snarzberry
Emperor
Domination Victory in civ 5 is a strange beast. The way it works lends itself to some odd endings where a player wins a DV while hardly being in any kind of dominating position. This is, of course, due to the single victory condition of being the last civ in control of your initial capital city.
It is technically possible, though it's unlikely enough to have never happened to my knowledge, to win a DV without conquering at all. If you were alone on an island and the opponent civs took each others capitals then you could theoretically win without being involved in combat of any kind. Now, that's going to be extremely rare. But what isn't so rare is a number of AI civs being conquered reducing the targeted capitals required for victory down to a small number. Snipe attacks can often take these cities out from under the AIs nose resulting in a DV while controlling an absurdly small amount of the map.
What do you think about domination games in civ 5? Would you prefer some further conditions that need to be met before you qualify for a DV?
There could be a requirement like a certain percentage of the map, or the land hexs or even the culturally claimed hexes must be controlled by the winning civ. I'm sure others could come up with more ideas or refinements.
Personally I'd prefer a little more domination in my domination victories. I'd also like to severely nerf the power of selling cities in the late game, it grates on my nerves and seems to violate what a DV should be all about.
It is technically possible, though it's unlikely enough to have never happened to my knowledge, to win a DV without conquering at all. If you were alone on an island and the opponent civs took each others capitals then you could theoretically win without being involved in combat of any kind. Now, that's going to be extremely rare. But what isn't so rare is a number of AI civs being conquered reducing the targeted capitals required for victory down to a small number. Snipe attacks can often take these cities out from under the AIs nose resulting in a DV while controlling an absurdly small amount of the map.
What do you think about domination games in civ 5? Would you prefer some further conditions that need to be met before you qualify for a DV?
There could be a requirement like a certain percentage of the map, or the land hexs or even the culturally claimed hexes must be controlled by the winning civ. I'm sure others could come up with more ideas or refinements.
Personally I'd prefer a little more domination in my domination victories. I'd also like to severely nerf the power of selling cities in the late game, it grates on my nerves and seems to violate what a DV should be all about.