So after a couple days playing the 3 City map as England, and a couple auto AI runs I have a few changes that need to be made.
First, Persia is way over powered starting wise. I'm moving Pasagardae, located north-west of the capitol, two tiles east and one tile north, to set on the sea. This will take away the initial wheat resource and replace it with a pig resource. Howerver that pig resource is actually changing to a sheep resource.
This map was based on Rhye's random resource and start locations (50 dll max). So some of the resources are a bit off. I spent a few hours adjusting and adding realism to the map, but some like pigs in the desert is a bit off.
Overall the map plays really well. I need to find a way in the rev. config files to limit revolutions to only cities beyond the first three, or otherwise have an entire national revolution. I really dislike when 1 city breaks off and forms it's own nation. Although in my game a viking city broke off and then rejoined them 30 turns later. If anyone can help with this it would be appreciated.
After I get this one done, I'm going to start on either a 1300's, colonization map OR a 1950's cold war map. So if anyone has a preference let me know, but I'm kinda leaning 1950's cold-war. I'm also going to look up scripting syntax for civ 4, I think it's python and do some of what Dale and Rhye did but to a lesser extent. As for this I can look up the syntax no prob. but what classes and enumerations do what I need to study up on if anyone modder has a good bookmark list that would be helpful.
I'll post the updated 3-city map in a bit.