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GOTM 19: Mao Zedong
This month, its a crowded map at emperor difficulty, with aggressive AI. It could be a bloodbath...
This game MUST be played in patch version 1.61. We will NOT accept any games played under any other patch versions, and you can't play it in warlords!
Further, it MUST be played using HOF mod version 1.61.011.
Game settings:
Civilization: China (Leader: Mao Zedong; Traits: Philosophical Organized)
Rivals: 8
Difficulty: Emperor
Map: Pangea
Mapsize: Standard
Climate: Rocky
Water level: Low
Starting Era: Ancient
Speed: Epic
Options: Aggressive AI
Victory Conditions: all enabled
Mao Zedong:
Mao Zedong is Philosophical and Organised; starting with agriculture and mining. Philosophical allows a +100% great person birth rate, and double production speed of universities. Organised allows -50% civic maintenance, as well as double production speed of lighthouses and courthouses.
Unique unit: Cho-ko-nu:
The Cho-ko-nu replaces the standard crossbowman. The stats remain the same (strength 6, moves 1, cost 90), but it gains an extra first strike, and it also causes collaterol damage!
The starting screenshot is here (click for a bigger version!)
Adventurer Class bonuses:
- Player starts with knowledge of hunting and archery.
- Player starts with a worker and an archer.
- Hill north of the cow has gold.
Challenger Class Equalisers:
- Player starts knowing no technologies.