News: COTM77 Pre-Game Discussion; Saves Available!

civ_steve

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COTM 77: Mongols!



Bah! The last week has been a complete mess, so we're actually a bit later than earlier. I'll work to get us almost caught up by December's game.

This month it's the Mongols. Nothing fancy. Pangaea, standard size, 6 Emperor AI. Good Luck!


Civilization: Mongols
Rivals: 6 pre-selected
Barbarians: Restless
Difficulty: Emperor
Land Form: Pangaea, 70% ocean, Standard map.
Geology:3 billion years old, Normal and Cool.
AI Aggression: Normal

cotm77large.jpg

cotm77mini.jpg



Conquest-Class Bonuses:

  1. Free Alphabet
    2 Bonus Spearmen
    100 Free Gold

Open-Class Bonuses
None

Predator-Class Obstacles:

  1. Loss of Pottery
    The AI get an additional Bonus Unit Support per City
    Your Keshiks will not start a Golden Age for you
 
well, horses being a long way away isn't so bad for Mongol's, since you have until knights to get them...

3B yrs old and no hills in sight? Wierd...
 
Just step right back and you'll hear a tale, a tale of a fateful trip... I see a gilligans island set up here, less than normal opponents, a food weak start (or are there wheats in the fog NNE and ESE?), and free Alphabet in the Conquest bonus. A plain start seems suspicious.
 
:sad::sad::sad:
I was hoping that the Mongol special units would have been used in this game...too bad, maybe next time. :old:
 
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