Sir_Lancelot
Emperor
Standard edition, 1.29f.
I don't know if anyone will look at this (if I manage to upload the save file).
Zulu, regent level, 1050 AD
AI players on my continent: Iroquois, Persia, Aztec and Babylon.
AI players on other islands/continents (unknown to my neighbors): Russia, Greece, France, England and Germany.
Some strategy
My city in the north-east, Tamuin, is a city I captured and plan to disband, hence the worker build for reducing foreign population. I'll use Zulu workers to settle there, so I can disband without getting a bad name. Same for Nineveh in the south.
The Aztec city Tlacopan right outside my borders in the north, I will maybe take it when I (soon) get musketmen. It'll be heavily corrupted but the location is strategic.
I have razed one city so far, I rather not burn down more.
My neighbors are spamming my back gardens with settlers (even at war time!) and I prefer to stay at war with them so I can prevent new cities where I plan to grow, and get free slaves... I'll make peace when I got all the land I want inside my borders.
Trading tactics
My new found friends (except Germany) are several techs ahead. I'm not sure how to get the most out of them as cheap as possible. Right now only Russia and France have Education, next turn Greece and England will also have it.
I have not traded my maps or any communications and I know this is a powerful tool. But I think I should wait until I am at peace with everyone? So I can trade with everyone at once.
If I sell communications to my friends, will I be able to sell communications to my enemy neighbors later? I guess not, because if Russia knows how to get in touch with the Persiand, then, well - exactly.
In what city should I build the Forbidden Palace?
I don't know if anyone will look at this (if I manage to upload the save file).
Zulu, regent level, 1050 AD
AI players on my continent: Iroquois, Persia, Aztec and Babylon.
AI players on other islands/continents (unknown to my neighbors): Russia, Greece, France, England and Germany.
Some strategy
My city in the north-east, Tamuin, is a city I captured and plan to disband, hence the worker build for reducing foreign population. I'll use Zulu workers to settle there, so I can disband without getting a bad name. Same for Nineveh in the south.
The Aztec city Tlacopan right outside my borders in the north, I will maybe take it when I (soon) get musketmen. It'll be heavily corrupted but the location is strategic.
I have razed one city so far, I rather not burn down more.
My neighbors are spamming my back gardens with settlers (even at war time!) and I prefer to stay at war with them so I can prevent new cities where I plan to grow, and get free slaves... I'll make peace when I got all the land I want inside my borders.
Trading tactics
My new found friends (except Germany) are several techs ahead. I'm not sure how to get the most out of them as cheap as possible. Right now only Russia and France have Education, next turn Greece and England will also have it.
I have not traded my maps or any communications and I know this is a powerful tool. But I think I should wait until I am at peace with everyone? So I can trade with everyone at once.
If I sell communications to my friends, will I be able to sell communications to my enemy neighbors later? I guess not, because if Russia knows how to get in touch with the Persiand, then, well - exactly.
In what city should I build the Forbidden Palace?