I have asked myself since release what is the difference between choosing the nice answer or the "you will pay"-answer. I mean, I have really tried to experiment with this as I have played games with nice answer only, games with angry answers only and just doing it at random but I cannot find a difference.
If Nappy shows up and is telling me that he recently attacked a city-state-ally of mine I can answer whatever I want and its making no (obvious) difference. Same is true if they just tell me how pitiful I am
.
I know that there are exceptions, for example if they want me not to settle near them again, but I am talking of those situations in which I do not give any promise.
Perhaps someone can tell me - or even better: is there something in the xml's about it??
If Nappy shows up and is telling me that he recently attacked a city-state-ally of mine I can answer whatever I want and its making no (obvious) difference. Same is true if they just tell me how pitiful I am

I know that there are exceptions, for example if they want me not to settle near them again, but I am talking of those situations in which I do not give any promise.
Perhaps someone can tell me - or even better: is there something in the xml's about it??