I am no expert in history, but always hear scenarios where the US and USSR were ready to launch nukes at each other, but fortunately held off. Both sides knew that retaliation was guaranteed.
Nukes in Civilization are working as conventional weapons, and arent as feared and shunned as they should be. How could this be changed?
My idea would be something along the line of the aircombat in civ4. You can order a fighter jet to intercept incomming bombers, and order it to attack - Nukes can only attack (obviously). But it would be pretty cool if you could build missile silos that could target a specific city. This bunker would automatically fire its nukes towards this city if that specific civilization launches a nuke at you (same turn). You would have to target several cities and civilizations with multiple silos. Espionage should be able to detect these targets, and possibly alter its target-coordinates.
Furthermore it would be nice with a delay from launch to impact. I know this isnt realistic that it takes years for a nuke to explode after being launched, but for gameplay mechanics it would be pretty damn exciting if we got told that a nuclear missile launch had been detected.
Nukes are just too easy to use at the moment in my opinion.
Nukes in Civilization are working as conventional weapons, and arent as feared and shunned as they should be. How could this be changed?
My idea would be something along the line of the aircombat in civ4. You can order a fighter jet to intercept incomming bombers, and order it to attack - Nukes can only attack (obviously). But it would be pretty cool if you could build missile silos that could target a specific city. This bunker would automatically fire its nukes towards this city if that specific civilization launches a nuke at you (same turn). You would have to target several cities and civilizations with multiple silos. Espionage should be able to detect these targets, and possibly alter its target-coordinates.
Furthermore it would be nice with a delay from launch to impact. I know this isnt realistic that it takes years for a nuke to explode after being launched, but for gameplay mechanics it would be pretty damn exciting if we got told that a nuclear missile launch had been detected.
Nukes are just too easy to use at the moment in my opinion.