Turn 541 Inherited turn
Goals: Spread Order
Knockoff a few Perpentach cities
Don't screw up!
Hmmm... Some of our cities are pretty lightly defended, but otherwise, things look OK.
Our lone Adept starts building an Enchantment node.
Donal has two movement points left and attacks Hexam:
Your Donal Lugh DEFEATS a Balseraph Taskmaster (Donal Lugh @ 2.3/4)
Hexam is CAPTURED!
Hexam is just not that good of a city. It's not on either a river or the sea, it's got at least three mountain tiles, and it's pretty close to one of Dain's cities, so I decide to raze it.
IBT:
Perpentach converts to Fellowship of Leaves Interesting...
Turn 542
Tentatio-onis finishes: Trireme --> Catapult It is given the Buccaneer Crew Promotion, and moves out to take on Alexis's Trireme that is pounding down the Walls of Zbolub.
Valin is promoted to Blitz. While the stack heals...
Your Valin Phanuel DEFEATS a Balseraph Harlequin (Valin Phanuel @ 9/9)
Move Science slider to 100%. Shaves a turn off Ironworking, and still @ +10 gpt!
IBT:
Dain's got a big stack that starts walking through Perpentach's land. I wonder where it's off too?
Alexis has a smallish stack of a few Longbows and Moroi and a Royal Guard that's approaching our "Hero" stack.
Alexis's Trireme breaks off it's bombardment of Zbolub, and moves to confront our new Trireme, allowing our other Trireme in Zbolub to move out.
Turn 543 Healing...
IBT:
Predictably, Alexis's Trireme attacks our Trireme that just moved out of Zbolub.
A Balseraph Trireme DESTROYS your Trireme! Bummer. If it gets a promotion, I'm gonna be
![Pissed [pissed] [pissed]](/images/smilies/pissed.gif)
!
Turn 544
Alexis's stack ends up on the doorstep of our "Hero" stack. Valin and the boys swing into action:
Your Valin Phanuel DEFEATS a Balseraph Royal Guard (Valin Phanuel @ 4.2/8) Ouch!
Your Donal Lugh DEFEATS a Balseraph Longbowman (Donal Lugh @ 8/8)
Our Axes have ~ 65% odds to defeat the other Longbows, but I decide not to risk them.
Turn 545
Halowell finishes: Courthouse --> Archery Range
Trinity finishes: Monument --> Temple of Order
Son of a B*****! Alexis's Trireme DID get a promotion. We only have a 65% chance to beat it, so our Trireme moves off.
Bamber makes his appearance with a small Dwarven stack of a few Chariots and a Soldier of Kilmorph near our "Hero" stack. Maybe we'll have a chance to kill him next turn.
IBT:
Alexis's Trireme attacks... and destroys our Trireme!!
![Pissed [pissed] [pissed]](/images/smilies/pissed.gif)
Auric asks for 750 gold. No thanks!
Turn 546
Basium is starting to become worrisome. He now has at least 3 5X promoted Heralds. Gulp!
Zbolub finishes: Axeman --> Trireme
Vallus finishes: Adept --> Archer
IBT:
Alexis's god damned Trireme gets another promotion!
Turn 547
Torrolerial finishes: Horse Archer --> Acolyte
Bamber cooperates, and ends his turn right next to our "Hero" stack just as Valin is fully healed! Silly Bamber. But first, we must deal with his defenders...
Your Donal Lugh DEFEATS a Khazak Soldier of Kilmorph (Donal Lugh @ 3.2/4) Ouch again!
Your Crusader DEFEATS a Khazak Chariot (Crusader @ 3.3/6)
Your Axeman DEFEATS a Khazak Chariot (Axeman @ 3.5/6)
Your Valin Phanuel DEFEATS Bamber (Valin Phanuel @ 0.8/8) YOW!!

That was close!
Turn 548
Ventry finishes: Courthouse --> Training Yard
Tentatio-onis finishes: Catapult --> Trireme
IBT:
We lose one of our recon Hawks.
Turn 549
Wercer finishes: Archer --> Archer
Iron is discovered near Vallus! BONUS!
Our "Hero" stack is finally on the move!
Turn 550
Torrolerial finishes: Acolyte --> Crusader
Vallus finishes: Archer --> Axeman
Big news! Auric declares War on the Kandros/Alexis/Perpentach alliance! Maybe he'll get rid of the Dwarves for us!
The stack of Alexis's that Xenoborg pointed out during his turn set is incoming on Astrum. Fortunately, I have an Adept there who has cast Wall of Stone, and the Walls will finish next turn.
IBT:
Basium kills Acheron. That should help our culture in the SW.
Basium also gets a Great Engineer, and Faeryl gets a Great Sage.
Turn 551
Technology discovered: Iron Working --> Bowers (13) Just in time!
Astrum finishes: Walls --> Archery Range
I was hoping to upgrade an Axe in Astrum to a Champion, but I realized that we don't have a Training Yard there. Bummer. Let's hope that the new walls save us.
IBT:
Alexis does *not* attack Astrum. I expect that she's going to position her stack on a hill before she does so, but she could also be going after our soft center. We'll see...
Turn 552
Order spreads to Tentatio-onis And we get a Crusader out of the deal. How cool is that?!
Turn 553
Zbolub finishes: Trireme --> Champion
Khazzak finishes: Temple of Kilmorph --> Temple of Order
We start bombarding the Balseraph city of Coombe View.
Turn 554
Dirage finishes: Courthouse --> Champion
Tentatio-onis finishes: Trireme --> Champion
Alexis backs off the hill near Astrum. She must have been going after some reinforcements that I had maneuvered a few squares away. One of them, a Catapult, attacks and withdraws! Yeah!
We continue the bombing of Coombe View, but I'm getting impatient! Valin attacks...
Your Valin Phanuel DEFEATS a Balseraph Longbowman (Valin Phanuel @ 9/9) Didn't even tarnish his armor. Our Confessor blesses him, and we do it again...
Your Valin Phanuel DEFEATS a Balseraph Longbowman (Valin Phanuel @ 9/9) Hot dog!

(or banana, as the case may be).
Turn 555
Coombe View's defenses are down. Valin attacks...
Your Valin Phanuel DEFEATS a Balseraph Longbowman (Valin Phanuel @ 9/9) Donal finishes it up so he'll earn a promotion next turn...
Your Donal Lugh DEFEATS a Balseraph Taskmaster (Donal Lugh @ 8/8)
Coombe View is CAPTURED!!. Donal also is upgraded to Iron Weapons. BONUS!
I raze the city because I think that we only have enough extra units to hold one city, and my eyes are set on the Balseraph captial Jubilee.
IBT:
Alexis's Trireme attacks the Trireme that we built in Tentatio-onis and is finally DEFEATED!
Turn 556
Torrolerial finishes: Crusader --> Acolyte
Trinity finishes: Temple of Order --> Acolyte
Turn 557
Wercer finishes: Archer --> Walls
Corona finishes: Siege Workshop --> Catapult
IBT:
The Illians capture a city from Alexis. No, no, NO!

You're supposed to go after the Dwarves, you knuckleheads!
Turn 558
We start the bombardment of Jubilee.
Valin attacks a Longbowman that is wandering around outside Jubilee's walls...
Your Valin Phanuel DEFEATS a Balseraph Longbowman (Valin Phanuel @ 9/9) 
Our Catapult in Astrum is healed, and goes in again. Unfortunately, he is weakened by a defensive strike, and is destroyed.
IBT:
The Illians, bless their little icy hearts, heed my advice, and capture one of the Dwarven cities!

I spot a stack of Alexis's headed back to her territory. Cool. Too bad they're just a little too far out of Valin's range.
Alexis's stack near Astrum looks to be headed back to defend the Motherland too. Nice!
Turn 559
Torrolerial finishes: Acolyte --> Champion
Jubilee is bombed down to 1%, so Valin attacks...
Your Valin Phanuel DEFEATS a Balseraph Longbowman (Valin Phanuel @ 8.7/9) Hey! You got peanut butter on my armor!
Your Valin Phanuel DEFEATS a Balseraph Longbowman (Valin Phanuel @ 7.3/9)
Your Donal Lugh DEFEATS a Balseraph Longbowman (Donal Lugh @ 5.2/6)
IBT:
Faeryl and Dain get Great Sages.
The Dwarves capture an Illian city!! Stoopid Icemen!
Turn 560
Trinity finishes: Acolyte --> Acolyte
Your Valin Phanuel DEFEATS a Balseraph Longbowman (Valin Phanuel @ 3.7/4) Yeech. Because both Donal and Valin are hurt, the Axemen take over...
Your Axeman DEFEATS a Balseraph Harlequin (Axeman @ 4.1/5)
Your Axeman DEFEATS a Balseraph Longbowman (Axeman @ 5/5)
Your Axeman DEFEATS a Balseraph Longbowman (Axeman @ 4.3/5)
One unit left, but we'll save it for next turn, so everyone can move into the city after it's capture.
IBT:
The Dwarves complete the Great Lighthouse.
Turn 561
Halowell finishes: Archery Range --> Market
Order spreads to Astrum. And another Crusader joins our army.
The final battle for Jubilee. The honor is given to a lowly 2X promoted Axeman to give him a promotion...
Your Axeman DEFEATS a Balseraph Swordsman(Axeman @ 4.3/5)
Jubilee is CAPTURED!!! and surprise, surprise! the
Balseraphs are NO MORE!!! Well, I didn't expect that!
Turn 562
Technology discovered: Bowers --> Necromancy (3) Feel free to change this. Any of the magic spheres can be had for 3 turns. We've still got one unimproved mana node which we could use for Body (we already have Alteration) or Blades of Chaos (requires Necromancy). I also considered Religious Law (12) for Royal Guards. (We can build these, right?) I'll leave it for Oz to decide.
Order spreads to Vallus And another Crusader joins our army.
Fellowship of Leaves spreads to Halowell Bloody Elves!
And there we have it. Alexis seems to be beating a hasty retreat back to her own territory to defend it against Auric. As soon as Donal and Valin are healed up, we should move our stack out to start ransacking some of Alexis's cities on the way to destroying Kandros. I've fortified two Archers and three of the Axes to leave behind in Jubilee. That probably will be enough to defend the city from Alexis, although the borders won't pop for another 6 turns. Once the unrest is over, we might want to rush an Archery Range there to enable the archers to be upgraded to Longbows or a Training Yard to upgrade the Axes.
I managed to spread Order to 3 more of our cities. but I think that more than half of them still need it.
Have fun Oz!