I just launched my first nuclear war with 4 tac. nukes fired out of subs at the biggest French cities. (Thats what they get for getting ahead of me in the ship building race) While i'm sure it wasn't plesant to get 8 squares corrupted/destroyed and the city halved in population, I thought the affect was a little weak for a nuclear missle. Espicaly since I had spent a ton of cash spying for the 1 french nuke, found the city, nuked it, and their nuke is still there.
IMHO there should be a 'nuclear silo' improvement that keeps nukes safe during nuke attack, and they should be wiped out if this improvement is not present when a nuke gets nuked.
It would be nice if there was an additional diplomatic threat added once you built nuclear weapons. 'Threaten with Nuclear Force' to tag onto a demand. If they have information showing enemy nukes on the boarder of their prime cities, and they have no nukes of their own, and said enemy treatens to fire nukes, they should be more compelled to bow to the demands. The biggest use of nukes over all in reality has been in the threat of using them, not the use of them.
Also, shouldnt stealth bombers be able to carry a tac. nuke? That is the main reason they were built.
IMHO there should be a 'nuclear silo' improvement that keeps nukes safe during nuke attack, and they should be wiped out if this improvement is not present when a nuke gets nuked.
It would be nice if there was an additional diplomatic threat added once you built nuclear weapons. 'Threaten with Nuclear Force' to tag onto a demand. If they have information showing enemy nukes on the boarder of their prime cities, and they have no nukes of their own, and said enemy treatens to fire nukes, they should be more compelled to bow to the demands. The biggest use of nukes over all in reality has been in the threat of using them, not the use of them.
Also, shouldnt stealth bombers be able to carry a tac. nuke? That is the main reason they were built.