Old timers: did the release of Civ 4 bring such rage?

so?


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If you asked me yesterday I would have voted the 2nd option. But I actually went back and read these forums from the release date of Civ4 and I was mistaken. There weren't a lot of people upset about civ4. The only people who were upset were people who didn't get their pre-orders on release day and people who had technical issues preventing them from running the game. Go look it up yourself if you want to. All the posts are still on here.

That said, I like Civ 5 and I think people just have to get used to it.
 
It's too early too take such a poll yet. For starters, I don't even see much "rage" at the moment. There is a significant amount of dissatisfaction, as has to be expected from a sequel that's a rather wide departure from previous installments of the series. But whether that develops into "rage" or simply fades out as people get used to the game is something we can't know yet. From the current reactions I'd say that both roads are possible.

Also, in my opinion, the assessment that there was "rage" at Civ4's release is simply wrong. There was a too high amount of people who had technical issues, these were dissatisfied. However, there was very little criticism (compared to other game's sequels) about the direction in which the game had developed. Most criticism focused on technical issues, the high demands of a 3d engine that many players regarded as unnecessary fluff, slow turn times, etc. About the only gameplay issues that saw significant coverage were the implementation of artillery as kamikaze defense softeners, and complaints about an inability to wage war due to being broke. The latter faded out as people learned the new economic system, the former was solved by a mod for the people that wanted it. But in general, the majority of complaints about Civ4 were in the line of "why doesn't let the engine let me play this apparently great game?" or "why can't I play larger maps?".

This was probably due to the fact that many changes in Civ4 were very obvious improvements. Nobody liked the corruption system in Civ3 or the fact that the AI automagically knew which of your cities had which defenders, or where on the map an oil or coal resource would show up thousands of years in the future. Some people might not have cared much, some disliked the Civ4 economy, but nobody said "let's go back to the corruption system and AI omniscience, these were great features." I think Civ5 has a bit of a harder time than Civ4 in that regard because its predecessor had no flaws which were so obvious that a consensus has formed about them.

In any case, Civ4 was perceived quite well. In polls, about 80% of voters immediately preferred Civ4 to Civ3 (except one poll which had its results skewed by some massive campaigning in the Civ3 forum). While the number itself doesn't say much due to the way the votes are collected, you can compare it to other polls taken for other games in similar circumstances. For example, take Oblivion, another sequel to a much-cherished predecessor, which also departed significantly from the previous game's direction and design philosophy. In polls in the Oblivion forum, barely 50% of people preferred it over Morrowind.

There weren't a lot of people upset about civ4. The only people who were upset were people who didn't get their pre-orders on release day and people who had technical issues preventing them from running the game.

Yep. You said in fewer words the things that I needed a novel to bring across. Perhaps I should work on my style, but then again I really like being a bit obsessive with details. ;)
 
Most people who love civilization IV... really hated it. They think of BEyond the Sword as CIV IV. Think of vanilla CIV... not BtS. I really hated vanilla civ IV and stopped playing it until I saw the 'Mech in BtS and played that and loved BtS!
 
Civ 4 was awesome straight out of the box, and then got even better along the way. 4(?) years later it's still a fun game. Civ 5 wasn't fun for 4 minutes.
 
Don't forget that the Civ IV cds were labeled backwards (i.e. the install disk was used to play).

There was a bit of rage, mostly about the graphics requirements, but I think it was less than we've witnessed with V. That's no surprised as IV really didn't deviate from the model very much.
 
Most people who love civilization IV... really hated it. They think of BEyond the Sword as CIV IV. Think of vanilla CIV... not BtS.

Have to say that, for me, Civ4 was the first Civ game ever that didn't make me go back to the previous installment for at least some playthroughs. Civ4 was, out of the box, so close to my personal preferences that I felt like the designers had been reading my mind. While there were some obvious holes in the freshly released game, it was also quite clear that it had a lot of potential. For example, I couldn't play map sizes beyond standard at first (and I usually like massive games with dozens of AI players). But while I wasn't thrilled about that, I also saw that Civ4 had done away with some limits that couldn't be fixed in Civ3 (hardcoded 512 city limit, hardcoded 4 era limit, hardcoded unmoddable AI, etc.) - so it was pretty clear that Civ4 had much higher potential of eventually giving me the massive games I wanted. This potential, together with the fact that Civ4 fixed some very obvious flaws in Civ3, immediately sold me on Civ4.

So, I definitely disagree with your statement. Having been active here at the time when Civ4 vanilla was released, I don't think it accurately reflects the sentiments of the majority either. However, I'm happy for you that you apparently did end up liking Civ4 after BtS, even after initially rejecting it. :)
 
Oh man, I was around in these forums when civ4 came out but I'd hate to be considered an old timer, lol.

To chime in, there were a lot of pissed off people posting during the first week of release. I myself was angry about my computer not able to smoothly play the game despite meeting the minimum requirements.

And to be honest it took me a while to like civ4 even after upgrading my computer. I even took a break for a couple years after getting tired of civ4. But the arrival of BTS and some very great mods (better AI, BAT, BUG, Blue Marble) had me become a civ4 fan all over again.
 
Its more or less the same with almost any release. Though there is the odd exception when the "release version" of the game is actually incredibly bad in some way or another. Civ5 from what I've read has had a good launch, many of the complaints are nitpicks or legitimate things that could possibly be changed with a patch.
 
Yes. I played civ3 untill BTS came out. I'm hopping right into ciV this time though :)
 
I still have the games magazine somewhere where Sid is talking about developing Civ1.
I was in high school at the time and thought it was a pretty neat idea and it should be popular if it was ever made.

There was no internet or online reviews in those days! You bought magazines if you wanted to know what was happening. How times have changed.
 
So what is your opinion? Me myself I disliked the ******** design of Civ4. It looked childish and unprofessional 2 me, unlike the pretty damn awesome design of Civ3.

Anyway, take your pick.

I think I felt the same way about the graphics on Civ 4, but it's been so long I can't remember. I missed the unit bombardment abilities of Civ 3, that's for sure. Actually, in general, I think Civ 3 was generally better than 4, but I'm pretty impressed with 5 so far.

Civ 5 has ditched most of the features that I really didn't like in Civ 4. There are no animals roaming around to kill my settlers. I mean, come on; a settler represents thousands of people, right? How could some critters kills thousands of people? Or my warriors! Tell me how some bears could kill an army!?!

The city states are a welcome addition, though I wish the implementation was more complex. I like the quests, but I don't like buying my friends.
 
I haven't spent much time on the forums for Civ5's launch, so I can't compare the two very well. I pass altogether on Civ5 due to steam. People raged for some time over Civ4's launch. Some didn't like feature x. But many simply had problems getting the game to run. The rage continued through the patch process. New problems were introduced, old problems left unadressed. We had some fun with it all also... like the two-headed horses suddenly appearing after a patch. And the wicked looking skeletal leaderheads. The psychedelic screens and more. I didn't rage on the game at launch. I was out there campaigning for forum civility lol. For me it took many long overdue, but then failed patches. The MAF not being fixed in BTS was a last straw for me. I raged. Different people raged at different times throughout the Civ4 fix-it process. In the mix were long time fanatics. It wasn't, as some people will tell you, all about noobs.

BTW. I first came to this site after going to the net to learn how to fix a problem I was having with Civ3. Until that need arose, I hadn't felt the need to join, let alone lurk at a gaming forums. It doesn't surprise me that other Civers might do the same. We are all noobs in the begining.
 
There were more technical problems.

Gameplay complaints were far less prevalent and less valid - it took some really, really diehard civ3 fans to not immediately love civ4's interface improvements, new trait and religion and diplomacy systems and so on. Civ5 doesn't get credit there so much, but having less technical problems is good (and if you take out random complaints about Steam it's really good)

Psyringe said:
In any case, Civ4 was perceived quite well. In polls, about 80% of voters immediately preferred Civ4 to Civ3 (except one poll which had its results skewed by some massive campaigning in the Civ3 forum). While the number itself doesn't say much due to the way the votes are collected, you can compare it to other polls taken for other games in similar circumstances. For example, take Oblivion, another sequel to a much-cherished predecessor, which also departed significantly from the previous game's direction and design philosophy. In polls in the Oblivion forum, barely 50% of people preferred it over Morrowind.

This is an excellent point.

I also recall the civ3 vs. civ4 debate had the sort of typical complaints about mods and so on. Civ4 SDK was released after not so long and civ4 proved to be an astounding success regarding modding. Now with civ5 there may be valid complaints for the mod community that aren't really addressed and I wouldn't know where to really see that issue right now, other than that civ4 was the most successful/moddable game yet so the 4 =>5 transition does have a lot to live up to there.
 
I agree with Earthling. Let's also remember that a lot of those gameplay complaints are about unit stacking and city-states -- two topics being the preface of Civilization V in the first place -- and too aggressive AIs or too idle AIs -- depending on which criticizer you're looking at.
 
Now I'm in my 3rd game, and understand a lot of the basics and loving it. It's a very different game from Civ IV, and quite enjoyable once I stopped expecting it to be Civ IV.

I think everyone should just quote his. I have yet to see one complaint, other than a few MINOR issues, that has any real merit. They mostly revolve around "this is not Civ 4" instead of appreciating all the wonderful new feel Civ 5 has.
 
I think if anything Civ III brought the most rage, and that was probably as radical departure from Civ II as V is from IV, so a fairer comparison.
 
Yes there was as much, if not more, outrage about the new game when 4 came out. I know I made a post about how I didnt like it! I like #4 more now with all the mods and such, but I sure didnt like it when it first came out. I must say I dont feel the same with the 5 game. I like this one! Sure I have some problems with it but not nearly as much as with #4.
 
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