Old War: The Great War

Quintillus

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I've been playing my game as Greece for a couple of months now, and one aspect of it in particular has taken on a life of its own - our war with Kush. It's our second one; the first one we started, thinking we could snag a city site. We were wrong, were roundly defeated, and were forced to pay a hefty tribute in training.

Eventually, Kush demanded that we install their preferred candidate as Grand Vizier. But we'd been rebuilding our military, and balked at their demand. This time, while we bent, we did not break.

But Kush was not deterred when their initial attack failed, and out counterattack proved to be a disaster. Their had onagers just waiting for us, plus plenty of reinforcements. Our troops were annihilated, and we had just enough to repel their counter-attack that attempted to take one of our nearest cities.

And so it has basically settled into a stalemate. This is aided by the terrain - there's only one way to attack, across a no-man's land of desert, with mountains barring any other passageway. Kush has many onagers and mangonels forming an artillery wall preventing any of our advances from breaking out, and we have been setting up the same. Every once in a while we'll send some storm troopers in to destroy a line of their artillery, but they always have another. They thought to put armor on their horses and send in cataphracts like tanks, but we had enough pikemen to be ready for that.

Spoiler The Front :
1733280751698.png

Kush has 6 artillery-type units and we have 4, but at the start of this turn, they had 8.


The second war started in 115 AUC, when King Themistocles was 54 years old and King Shabaka was 53. Several times ambassadors were sent to inquire as to peace, but Kush never sends a response. First Shabaka died, then Themistocles, but nothing changed. Queen Eurydice would prefer that Greece's efforts be spent on colonizing the islands in the middle of the map and establishing naval dominance before Rome or the Hittites do, but sparing enough resources from the war with Kush is a difficult proposition.

At this rate, the war feels like it could go on forever. Were this Civ, the AI would almost certainly accept a white peace, and the human could gain an advantage elsewhere, but Kush is determined. I suspect that the only way the stalemate will end is when Hatti attacks me, or when Rome attacks Kush.

It's different than my previous Old World games, which always had more open terrain, but has made for an interesting story. So I thought I'd share it. You never quite know what you'll find when starting a game of Old World!
 
Amazing. I love your story, it feels like a scenario but it's not.
Have you tried to befriend Rome?
Do you have agents to get more visibility + sabotage/instigate rebellion?
Have you tried a naval incursion behind the lines of artillery, via anchored boats? Although Aniba has only one water tile to attack it from a boat, and the passage from the beach to the inland seems narrow as well in their territory!
 
Amazing. I love your story, it feels like a scenario but it's not.
Have you tried to befriend Rome?
Do you have agents to get more visibility + sabotage/instigate rebellion?
Have you tried a naval incursion behind the lines of artillery, via anchored boats? Although Aniba has only one water tile to attack it from a boat, and the passage from the beach to the inland seems narrow as well in their territory!
I've made light attempts towards befriending Rome. I should probably send them all my surplus luxuries. But orders! They're a limiting factor! I don't have 10 unused luxuries for fun, but because I almost always use all my orders and unrest isn't a major problem (except for that one family that just started rebelling, I should probably try to address that).

I only have one agent, in Rome. Probably should move them and send more, but again, orders. Although my spymaster, a Rising Star who will probably try to take the throne some day (but we really need her in the meantime) did steal a map of Kush's territory. I don't think that accomplished much beyond helping fulfill Themistocles' legacy ambition, but it did confirm there's no easy way around.

Alas, mountains completely prevent a naval incursion into Kush's core. I suppose theoretically would could try to surround Aniba, but there's a one-tile pass to the city beyond it, and mountains along the coast so that we cannot land anywhere else in Kush's land. The only option would be to secure a right of passage with Rome, land in Rome's territory, and attack them from that direction. Which I've considered, but I think I'd sooner use anchored boats to take over some Vandal land on the islands in the middle of the map to gain more territory and thus victory points and economic power. Kush is currently (and has long been) "stronger" than me, so I'm far from certain that an amphibious landing on their opposite coast would work out. It could, but it also could just be a huge waste and lead to us having to dedicate production towards units. Lately I've diverted a fair amount of production towards Apprentice and Master officers, and that seems like a likelier way to gain a long-term advantage.
 
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Sometimes a succession can help a lot, but in this case you're already both judges, which should help with your relations.
Maybe a Diplomat could forge an alliance.
In the meantime, I agree that expansion with order buildings would be best.
There's no way to bombard over mountains, right?
 
I would use naval superiority here to nab Aniba. The city doesn't even have walls I think. An agent network (why isn't there one already?), Treachery mission and one Dromon attack will leave the city super vulnerable, then it can be breached and taken for a significant tactical advantage.

The Kush line of siege weapons is really vulnerable. Given the fairly small gap between Sparta and Kush borders, there should absolutely be ships anchored. Cavalry, with its bonus against siege in the open, could effectively rout the siege if it's set up like that.

Your broken forum software with its Victorian era sensibilities isn't properly able to accept the possessive adjective for Kush.
 
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