[NOT BUG] Cannot build lumbermill on forest w/ resource

Erendir

Chieftain
Joined
Oct 31, 2005
Messages
59
if a forest hex has a resource on it - deer or spices or whatever - lumbermill cannot be built there.

is this a bug or a feature?..


(p.s. what is the hotkey - if any - to take a screenshot?)
 
It might be intended, that you can only build the improvements for these resources on the plots.
But i can't confirm this, someone else should take a look at that.

there's no entry about that in civilopedia (or i can't find any)
 
I suppose it's the same with any improvement.
manual p. 87 : "Generally, farms can be constructed in any tile that doesn’t contain a resource. If the tile does contain a resource, only the appropriate improvement can be constructed."
 
I suppose it's the same with any improvement.
manual p. 87 : "Generally, farms can be constructed in any tile that doesn’t contain a resource. If the tile does contain a resource, only the appropriate improvement can be constructed."

Ah!
Thank You :)

So, manual is more up-to-date, than civilopedia...
 
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