New Warlords civs

Morholt said:
Carthage and Rome could begin in locked war? Also the celts could start in france like 1000 BC (they predate the romans) and then have the French start "on top" of them. So if they aren't destroyed by the romans, they'll have to fight to cling on to what little territory they still have after the arrival of the Franks: small, isolated communities in Brittany, Navarre, Wales, Scotland and Ireland. Just like in history. In fact, they really should be in.
Koreas greatest achievment is repelling two japanese invasions and serving as a battleground, but barbs can do that. Not needed.
Zululand could work with massively cost-reduced impis (in the Zulu War it was like 100 Zulus for every English). It'd be a desperate and bloody fight to keep independence - unless they go with the ahistorical path and become vassals of an European power.
Vikings should be in, and start at 793 with a longship (galley) and two berserks in addition to other starting units. Lindisfarne shall burn!
Ottomans should be in, and start as muslim.

..That leaves a slot for another civ! May I suggest the Khmer (Start date around 700 AD), or possibly Sumer (Start date 3000 BC)?

We need to avoid locked wars. All Rhye has to do is make carthage part of Romes territory wants and the system will handle the rest. Most games youd see a war between the two though not necessarilly always.

Regarding declines thats something that is already modeled in the game when civs lose wars and territory and such. Forced declines are way too deterministic.
 
I want to make a case for
Korea: Asia does just seem a little too small for me, of course, the Korean peninsula is too small, but that's what makes it interesting, a civ that has to fight for survival from the beginning
Khmer: Dito, Southeastasia is void at the moment, it'd add a opposition to India, Japan and China, could be exchanged with Indonesia or Thailand if you wish... doesn't matter that much.
Tibet As it is with the other two civs, this would spice things up again in Asia.
Zulu Why not? Of course, they would have no way of winning the game, but I see them as a representative for the battle against colonialism in africa (fighting all the civs that have colonies there), simulating one part of history...
Ethiopia on the other hand certainly deserves it, but I'd simply wait with its inclusion due to balancing reasons

Oh, btw. Why succeeded in simulating colonialism, now we need a way to simulate the opposite movement of the later years... ;)

m
 
I cannot believe you would rule out the Celts on the piss-poor idea excuse that they are "barbarians". Aside from being a very sophisticated society with vibrant artistic traditions and one of the first "welfare states" (more accurately a 'welfare ethic' but it was imposed nonetheless and unthought of by Mediterranean empires) in the world, the Celts would put some focus on northern and western Europe in the early game. Morholt's suggestion of letting Germanic peoples overrun the Celtic world (if it still exists in the dark ages) is very interesting and would certainly give Germanic nations some focus on their arrival.

If your logic is that the Celts were not united in an imperial sense, then by all means remove the Aztecs due to their lack of a true standing army (this combined with their unfortunate overexpansion significantly weakened the Aztec nation prior to Cortés) and make sure Spain doesn't appear until the 1400s. Infact, why stop there? The Greeks never united under a native leader and nor did the Indians, and what the hell are the Mongols doing in this game? The chances that they would unite to become a global force were incredibly small, and as someone said earlier, this isn't a historical simulator.

Sardonic ranting aside, I'd say it is only logical to include the Celts. I haven't seen any legitimate reason to remove them from the game so far, and if you wish to exclude them, it might be wise to find one.

I still love what you've done and before my reign of terror comes to an end by the post reply button, I'd like to voice support for Ethiopia or Aksum.
 
My understanding of the Celts lack of inclusion on the Warlords mod was because the land area that they occupied is the same land that will be occupied later on in the game by the more important French and English (not sure about the English, but yeah). It's not that the Celts were barbarians, it's that there is no room in the world for them as the later European Civs are more important, so what's the point in having them? Maybe as a minor nation... but not as a a major one.
 
@Phallus the question was not wether the celts were barbarians. No, instead, one simply stated that they are simulated well enough by the barbarians. In a game like RFC, there's simply no room for them, byebye...

mitsho

EDIT: btw, as you can see I am too from a region where we hold our celtic heritage very high, so no flaming to me please ;)
 
Hey guys, can I just say I am really for the inclusion of the ottomans, I really think they would be a benifit, Tibet and Khmer would be good for asia, but I am not sure about korea.....
 
Head Serf in "starting civics for spawning civs" said:
Do we really need the Ottomans? They'll just clog up the already full Asia Minor and middle east. There are already Greece, Persia, and Arabia in that area.

Exactly, all these civs start in these areas and all of these civs (+ Turkey) are still present if we look at the modern world. Let's take a look at history.
When the Turks came from Central Asia (yes, that's where they should start) in the Middle Ages, the following civs were present in the region: greece (the Byzantine Empire) and the Arabs. Persia and Egypt were conquered by one of these. The Turks rolled over the Arabs, were then bent back by the Crusades and the Mongols and afterwards finally went on to conquer the Minor Asiatic part of the Greek lands, making it their homeland. So, my point is, although the area was clogged, the Turks still decided to invade and build up their homeland there. In my opinion, it would lead to an interesting game if we could try to simulate that, meaning the Turks start with a force that has to conquer its homeland first, or stay in the region of the so called Turk states (all the countries with -stan). They are in no way a nation too much in the region (hey, we already want to include the Mesopotamians on top of that), no they would stir up the things already.
In my experience, one of these civs (Greece, Persia or the Arabs) always end up dominating the region. This is a difference to other regions, in Europe, the civs rarely battle in the homeland (successfully), as they have the possibility to expand into colonies, with the exception of Germany. The same happens with Egypt, China and Japan (etc.) These other civs (Greece, Persia and the Arabs, but to an extend also Rome) are "boxed in" which always creates interesting situations. Adding now another two civs to the region just balances it out, it'll be more problematic for one to rise to absolute power and they therefore must search other "ways out". More wars, less building of the Asiatic-Siberian steppes which would in turn allow the Russians more to evolve "historically" (I btw. would therefore like an Arabia which would (with a little starting help) try to expand a bit over the seas, Dar-es-Salam and Indonesia come to my mind)).

In conclusion, we need the Turks, as they were a) very important historically and b) fill up a hole gameplaywise that could again hinder the "evolution to a uber-civ" by the Persians, or the Arabs, or the Greeks, or the Romans (whoever takes the lead in the region in each game).

mitsho
 
Elhoim said:
I agree with the former post.
... and don't forget, the Babylonians will be in the region soon :D. I am with adding the Ottomans, as long as the other civs (Babylon, Arabia, Persia and Greece) are tweaked respectively, so that we can achieve historical accuracy.
 
I agree that adding the Ottomans is just about essential, along with the Babylonians. Carthage I do consider essential.

I think the Vikings could be a pretty good addition too.

Someone posted in the other thread the idea of having the Portugese or the Dutch. As much as I would love to have them in, believe me, there is no room for either of them. There just simply isn't the space. The same pretty much goes for Korea, except Korea would have a little bit more room to expand, but still imo not enough.
 
...and so there isn't enough space for the Celts, "there just simply isn't the space".

I'm thinking it might be a good idea to add the Iroqouis or some other Native American civ...
 
I'm pro-Celts. The only problem with them is that if they survive, the European Civs will flip them anyway. Unless we start adding a BUNCH of Civs and many don't make it in the game (my dream mod, but not a direction R&F is going in right now) that makes them sacrificial lambs. So they could have a capital in Ireland, or they could be a minor Civ.
 
about the celts, I really dont think they should have thier capital in Ireland, because that is not where they originally came from.

Also I herd something about an area a civ wants, like a target area or something, what would happen if we had a turkish civ, put it in khasakstan (where the persians have build Samarkhand (sp?) in every game I have seen them, but set thier target area to Asia Minor?
Although I would profere an ottoman civ to a generic turkish one, and if the is an ottoman Civ IMHO I think it should start in Asia Minor.

P.s. could someone (Rhye?) please say that the ottomans are defonatly in because I really cannot wait to play as them :).
 
btw, as you can see I am too from a region where we hold our celtic heritage very high

Damn, it really shows doesn't it? :p
 
mitsho said:
@Phallus the question was not wether the celts were barbarians. No, instead, one simply stated that they are simulated well enough by the barbarians. In a game like RFC, there's simply no room for them, byebye...

Are the Celts simulated well enough by the Barbarians? Maybe. Then if so, let's get rid of the Mongols, Aztecs, Incas, Carthaginians, and Vikings as well.
 
Arkaeyn said:
Are the Celts simulated well enough by the Barbarians? Maybe. Then if so, let's get rid of the Mongols, Aztecs, Incas, Carthaginians, and Vikings as well.
Do all of these civilizations also inhabit an area which is identical to one of the later civs? No.

Think how screwed up it would be if the Celts survived and you had them alive next to France. It would make no sense. By representing them with barbarians Rome still gets attacked and you avoid having, in effect, a redundant civ.
 
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