No wonder Succession Game: Slowboat to Alpha Centauri

1540 (0) – Babylonians discover Mysticism. Babylonians and Egyptians sign peace. Carthagians start Sun Tzu.

1550 (1) – Explosives discovered. Start Railroad.
WLTP Durrow
Trade €349
Babylonians capture Barbarian city of Giza
Barbarians near Llangollen.

1560 (2) – Population +4,000,000.
French develop Economics and start Adam Smiths

1570 (3) – Speak to Carthagians hoping to exchange tech. Receptive. Demand €250. We refuse and they become hostile.
Babylonians get Monarchy and Economics from the French, who get Iron Working in return.

1580 (4) – WLTP Rhondda, Muddy Gardens.
Legion/leader barbarian stack near Llangollen killed.

1590 (5) – WLTP Aberystwyth.
Trade €366.
Mid-term spending spree!
Carthagians abandon Sun Tzu and SoL
Native unrest near Aberystwyth

1600 (6) – WLTP Llangollen, Flimsy Wall, Quickie.
Found Cunaxa
French request audience. Hostile, 4 arrows. Decline demands for €250 leads to war.
Trade €300.
French predictibly kill our caravan on French soil.
Carthagians start Sun Tzu again.
More unrest near Aberystwyth.

1610 (7) – Discover Railroad. Start Sanitation.
WLTP Cork
Babylonians start Adam Smiths and get Physics from French.
Carthagians develop Chivalry.

1620 (8) – Barbarian ellie bribed for €82.
Americans discover Gunpowder.
Mongols request audience. Recptive, 0 arrows. Offer alliance vs Carthagians. Say yes hoping for better tech trade etc.

1630 (9) – WlTP Durrow, Muddy Gardens.
We request audience with Mong. Neutral, 0 arrows. They demand Gunpowder. We say no – alliance cancelled!! At least their units get relocated away from Bokhara.
Americans request audience. Hostile, 1 arrow. Demand €1000!!! No = war!
Ellie kills 2 barb stack.

1640 (10) – Population +5,000,000
Another barbarian ellie bites the dust.
 
Too bad about RR. The Americans got it during my turn, I thought we could do a trade. Still showing my 2.42 biases.

The French have been our best trading destinations. I'd say that and the camel in their territory would have been worth $250. Your call, though.

What have we got now, 3 wars? French, Carth, Ameris? If SunTzu ever does get finished anywhere we might mark that city as top of our "parking lot redevelopment" plans...


Tim back in, or Stegyre?
 
Originally posted by Jayne
1620 (8) ...Mongols request audience. Recptive, 0 arrows. Offer alliance vs Carthagians. Say yes hoping for better tech trade etc....

Did we take a reputation hit? Good to see the engineers on the job. :cool: .

Let's assume that Tim is away for a week or so -- he can jump back in when he gets back.

Stegyre -- up to ten turns with MPE?

Viking to follow afterwards.
 
Tim's post says he's disappearing for a week or two, so I guess I am up. I still need to get the MGE patch to run. If I can't get that worked out by tomorrow morning (Saturday, US MST), I will post to let folks know, so I can be skipped until I resolve my technical issues. If I get things working, I should be able to play my turns Saturday.
 
The trick I learned the hard way is to assume you need to update your Indeo drivers, even if you did it back when you installed Classic. Hit Cedric's site for the most recent drivers, then download his all-in-one MGE patch.
 
I would spend some money - we are too rich. I would buy some caravanes, banks, universities - especialy in large cities. If we contact Ai, which we are in war with, they will agree with peace - but we should prepare some border cities for war anyway (build citiwalls and riflemen in it should be enough for some time) - I am afraid big war will come soon (in some hundred years).:confused:
 
I notice that the Mongol city of Ormuz is in disorder so perhaps we should IRB the dip in Bokhara and if it's still in disorder next turn we could attempt to goad the Mongols into declaring war and then buy that city.

IMO we should hurry to 'manually' upgrade our settlers to engineers instead of using them for terrain improvements as we are currently doing.

Also I think it's time we start exploring the southern hemisphere. The Egyptians are out there somewhere, maybe not far from the Babylonians.
 
Woohoo! MGE is up and running. I will try to get in my 10 turns this morning and post asap. "How hard can it be," he thinks, "only 10 turns." Looks at map: "1, 2, 3, . . . 28 cities!" :eek:
Looks at foreign relations: "Babylonians: Hostile peace; French: Enraged war; Americans: Enraged war -- stops to observe, "Hey, the French and the Americans agree on something!" -- Carthaginians: Enraged war; :cry: Mongols: Receptive peace -- stops to observe, "Isn't it a little ironic that everyone wants our head EXCEPT the Mongols?"
Looks at treasury: 2,750 gold in 1640 :cool:
Considers taking boat -- and treasury -- to small, unsettled tropical island . . . .
 
Well, that was a bit of a marathon. The file should be attached, and I expect to get the write up posted later today. I don't think I COMPLETELY destroyed the nation, but I did manage to screw up our shipping chains, lose a city to the barbs (bribed it back), and other foolishness.
 
My class presentation is on the short-lived and profligate, whirligig presidency of President STEppen GYRoscopE (1640 election to 1740 impeachment). President Gyroscope’s motto was always, “Give the people what they want, especially if that can be done by spending other people’s money.” He embarked on an ambitious campaign of public improvements – most of them named after himself. (This explains why Courthouses in six different cities are all known as the “Gyroscopic Memorial Courthouse of .”) This led to a number of celebrations in various towns and cities, as Pres. Gyro “brought home the pork.”
Although this trend continued throughout his presidency, when public opinion reached its nadir shortly before his impeachment, there was a decided change in the sort of public works named after the President. Hence, the metropolises of both Cardiff and Muddy Gardens enjoy the “Gyroscopic Sewer System.”)
Hand-in-hand with his practice of large public works, President Gyroscope also had a penchant for drawing down the national treasury. The President, who was blessed with two scandal-prone children whom he always referred to, affectionately, as “the ungrateful little snots,” believed that a child’s highest duty (and a parent’s best revenge) was to pay for the extravagances of the preceding generation. Therefore, he mortgaged the future of his and every other Celtic child to pay for his own indulgences.
A nutshell summary of Gyro’s accomplishments, in terms of units, improvements, and cash gained or lost (“start” to “end”; entries with only one number were unchanged):

Settlers: 13 to 8
Engineers: 2 to 22
Warriors: 8 to 4
Phalanx: 5 to 4
Archers: 2 to 3
Legion: 3 to 2
Musketeers: 1
Horsemen: 2 to 1
Elephants: 2
Crusaders: 1
Galleons: 11 to 10
Diplomats: 9 to 12
Caravans: 10 to 8

Cities: 28 to 31

Improvements
Temples: 27 to 28
Marketplaces: 20 to 22
Libraries: 3 to 4
Courthouses: 3 to 9
Aqueducts: 3 to 7
Banks: 3
Cathedrals: 7
Universities: 1
Colosseums: 0 to 2
Sewer Systems: 0 to 2
Harbors: 4 to 9

Gold: 2750 to 741

Year-by-year, President Gyroscope’s accomplishments were as follows:

1640(0) – Upon his “election” (or “appointment” by the chief judicial body, depending upon whom you asked), President Gyro consulted his transition team of able advisors:
Trade Minister ElephantU: “Trade with the French!”
Minister of State Old n Slow: “How’s our reputation?”
Interior Minister Golem: “Infrastructure! We need banks, universities, caravans. Stop running a huge budget surplus!”
War Minister TheViking: “Prepare to subvert Ormuz; explore the Southern Hemisphere; teach our settlers some engineering.”
If only the President listened to his advisors, but after the embarrassing “Who-Pinched-My-Touche” incident at his first state dinner, when ElephantU sat on TheViking’s helmet, the President disbanded his entire cabinet and decided to go it alone. On the plus side, this meant that his former ministers retained viable political careers after the impeachment.
Overall (and principally with regard to the main continent), the President resolved to build courthouses anywhere they would cause the citizens to celebrate and to build engineers most other places. (“If they aren’t likely to vote for me, I’d like them out working on the railroad, where they’re not likely to be able to vote for anyone else, either.”) He also pushed an expansion of the diplomatic corp (free-support dips) at the cost of the military (to replace shield-eating warriors).
On his first tour of the states, the President observes a Crusader under construction in Llangollen. “Heck! They don’t need that, here. Darn pork-barrel spending.” He vetos the project (changed to engineer). Much later in his presidency, he will learn to regret this folly.

1650 (1) – War was not good on the President. A diplomat was pummeled by a Carthaginian catapult; a caravan was sacked by a barbarian elephant. Barbarian uprising near Llangollen (elephants). Another diplomat bribed a barbarians elephant for a NONE unit. Ormuz (Mongol) recovered from disorder before it could be subverted, but a diplomat was standing by for the inevitable “next time.” A number of units were endangered by hostile military, so the President tried his hand at MGE diplomacy: Carthaginians: “Begone” (going to lose an ele); Americans: demand 1000 gp (a little steep, even to save a caravan – no), they offer peace anyway (accept), make peace. (Celebrates this as great diplomatic victory.)

1660 (2) – Delivered a silk caravan from Kells to Tours (200 gp); gems from Iona to Tours (72 gp – not demanded but no ready access to anyplace they are demanded). Sad to say, but this was probably the first and last really good trade deal of Gyro’s presidency, and he promptly screwed up the ship chain that had made it possible. He alsoestablished spice trade route between Leo’s Canal and Darkhouse (32 gp – demanded). An advanced tribe – Cremona – was discovered on a Southern island and welcomed into the empire. The Cremonians had already built their own temple and marketplace, so the President thought this represented a pretty good alliance. What a shame that a few years later, through the President’s budget mismanagement, the Cremonians would be forced to sell their marketplace for upkeep. (Lost the Cremonian vote from then on.) “Next time” happened, as the Mongol city of Ormuz fell back into disorder, a local Celtic diplomat subverted the city without incident for 510 gp, getting 94 gp in return, as well as a number of units. (Disbanded two catapults to build temple and eliminate shield deficit.) Budget changed to 20/30/50.

1670 (3), 1680 (4) & 1690 (5) – Nothing worth reporting happened. (Continued rush building improvements, and prb-ing to hurry along engineers.)

1700 (6) – Americans complete Darwin’s Voyage, develop physics and economics. The bill for the unbuilt Llangollen Crusader comes due – in part – as a barbarian elephant (which cannot be bribed, because it is accompanied by a barb leader) slays a defending legion, settler and engineer (that’s the engineer that was commissioned instead of the crusader . . . .) Cremona sells its Marketplace, because in the previous year, the President foolishly spent the entire treasury on various projects, and Cremona, which has a support cost of 2 gp, only produces 1 gp. Quickie builds Engineer and cannot support Galleon (disbanded – for nothing). TheViking, who has become leader of the loyal opposition since his termination from the cabinet, states in a news conference, “Our President is leading us down the sewer.” When no one understands what he means by “sewer,” leading Celtic scientists go out and invent the concept. (“It was easy,” said chief researcher Nalph Rader. “We just thought, ‘The Pres. is a real turd! Wouldn’t it be great if we had place to put turds?’ One thought led to another, and voila!” President Gyro attempts to have Rader tried as French spy.) Celtic scientists turn their attention to industrialization. Budget changed to 40/10/50. In another great diplomatic moment, the President gives the Carthaginians the technology for both railroads and explosives to reach a ceasefire (camel has almost reached Carthage and is adjacent to Cartie musketeer) and trades Babylonians (receptive) railroad for economics.

1710 (7) – Another diplomatic coup for the President: he brings the French and Americans together, as they sign a secret alliance against the Celts. The rest of the bill for the unbuilt Llangollen Crusader comes due as barbarians plunder Llangollen. Senator Viking introduces letters of impeachment, while the President seeks a diplomatic solution (rushed dip in nearby Aberystwyth). Two engineers near Muddy Gardens finish foresting some grassland that the President thought was suitable for mulberry trees (silk). President realizes he should have known better, when only scrub oak grows on the land; orders scrub oak cut down. (Press headlines: “President’s Up A Tree!”) Cannae founded north of Bokhara Academy. France builds Adam Smith’s. Hostile American Elephant (1 arrow) at the gates of Leo’s Canal demands explosives. President gives in and makes peace.

!720 (8) – Coal caravan from Swansea finally delivered to Carthage (demanded): 57 gp. Llangollen bought back from barbarians for 104 gp.

1730 (9) – Impeachment proceedings in full swing in the Senate. President denies ever knowing any interns and denies smoking – or making any other use of – cigars. Senators point out that President is actually on trial for substantive issues of office.

1740 (10) – Removed from office.
 
Post Script
&^%$! #$%^&* &&%%
Micromanagers should not take on the management of large nations. I really don't know how the rest of you do it so well. Or do you just depend upon the sheer size of the tribe to make any mistakes relatively inconsequential? A "large" civ for me is 8 cities, and I usually try to limit myself to just 3 or 4. This was a major piece of work. Heaven help me when we reach this point of development in the new D+3 game!
 
I'm a total macro guy myself. I am the worst at micromanagement, but once a civilization gets extremely large and expansive, I will freely admit that I work at severely inefficient levels. I just get a few ideas about what I'd like to accomplish and just run with them - usually to the detriment of other aspects.

Often, I just go out to blow stuff up and rely on the sheer massiveness of the society to support this delicate strategy. What can I say, I just do not have the attention span to make 30-60 minute turns...
 
A hilarious read :lol:

I'm very happy to see that the (former Mongol) city of Ormuz now belongs to us, thus we have begun the process of slowly 'strangling' the evil Mongols.

However, I would really like to expand and found more cities, connect everything by rail, get tactics (cavalry) so we can start real military operations, we have far too few caravans, some of our cities should be able to grow past size 12, we need more infrarstructure, having at least one big city on each island we occupy is highly desirable, there are some techs the French have that we need to steal (we're at war with them), we need Industrialization ASAP followed by transports to reestablish the ship chains, we need to find and contact the Egyptians, I'd like more cities in the uninhabited area between us and the Carthaginians... ARRRGHHH ! The TO DO list is endless and it's my turn to play.

I should finish playing on Friday or Saturday (it's also my turn in the D+3 succession game and that delays things a bit :D).
 
Originally posted by Stegyre

A nutshell summary of Gyro’s accomplishments, in terms of units, improvements, and cash gained or lost (“start” to “end”; entries with only one number were unchanged):

Settlers: 13 to 8
Engineers: 2 to 22

Thank you for this long and smiling log, Stegyre
:)

Engineers: 2 to 22 is fine (it is generally highly advisable to have a number of engineers at work as soon as they become available)

But IMO Settlers: 13 to 8 should be 13 to 0 (since a settler eats good food - same as an engineer - and is only about 1/2 as productive)
 
The only thing that outweighs that is that the net total of "builders" has increased, beyond even the number we started with. He started with 15, of which 13 were Settlers; he ended with 30, having built 20 Engineers and disbanded 5 Settlers.

Something else for Viking's TODO list...
 
Originally posted by la fayette


Thank you for this long and smiling log, Stegyre
:)


Ditto :lol:

The times that I've seen the ai complete wonders and pressured the space race were those times where they were "about" my size. Sooooo I'd recommend that we have a stock pile of....trucks and cash (and spies) (and patience.)
 
And become much bigger than the AI by founding lots and lots of cities which is what I'd like to do. I'm not sure I'll disband any of our settlers, I may use all of them them to found new cities. I'm about to start playing now.
 
Perhaps I should not have used the term "disbanded": I have no idea, but I certainly hope he used them to found cities or add to cities less than size 8, rather than disbanding and losing the shields. My mistake.
 
Greetings! I'm back, sort of...

I think I've got enough of my faculties back in working order to jump back in after the next set of turns (Viking?) are done.

In the meantime I'll try to read and catch up with what's going on.

To get access I've had to set up shop on a laptop, so to make sure I don't cause any version problems, can someone load the attached game and make sure it loads properly? It's just the 1740 save which I opened, moved one unit and saved again. There should be a diplomat active near cardiff.

Thanks.
 
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