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Gamespot UK has posted an interesting Sid Meier and Soren Johnson interview. This interview is pretty cool in that it actually has some substances. If you are one of those who are tired of reading interviews that contain generic answers, you'll be happy to read this one.
Questions answered in this interview include Civ3 development time, specific influence fans have/had on the development, possibility of Civ on consoles, etc. Here is an excerpt:
Read the full interview:
http://www.gamespot.co.uk/stories/interviews/0,2160,2108298,00.html

GSUK: Is there anything that you can specifically point to that was influenced by Civ fans?
SJ: In the game there is something called the Golden Age, where if you accomplish a few steps, suddenly your civilisation doubles its science and doubles its production and everything just happens better for about 20 turns. The way it worked before was that each civilisation has a special unit, and if that unit won a battle your golden age was triggered. But you only got one of them. We announced that on our website and then immediately everyone started complaining - "oh that encourages war, there needs to be a peacetime trigger, Firaxis is horrible" and so on. And they were right. And so we changed it a couple of weeks before the game shipped.
Read the full interview:
http://www.gamespot.co.uk/stories/interviews/0,2160,2108298,00.html