heliogabalus,
by heliogabalus
How do I get away without the reputation hit, then, if I have an existing peace treaty?
If you define an
existing peace treaty with a certain civ you want to pick on
to be that treaty you signed during the last 20 turns (number of turns when to expire is
then shown behind this agreement on the active treaties table on negotiations screen),
there's no way to get you into a war with them without getting a reputation hit.
Period.
As you haven't been at war at them for at least 20 turns, any *regular* peace treaty will
surely continue to
exist automatically, but it will be terminable instantly. You
won't get a reputation hit by declaring war (assuming you follow billindenver's & Hurrican's
statements and, as a side note, pay very close attention to any deals you signed up with
a
third party your opponent had MMP'd with).
Here, a *regular* peace treaty is supposed to be a deal not combined with any gpt payments
or someting like that.
You're right about that attitude/reputation thing. I think you misunderstood Hurrican's
post because you just did not... disagree, but pronounced it in other words.
by heliogabalus
...
if you are careful not to have units in the opponents territory and don't move any into their
territory during the turn of declaration
...
Hurrican just underlined that you
can move units into enemy's territory in the very same
turn you declare war (no rep hit), just mind chronological order.
Now "
This is a lot growing, Madame", so just
brief: keep units on neutral territory -> no (#) behind any deals -> declare war -> kick off;