say its late in the game. you have your 150 cities. you have war weariness or maybe you are drafting from those high corruption cities and disbanding to get free shields. youve got some happiness issues going on right? now on any given turn you have 150 cities that *might* grow and any city that grows might riot. but you dont really care because most of the cities that might riot are the corrupt ones anyway. you dont like the auto-governer for whatever reason and you want to excercise your right to not have to scroll through 150 cities at the end of each turn. so you put up with a couple riots per turn. no big deal right?
along comes a rule that says any city that riots might revolt. ok now THIS is going to be a pain. this means that every turn i must scroll through all my cities to be sure they are not going to riot. ugh!
hence the alternative. allow war weariness to cause a small chance each turn that any given city will revolt. perhaps the chances are less if the city has low corruption. most importantly a small change in the happiness of a particular city has a small corresponding change in the probability of it revolting. hence micromanaging to add a happiness point here and there within the empire will have a only a small effect on the typical rate at which cities are lost to revolt and the person who is too lazy to do it will only suffer moderately for that choice. the REAL trick to managing revolts would then come through managing war weariness which is no longer a micromanaging issue. a person who really needs to bring a war to proper conclusion and is willing to tolerate a lot of weariness to do so will simply live with the tradeoff between revolts and "finishing that war". a person who must finish a lengthy war and who cannot tolerate revolts may just bite the bullet and set the happiness slider up to 80 percent.
but please dont make me check every single city every single turn to prevent revolts
along comes a rule that says any city that riots might revolt. ok now THIS is going to be a pain. this means that every turn i must scroll through all my cities to be sure they are not going to riot. ugh!
hence the alternative. allow war weariness to cause a small chance each turn that any given city will revolt. perhaps the chances are less if the city has low corruption. most importantly a small change in the happiness of a particular city has a small corresponding change in the probability of it revolting. hence micromanaging to add a happiness point here and there within the empire will have a only a small effect on the typical rate at which cities are lost to revolt and the person who is too lazy to do it will only suffer moderately for that choice. the REAL trick to managing revolts would then come through managing war weariness which is no longer a micromanaging issue. a person who really needs to bring a war to proper conclusion and is willing to tolerate a lot of weariness to do so will simply live with the tradeoff between revolts and "finishing that war". a person who must finish a lengthy war and who cannot tolerate revolts may just bite the bullet and set the happiness slider up to 80 percent.
but please dont make me check every single city every single turn to prevent revolts
