phungus420
Deity
- Joined
- Mar 1, 2003
- Messages
- 6,296
New World Barbarian Civs still get way too many techs when they spawn. I know in the last update (2.61), it says that they now only get techs as compared to the Barbarians, and not the full old world civs; however from extensive playtesting it becomes obvious something is still wrong here. They always spawn far more advanced then the barbarians. I think there are two possibilities as to why. First is either the code isn't working right, and they are still getting gifted techs based on all civs, and not just the barbs. Second is that they are being gifted new techs on spawning, a tech sweetener as applied to all barbarian civs to make them competitive. For new world spawned civs, they don't need the competitive bonuses, they are supposed to be backwards.
How could we go about further reducing the tech level of new world barbarian civs? They really need to be brought down quite a bit. Currently when you meet New world barb civs they are usually in the early renaissance, nearly on par with the tech level of the old world civs, they should be in the early medieval/late classical at the latest (early would probably be fine), otherwise there isn't much point in having an Old World.
How could we go about further reducing the tech level of new world barbarian civs? They really need to be brought down quite a bit. Currently when you meet New world barb civs they are usually in the early renaissance, nearly on par with the tech level of the old world civs, they should be in the early medieval/late classical at the latest (early would probably be fine), otherwise there isn't much point in having an Old World.