I think its a good thing that it's either very hard or impossible to steal tech in war time. It frankly felt really lame in civ2, everytime you went to war with someone, if you put ANY EFFORT at all into it, you could pretty much steal every tech they had. This gave a HUGE ADVANTAGE to declaring war and to people taking a war like play style. You could trail behind in tech, and then depend on declaring war and, without even capturing any cities, you could flood your enemies with spies and catch up.
Making this impossible, in my mind, brings balance to the game. I'm very happy that ability is gone.
w/r/t the realism discussion, anyone basing gameplay opinions
solely on that in a game where a group of chariots can wander the lands for 1000s years is being a little silly (I'd argue its always silly to talk ONLY about realism, but esp. so in an abstract sim like civ). Yes, it should try and represent reality, but if you think something should be changed for realism reasons, don't you think its reasonable to also provide a gameplay reason? If you think stealing tech all the time during war time was a great feature of civ2, then fine, but I think you're wrong, I think it sucked
