New Wonders

Simon Darkshade

Mysterious City of Gold
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What extra wonders do we like to see in the game? i have several personal favs from scens such as the Internet, the Empire State Building, the Kremlin, but there need to be more military ones ( ie Pentagon- extends sight radius of units by 2 due to coordination of sigint, commint and elint) and "different" ones ( ie MCG- lose whole city production one turn out of ten because AFL Grand Final is on, but gain all citizens happy
smile.gif
[Don't worry, its an Aussie thing])
Also need workable Olympics.
Any thoughts, comrades?

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Whether you like it or not, history is on our side. We will bury you.
- N.S.Khrushchev
 
I've created a technology in my Civ called "World War!"
rocket.gif
which I've inserted between Industrialization and Refining. As a technology I just have a few extra military units available when you build this (WW1 tank, machine gun), but this might be better as a Wonder.

The World Wars of the 20th century have had an immense impact on technology around the world as well as business & social globalization; perhaps a World War wonder could give you 3 "free" Civ advances or even 3 specific Civ advances - Steel, Machine Tools and Automobile. Perhaps it could give you access to 2 or 3 military unit-related advances that exist in your current game that you haven't discovered yet. Or it could give you a host of economic, social and military advances, again in prepackaged form (i.e., Corporation, some sort of ideological advance like "Communism" or "Nationalism", Steel, maybe a naval technology-related advance...) Perhaps this could be a Wonder that everyone needs to build who wants access to 20th century-related technologies, sort of a gateway to other Wonders like the SETI Research, United Nations, Apollo Mission, etc.?

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"...über den Bergen sind auch Leute..."
 

Hi 1000! I'm pleased to see that you alrady have 32 posts!

What extra wonders do we like to see in the game? i have several personal favs from scens such as the Internet, the Empire State Building, the Kremlin, but there need to be more military ones ( ie Pentagon- extends sight radius of units by 2 due to coordination of sigint, commint and elint) and "different" ones ( ie MCG- lose whole city production one turn out of ten because AFL Grand Final is on, but gain all citizens happy [Don't worry, its an Aussie thing])
Also need workable Olympics.
Any thoughts, comrades?

About the wonders I think that one is relly missing and I think they should have it maybe instead of the Colossus : The Acropolis
 
And what does the Acropolis do?

A wonder I'd like to see is one that puts an aqueduct in every city, maybe to expire with Refrigeration. The Grand Aqueduct. Or maybe the Flying Dumptruck to do the same with Sewer Systems, lol.
 
<IMG SRC="http://forums.civfanatics.com/ubb/lol.gif" border=0>

but if the aquaduct one expired...then all of your cities would shrink?

it would have to be one that didn'texpire


now that i think about it, i wouldn't build such a wonder anyway, because of unhapyness... especially onthe higher levels. you would be rushing to build ANY happyness improvements if you had this wonder

[This message has been edited by gar13 (edited April 17, 2001).]
 

originally posted by FearlessLeader2

And what does the Acropolis do?

A wonder I'd like to see is one that puts an aqueduct in every city, maybe to expire with Refrigeration. The Grand Aqueduct. Or maybe the Flying Dumptruck to do the same with Sewer Systems, lol.

Well I don't know but many wonders don't have anything to do with their efects. For instance why is the Colosus producing trade and the pyramids provide you with granaries?
Since there are already two wonders taken from ancient Greece they could put the acropolis instead of the colosus. I think it's more important as a wonder.

I think that an aqueduct wonder that expires is very bad because after it expires you'll have to rush build aqueducts in all the cities....Which would make you loose precious money AND even more precious TIME.
 
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