Ngomele civilization, a modmodmod for Orbis

I don't really like those :(

I was thinking about wind restricting movement of enemies somehow, but damage on move is impossible. Forced movement also ? Maybe there's a way to do it, forcing withdraw or something ?

Four last aren't in I think. Maybe we need more mountain animals? (

In fact, griffons tend to spawn on mountains and hills :)

As a note: I may take a break from modding, hopefully not too long... Personal reasons.

No need to hurry :) Have a good time !
 
It's been nearly three months now, and I just revealed the Bashala, so I figured some new talking was due.

What I'd like to talk about is how you people would differentiate the two civs. For now, my notes have been that the Bashala are more open-minded than the Ngomele about race. They actually live together with orcs and lizardmen, and they allied themselves with some orc tribes too (more on that later, when I'll have revealed some other stuff). The Bashala aren't as arcane-oriented as the Ngomele, though; they really didn't put much efforts into attuning themselves with the Green Sea. They've a great sense of the group and a great discipline.

Know that they will share some UBs and UUs.

Also, I may change the name of their race to something less stereotype-charged than 'gnoll'.
 
Back
Top Bottom