents... thanks for not throwing me out!!
 
Perhaps courthouses could negate the "We year to join our Motherland" unhappiness bonus, that would seem to represent the millets well.

Personally however I like the sound of the free Janissary when you conquer a city, as it isn't centered on a building, and it will be extremely powerful in the beginning, which the ottomons will need unless many of the middle eastern civs fall before they get there, and then while it would still aply later on, it would cost more as you would get a janissary, and then have to upgrade them to make them usefull, as MustardStew said. It would seem to me to represent the massive rapid rise of the Empire and then its stagnation and decline.
 
If we went down the siege route I would propose a couple of free promotions maybe City Raider I and Accuracy and not free upgrades.

As for millets I like the idea of courthouses negating or reducing the we yearn to join our motherland unhappiness.

Overall I think all 3 of the current ideas sound good. I'd say that siege would be the UP most people will know the Ottomans for but it is certainly the least unique of the 3.
 
All good ideas... I like the jannissary idea myself for reasons already stated and because it's a UNIQUE UP. There are no other Civs with a UP like that.
 
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