remconius
Deity
If I understand correctly corruption will be replaced by maintenance costs.
So all cities can be just as productive, but the further away from the capital / FP, the more expensive they will be.
I wonder if there be a point where an extra cities costs more than it produces? So as long as you are rich you can increase food and hammer production at the expense of total gold/science/culture.
The other question is how maintenance costs are determined? Number of cities, distance from capital.
And what will be more expensive? basic city, each improvement, each citizen?
So all cities can be just as productive, but the further away from the capital / FP, the more expensive they will be.
I wonder if there be a point where an extra cities costs more than it produces? So as long as you are rich you can increase food and hammer production at the expense of total gold/science/culture.
The other question is how maintenance costs are determined? Number of cities, distance from capital.
And what will be more expensive? basic city, each improvement, each citizen?