LeftAdjoint
Warlord
@obsolete and leftajoint are you absolutaly sure you cannot lose from the position you have from your screen shots?(turn 68/74?)
Im not saying your wrong.I just like chess.At Imm/Deity I wouldnt of thought its a clear win from either of those positions(not from the micro i had to do at emporer to keep the empire alive).
thats my way of saying-what am i doing wrong?
Spoilers spoiled:
Spoiler :
Well, I'm not obsolete, so I wouldn't make a statement like "it's impossible to lose here", but it's a great position. (I speak just for my own game, as I don't know the details of his) The captured cities were all decent, with adequate food (except the last one, which I razed) and already developed to some extent. This is particularly true of the capitals.
Furthermore, the land blocked off for later cities, and the resources therein, is substantial. There are undoubtedly some good seafood cities, and there is marble, stone, and good tiles galore.
That's the long game. In the short game, we have enough raw production to even take out a third AI with immortals. We're at 6 cities, while China has only 4, and America only 5. I think it's quite doable, though it might not be the best use of resources. Only Charlie can match us in cities, but I suspect that a couple of those are in the tundra from what I can see of the map.
Even giving immortals a rest, there's plenty of time to inch our way towards Currency for economic stability, maybe cottage lightly, and wage war with horse archers. Persepolis is an excellent hammer city with a settled great general, and another general waiting to be settled.
That said, there are still potential problems. Augustus is about to settle a very annoying city by our eastern lands which will cause border tensions. There is a hole in our western empire where Qin might settlea city that was sadly auto-razedbut settling there immediately will slow our research. As in obsolete's game, there has been no religion spread, so it's hard to say how the diplomacy will go. Any of our neighbors (except Lincoln) are potentially dangerous opponents, and a dogpile at the wrong moment could certainly crush our dreams.
To continue from this point, a plan is undoubtedly necessary, and it must take into account everything that can go wrong, from the potential economic difficulties to the petulant neighbors.
But the two truly problematic AIs are 100% dead, we have solid land, we have the resources to make either the Pyramids or the Great Library andmore importantlywe have cities which can build them! We have horse, we have ivory, we have gold, we have every calendar resource except spice, we have 7
from resources+granary alone, we have lots of forests to chop, and we have a well-promoted army on the field. Basically, we have everything. I would take this position over almost anything else you could realistically give me at turn 76. (on a general map)
Save is attached for reference, and since I might play on to see how huge of a win I can manage.![Big Grin :D :D](/data/assets/smilies/biggrin.gif)
Furthermore, the land blocked off for later cities, and the resources therein, is substantial. There are undoubtedly some good seafood cities, and there is marble, stone, and good tiles galore.
That's the long game. In the short game, we have enough raw production to even take out a third AI with immortals. We're at 6 cities, while China has only 4, and America only 5. I think it's quite doable, though it might not be the best use of resources. Only Charlie can match us in cities, but I suspect that a couple of those are in the tundra from what I can see of the map.
Even giving immortals a rest, there's plenty of time to inch our way towards Currency for economic stability, maybe cottage lightly, and wage war with horse archers. Persepolis is an excellent hammer city with a settled great general, and another general waiting to be settled.
That said, there are still potential problems. Augustus is about to settle a very annoying city by our eastern lands which will cause border tensions. There is a hole in our western empire where Qin might settlea city that was sadly auto-razedbut settling there immediately will slow our research. As in obsolete's game, there has been no religion spread, so it's hard to say how the diplomacy will go. Any of our neighbors (except Lincoln) are potentially dangerous opponents, and a dogpile at the wrong moment could certainly crush our dreams.
To continue from this point, a plan is undoubtedly necessary, and it must take into account everything that can go wrong, from the potential economic difficulties to the petulant neighbors.
But the two truly problematic AIs are 100% dead, we have solid land, we have the resources to make either the Pyramids or the Great Library andmore importantlywe have cities which can build them! We have horse, we have ivory, we have gold, we have every calendar resource except spice, we have 7
![Health :health: :health:](/images/smilies/civ4/health.gif)
Save is attached for reference, and since I might play on to see how huge of a win I can manage.
![Big Grin :D :D](/data/assets/smilies/biggrin.gif)