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No nukes in CivBE?!?!

Well that's it for me buying BE. I was disappointed they went with the Civ 5 engine again which most likely means the pathetic combat AI will just be copy & pasted into BE, but this is too much. Nuking my enemies to smouldering piles of radioactive rubble has always been something I've greatly enjoyed in Civ since I started playing with Civ II. Who cares if they are "unbalancing", it's fun blowing stuff up...
 
Well that's it for me buying BE. I was disappointed they went with the Civ 5 engine again which most likely means the pathetic combat AI will just be copy & pasted into BE, but this is too much. Nuking my enemies to smouldering piles of radioactive rubble has always been something I've greatly enjoyed in Civ since I started playing with Civ II. Who cares if they are "unbalancing", it's fun blowing stuff up...

I mean it's not like there's a possibility for blowing things up in various other ways...
Also suitcase nukes are in.
 
Well I suppose maybe the outlawed them on Earth and that charter extends outward. Also, they don't want to screw up the new planet moments after they get there. Finally, maybe the planet has no uranium or fissionable materials.


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i'm dead sure someone will mod them in instantly. Even more so, if the respective files (mainly the fallout graph and teh bug explosion animation) are still there or extractable vom civ5.
 
they could add in a nuke but it won't actually be called a nuke anymore, instead it be more like Anti-Matter ICBM, nucks that add in just sustaining damaging land of cancer, we got something worse... stuff that a single missle can litterly WIPE OUT EVERYTHING without a single trace of it all.
 
Well, as said earlier: CivBE tries to be more science and less fantasy, so rocket propelled weapons are pretty much worthless. Anti missile systems are a reality already today and with improved ballistic, optic and laser systems will be a near 100 % thing with minimal cost investment for long range missiles.
So it's perfectly fine for them to remove any missile weapons from their vision of the future.
Of course you could say there are counter-counter systems in development, well... that's more fi than si.
 
Miasma is an interesting take on occupying hazardous tiles like a nukes' radiological fallout,
 
Well, as said earlier: CivBE tries to be more science and less fantasy, so rocket propelled weapons are pretty much worthless. Anti missile systems are a reality already today and with improved ballistic, optic and laser systems will be a near 100 % thing with minimal cost investment for long range missiles.

Todays missile interdiction systems (antimissile missiles) are also on the verge of getting able to interdict other ballistic projectiles, like artillery shells. Its a stated goal of israelian "iron dome" for example. These systems are mainly dependent on advanced computational capability, so they should be easily replicable on planet, probably even as mobile units.
 
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