Provolution
Sage of Quatronia
Honorable Governor
I cant help to see how a small decision may help Yasutan greatly.
I urge you to make None of the Above make a settler next turn, and settle the place shown on the map right south of the capital. This nice port will be to Yasutan as Ostia was to Rome and Pireus was to Greece. We need a port soon for our overseas expansion, and what better place than to fetch a premium port site with both silks and silver not covered by other cities. These two resources alone reaps 10 gold per turn. Workers can chop the trees for a lighthouse, so the city can grow rapidly. The good thing, this will work within the next turnchat, producing the settler takes 4 turns, settling the spot takes another turn, so in fice turns, we may increase our gold input 8 gold per turn more, then 4 more when the city expands to take the silks as well as the silver.
This is a quick way to generate gold, please do so, as well for Yasutan as your own great province. Compare this to simply generating some wealth per turn.
I cant help to see how a small decision may help Yasutan greatly.
I urge you to make None of the Above make a settler next turn, and settle the place shown on the map right south of the capital. This nice port will be to Yasutan as Ostia was to Rome and Pireus was to Greece. We need a port soon for our overseas expansion, and what better place than to fetch a premium port site with both silks and silver not covered by other cities. These two resources alone reaps 10 gold per turn. Workers can chop the trees for a lighthouse, so the city can grow rapidly. The good thing, this will work within the next turnchat, producing the settler takes 4 turns, settling the spot takes another turn, so in fice turns, we may increase our gold input 8 gold per turn more, then 4 more when the city expands to take the silks as well as the silver.
This is a quick way to generate gold, please do so, as well for Yasutan as your own great province. Compare this to simply generating some wealth per turn.