New World Scenario Strats (Both Sides)

gt9953b

Chieftain
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Nov 4, 2010
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Just downloaded the new DLC including Spain/Inca and have played the new world scenario a few times (once as England, twice as Iroquois) but haven't been able to break 1000 VPs before the 100 turn limit.

Any suggestions for strategies for either side? I've assumed that getting a foothold via REX is a must but can't transition to war for treasure successfully - it seems like the AI is smarter somehow...:confused:
 
Well, I've been playing it on King, and the strategy I've tended to go for is kill the Aztecs. Obviously, this doesn't work if you *are* the Aztecs, but it worked for both Spain and the Iroquois :p

If you're European I'd recommend beelining Conquistadors, sailing over to the new world, killing some dudes (raze the cities) and then settling Conquistadors when they get too low on health to be of use. Also, concentrate on getting a load of Caravels to the Orient while you're waiting on other techs. Being rich will allow you to buy loads of Conqusitadors when the become available.

If you're native, I recommend beelining Gunpowder and Royal Guard then going to town on your fellow natives. Musketeers can really mess up natives whoever you are. Don't bother razing (you don't seem to get treasure as a native), you can keep the land for points.

I've only played so far as the Spanish and the Iroquois, but I can see the Europeans all being similar, and the natives, I dunno.
 
If you're European I'd recommend beelining Conquistadors, sailing over to the new world, killing some dudes (raze the cities) and then settling Conquistadors

Good idea, can't remember for certain, but IIRC they don't have a penalty against cities, like knights pre-patch, so that should work great

If you're native, I recommend beelining Gunpowder and Royal Guard then going to town on your fellow natives. Musketeers can really mess up natives whoever you are.

Ahhh... I had been trying to wipe out the "invaders" and Muskets can't hold up again Tercios to-to-toe. If we stick to killing the natives, it's more at parity.

Don't bother razing (you don't seem to get treasure as a native), you can keep the land for points.

Good to know - I haven't managed to raze one so that helps once I get started again.

Any other strategy welcome - Thanks!
 
Heres an exploit (I think) that i found.

Capture, or peace treaty trade for a native city, with a decent population, 5 or 6. Raze it, it spawns 1 treasure every turn until it is completely razed. When population reaches 0, stop the razing (annex), let it grow, and then raze again. You continue to get treasure. Really good if its on the east coast (but totally cheesy)
 
For the 3 Europeans, I just start cranking out caravels and send them over to the orient. Then after I get the 3 of those, I start pumping out units and send them over to the New world. Declare war on one of the native civs and raze every city you can. I usually have enough with this to win the scenario without ever founding a city.

For the natives, expand as much as possible, conquer your neighbors ( only their capital nets you treasure, so don't raise cities) and try to capture the wonders that produce treasures.

This works fine for me on King.
 
I'm trying my first scenario and enjoying this very much. I'm playing as England but I don't know what I'm supposed to be doing - - which is part of the fun. I know there are strategies for this (as well as MadDjinn's thread) but I want to discover this on my own. I think I'll play this a few times with different civs before G&K. Well done Firaxis.
 
This is a great scenario, I haven't liked it that much in my first game. I beat it yesterday as France.

First, I've built two settlers, then Ironworks and National Treasury in the capital. The French trait is centered towards City States, so I took Patronage and a Commerce or Freedom opener. The initial caravel scouted the shore of the New World and found a couple of Cultural tribes I befriended immediately. I landed the first settler near a first luxury I found, then a second one in similar circumstances, next to my first colony. By the time I beelined and built Naval Academy (removes Scurvy), I had two caravels reach China, for 150 VPs total (the first to reach China was England, and only 3 first caravels count).

By that time I met the Incans who were way ahead in score (as was England). I the beelined Musketeers and started churning out Musketmen, Cannons nad Conquistadors in the capital (2 turns on production focus, sometimes 1 turn with hammer spill). I then shipped the army to the New World.

Meanwhile I found Cerro de Potosi, which grants a Treasure unit every ~10-15 turns. Each generates 50VPs. I settled it immediately. From that beachhead I launched an invasion of the Inca land, taking one city and the capital. Razing the city created a Treasure which I had returned to the capital, but I stopped before the city was removed (so it would count towards my VPs). Capturing Cusco created 3 Treasures immediately. I returned 2 of them to the capital, when I took the last (third) Incan city and my points count was above 1000. This was a great game, full of flavour and excitement - Hiawatha and Monty, who were on another continent, were close to winning.

I think that conquering at least one Native civ is compulsory - it's a fast way to gain lots of victory points, fast.
 
Ok, that was a fun little scenario. Playing as England and getting +8 movement on the seas right off the bat made all the difference apparently. Just three quick trips to China, one wonder and few treasures was all that was needed to easily win. One of the cool things was that I actually got to do the Commerce social policies. I think I'm going to play as Iroquois next.
 
Playing as Spain, I got DOWed by Napoleon Francis I and was just kind of dismayed that his armies had to go the naval way to my "capital", into the waiting arms of several cannons, tercios and a caravel or two.

I think next time I try this I'm going to rush out two settlers and that anti-scurvy wonder before anything else. Scurvy killed my first two attempts to reach China and thus destroyed any headstart points I could have gained.:(

(on a sidenote, does anyone else get the feeling of playing the ol' Sid Meier's Pirates when they play this scenario?)
 
Yeah, big difference between 8-movement Caravels and 5, where England doesn't have to worry about scurvy to reach China. I also liked that embarked units (and Treasures) can move 8 as well. Initially, I thought I made of mistake of not exploring and settling but as it turned out, I did find one spot on the western coast and with the massive amount of gold I had, I simply used that city (as well as my home city) to buy a navy and army to attack the Aztecs and defend against the French both home and abroad.
 
One more thing: I blew through the tech tree - researched everything but Rel. Orders in 75 turns, with the help of two GS. That seems kind of quick.
 
Ok, I need help. I'm playing the Iroquois on Immortal, settled my three cities in a forested, grassland area in the middle of a big continent to north of the Incas. I figured the only way I was going to get points was to go after Cusco. So once I had happiness stabilized, Incas came after me with 6 Warriors which I took care of. I built/bought 7 Mohawks along with 2 archers and 2 spearman, then went after Cusco which is in the middle of a large forest (about a 3-4 ring of forest between my land and their capital). No matter what tactics I tried (2-3 times), I got decimated by their catapults (5-6 of them) and swords spam. By that time, I had Machinery and brought a couple cats along but they fared no better. I'm afraid if I hold off on warfare, Incas will not only spam more units but get stronger as well. That's the only capital anywhere close to me. What do you advise?
 
Just started playing this senario,
Can someone confirm that Native Civ's don't get treasure from razing cities.
And if this true how do they get vicyory points to win?
thanks in advance.
JD
 
Just started playing this senario,
Can someone confirm that Native Civ's don't get treasure from razing cities.
And if this true how do they get vicyory points to win?
thanks in advance.
JD

Native civs get cash for getting 3 Caravals to China like everybody else.

However, the native Civs are actually in an easier position: Find one of those two Natural Wonders that spawn a treasure unit every X turns and found a city there.
 
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