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News: Game of the month for Civ V - feedback appreciated

Discussion in 'Civ5 - Game Of The Month' started by Erkon, Aug 9, 2010.

  1. Knowtalent

    Knowtalent Chieftain GOTM Staff

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    No there isnt. The lack of a security mod for has prevented going to a full GOTM

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  2. beetle

    beetle Chieftain

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    Thanks! For those keeping track, list is now OP and stickied.

    Emphasis added:
    Since I am greedy and ungrateful: Any chance of adding the start pics?

    Or did I read that wrong? That is, you have provided a link to the announcement threads (and the announcement thread includes the saves and start pic). As opposed to links for the save files and providing the start pic for context (which is what I was hoping for).
     
  3. Knowtalent

    Knowtalent Chieftain GOTM Staff

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    None

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  4. beetle

    beetle Chieftain

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    Fair enough. How about deleting some of the unnecessary vertical white space? Or maybe putting the list in two or three columns? Thanks!
     
  5. Knowtalent

    Knowtalent Chieftain GOTM Staff

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    Alan H has created a new table that has all of the info you requested. The link is in the OP now
     
  6. IronfighterXXX

    IronfighterXXX Work Hard - Play Hard

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    Out of curiosity - why it hasn't happened (security mod)?

    Was it too difficult to make compared to civ3 and civ4?

    Probably too early too ask, but any chances for security mod for civ6?
     
  7. Knowtalent

    Knowtalent Chieftain GOTM Staff

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    Yes, lm not a modder, so i dont know the details. We wont know until we see 6, and the modders see the tools, if there can be a security mod.

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  8. leif erikson

    leif erikson Game of the Month Fanatic Administrator Supporter GOTM Staff

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    The way in which Civ5 is programmed requires that we have files that have not been publicly released. Without the details of how it is structured, we are unable to create an effective security mod.

    We are working to try to have one for Civ6. However, it all depends upon what information Firaxis will provide us and whether we can get them to place certain functions into the base program. We're trying... :please:
     
  9. Rogerio_AA

    Rogerio_AA Chieftain

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    How about one GOTM only with 'Venices' Civs - an OCC game?
     
  10. Nizef

    Nizef Chieftain

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    I went through the Civ 5 GotM compilation list and want to ask: since the number of CS has been modified every now and then, perhaps the number of AIs also could be modified? If so, I have a couple of suggestions:
    1. Domination only on a standard size map with 12-14 AIs active, preferably on a high difficulty (Immortal or Deity). It would be great to play a civilization with a late game UU, like America or Germany.
    2. Science or Culture victory on a standard size map with only 3-5 AIs active, maybe on intermediate difficulty (King or Emperor) and with secondary targets to a) found at least x number of cities or b) grow y number of cities to at least 30 Pop. Here I could throw in Brazil, the Celts or Russia as suggestions.

    Regardless of the ideas above I would also love to try "the classic of classics", a domination only VC with Venice.

    I would appreciate any comments.
     
  11. Rogerio_AA

    Rogerio_AA Chieftain

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    About the difficulty of the Deity level, I think that the longer the pace time, the easier to overcome the AI, because it takes longer to replace the lost units.
     
  12. so_what

    so_what Chieftain

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    Would be good if we have more standard/classic games on alternate GoTMs. E.g. Babylon/Poland on standard pangea
     
  13. jrwh

    jrwh Chieftain

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    Sorry to be a negative nancy, but I'd love to do away with the no ruins option. every. single. month. It's been this way for almost a year now. I get that ruins add some RNG to different playthroughs, but it shouldn't be game breaking for anyone, and it allows for more unanticipated strategy adjustments in the early game. I think if it was such an unbalancing option it wouldn't be used in multiplayer games, and even games where players get few or no ruins, they can still win in the end. If there's a reason besides balance/RNG that it's turned off basically by default in GOTM now, idk what that is.

    Overall, I'd like to see more "standard" options games in GOTM, with the "weird" options happening occasionally, or at least shuffled around more so there's one "weird" option each month, and its not the same one. every. month.
     
  14. Nizef

    Nizef Chieftain

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    I agree with jrwh. It is okay that the no ruin option is enabled once in a while, but at least half of the games should include ruins.
     

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