I decided to trust the RNG and settled in place. Very hammer light, I won’t be building many wonders. Too much ocean. Overall it’s not a fantastic capital spot, but I’ve seen worse, and the early gems makes up for it overall.
View of the island. It’s pretty good. Mostly grassland, room for at least 4 cities, but I’ll squeeze more than that on here. Lots of food, not a ton of hammers, but enough. Though the majority of early infrastructure will definitely be whipped.
I can’t remember my exact research path. But I think it was agriculture, bronze, wheel, hunting, archery. Build order was worker, warrior, workboat to explore.
I realized that starting with mining and a gem I could have easily gotten Hinduism. It was founded so late!
I get the shock axe event. Too bad I won’t get a chance to use them.
I meet Mansa.
Another nice event, combat 1 for all archery units. This one will see more use, as I’m sure to spam plenty of longbows and crossbows for garrison units.
I tech ironworking after all the worker techs and the techs for the great lighthouse. As I’m building it I finish ironworking and my hunch was correct. We’ve got a grassland iron in our BFC. Makes me glad I didn’t move as the spot I’d have moved to would have been on top of the iron, and I hate settling on top of resources.
The great lighthouse is complete! This will probably be the only wonder I build until the kremlin, and the only wonder I need. Plus we have no stone or marble yett. Really glad I was able to get it. I had very little production and not many trees to chop.
Here’s the view of everything we’ve got before opening borders with Mansa. Looks pretty damn good. There’s space for around 14 cities, which is more than enough to win a peaceful space race (like that’s going to happen, mwahahahahaha!) Settling the jungle city with the sugar and dye will be a priority.
We meet Rameses.
Mansa discovers alphabet so we make this trade. Mansa built the oracle, hence the early metal casting. And he won’t trade it so he’s building the colossus,. So much for that wonder.
We then found our first city off the main island to grab these horses.
We pop calendar from a hut! I can’t remember the last time I got something even this advanced from a goody hut.
We promptly trade it to Mansa. I don’t plan on building the Mauseleum because I don’t have marble, I’m not industrious, and the capital doesn’t have many hammers. I want alphabet to see if Rameses has anything to trade.
Make this trade with him. Writing + Fishing for Monotheism. Not too bad. I think it’s the only trade I made with him. He’s teching very poorly.
I found Confucianism without even aiming for it. Teched mathematics and currency first.
Made another trade with Mansa. I know people hate this guy, but he’s the only AI that will always trade everything with you unless he’s using it for a wonder. You have to be friendly with other AIs before they do that. Currency for Metal Casting, good trade even if I had to put some turns into it.
And yet another trade with Mansa. Code of Laws for Construction. Again I had to put in a few turns to get it, but totally worth it. We’re going to be so far ahead of the other AIs.
We get another tech from a goody hut as we finally settle the sugar/dye island. Horseback riding. Not fantastic, but better than angry villagers.
I’m just about to finish off bureaucracy. Normally I’d go for aesthetics/literature first, but I’m not going for the great library, as I doubt I’d get it. Though maybe I will if Mansa keeps ignoring aesthetics. He finished off teching machinery and started on engineering. Engineering in 1ad, WTH Mansa.
My tech plan is to tech compass, get Machinery off Mansa, tech optics. Then head to liberalism and try and get astronomy off liberalism. My tech rate is decent. 80ish beakers isn’t bad considering I have absolutely no courthouses or libraries yet. My capital had one but it was destroyed by an event. Been busy building troops, settlers, lighthouses, and monuments. But once I get libraries and courthouses up my science rate should skyrocket.
The great lighthouse is so amazing. Easily my favorite wonder on everything but Pangaea maps.
Here’s the state of the world. I still need to settle about 2 or 3 cities. Looks like there might be some room behind Mansa and Ramses’s island for more cities, but I doubt I can get settlers over there before they settle there first.
Here’s the tech situation. Mansa’s almost finished with Engineering, so he’s ahead of me by a bit. But overall not bad. Rameses has really fallen behind though. He’s not even gearing up for war or anything, so I don’t know what he’s doing. But then again he’s competing against 2 financial civs, so that sucks for him too.
The religion situation is very interesting. Basically the rest of the world doesn’t have any! Between the 3 of us we’ve discovered the first 4 religions. I’m sure I could get Taoism too if I research it next, and it wouldn’t surprise me if Rameses got Christianity. So my plan is to get some Confucian missionaries and spread Confucianism to the rest of the godless heathens on caravels.. That’ll give me a very profitable shrine.
As a result of denying the other civs a religion, they’re at each other’s throats. 3 great generals have already been born. They’ll probably be pretty technologically backwards too.