Old World expansion: Heroes Of The Agean

I'm honestly surprised we're so close to release and there is no information at all. Not sure what to make of it.

Kind regards,
Ita Bear
 
I might have heard rumours ...
Just in case they made more than one more crown, the '''Win a copy of "Old World" - tell us about your favourite civ from "the old world"''' action might give a hint, which is next ...

I mean, aren't we expected to see (finally) Ten Crowns??

 
I mean, aren't we expected to see (finally) Ten Crowns??
No, this is the old name.
https://forums.civfanatics.com/thre...ring-also-new-expansion.673593/#post-16169383
https://forums.civfanatics.com/threads/massive-slowdown-mid-late-game.664705/#post-16025884
https://forums.civfanatics.com/threads/new-4x.655683/page-2#post-15758191

https://www.designer-notes.com/?p=1748

We now had a dynamic and robust ambition system which fed the leader increasingly difficult goals to achieve. The last step was to tie it to a victory condition, and the answer turned out to be right in front of our faces. The original pitch for the game was that one game session lasted literally ten lives, the first ten rulers of a dynasty. Hence, the working title of the game was 10 Crowns as a metaphor for ten lives (and using numerical digits because I had maniacal plans to make sure the game was listed first in any alphabetical game library). However, I never revealed publicly why the game was called 10 Crowns (although Allen Cook guessed correctly on the Gamers with Jobs podcast shortly after the announcement). I kept it a secret because I wasn’t sure playing ten rulers would actually work, and it turned out I was right. Good old-fashioned randomness meant that ten rulers could last 50 turns, or they could last 500 turns. There’s just no way to balance a game with that much variability, and I was afraid to put my thumb on the scale and start covertly killing off rulers who had overstayed their time on the throne. However, I now had a simple solution to make the name 10 Crowns work – the “Crowns” would now be the ten ambitions you needed for victory, not the ten rulers of your dynasty! Problem solved – I took the rest of the day off!

Unfortunately, the team didn’t buy it and staged another mutiny where they expressed their very reasonable concerns that ambitions were not “Crowns” and vice-versa. I suggested renaming ambitions to crowns, but it was too late. We needed a new name, and we needed it soon as we were shipping as an Early Access title in a couple months. I considered calling it The Great, but there was apparently some Hulu show about Catherine the Great in production (which turned out to be amazing, by the way). Someone threw out the name Old World, which was stupidly close to Offworld and yet also the perfect name for a game from this era – simple, accurate, and evocative. I did the research and was surprised that no one had ever made a game called Old World although there was apparently some MMO being made by Amazon called New World? That seemed hardly worth considering because Amazon always conveniently cancels their project before shipping (or, just to mix it up, sometimes after shipping), so I shrugged that one off!

So, we had our new name, Old World, but in the process we had accidentally hit upon a victory condition that was varied, dynamic, and thematic – simply complete ten ambitions and achieve victory. We weren’t quite done yet, however, because there wasn’t actually a way to lose the game. Obviously, the AI could still wipe the player out, but the real problem would be if the player falls behind and gets stuck in purgatory where the AI is dominant and the higher-tier ambitions are too difficult to achieve. I spent a lot of time waving my hands and talking about how the Paradox games didn’t even have victory conditions! We were being so old-fashioned! Gamers today set their own goals! Kids, go outside and make your own fun!
 
Ohh, so "I might have heard rumours ..." was not the cue to start speculations on who the unknown 8th civ and/or winner of the 'tell us about your favourite [yet missing] civ'-thread is?

Or even transcend to 10.

 
There is still an achievement for reaching Ten Crown (ten leaders). :)

A tribute, of sorts, to the old name.
 
And you can get up to 10 players if you setup a MP game with 1 human and all AI (without modding MAX_PLAYERS & map size).
Oh they want us to speculate all right. But someone killed the game claiming it was Australia.
I'd say a second Egypt civilization or Nubia. :)
Or something suitable to the now available Chinese translation.

 
Haha, and we are not to be privy to those rumours? What kind of cabal do you belong to? :D

Ohh, so "I might have heard rumours ..." was not the cue to start speculations on who the unknown 8th civ and/or winner of the 'tell us about your favourite [yet missing] civ'-thread is?

Or even transcend to 10.


Since the new Civ is now mentioned here https://forums.civfanatics.com/threads/the-8th-civilisation.676900/ , I can comment on that:
When we were preparing the random draw, I discussed with Tim (from Hooded Horse, the publisher) a bit what we could do. I asked if they'll add another civ, because then we could ask "what civ do you want to have added to Old World". Because that's stuff the Civ community always wants to talk about, as we know :D. Tim wasn't against this, but he said that the new civ will probably be announced before the new release date.
Since I then had no idea when this could be, we decided to go with another option (would be stupid if we had known the new civ in the middle of the competition, no?), and so we got what we had.

So I'd not call it a cabal, but I had a tiny amount of info more than you guys ;). (although everyone was anyways sure that a new civ would be added)
 
So to clear it all up:
- If you purchase Old World for the next two weeks on either Epic Steam or GoG, you will receive the DLC Heroes of the Aegean for free, permanently.
- If you previously purchased Old World on Epic at any time over the last two years, thank you so much for supporting us, and YES, you receive the DLC Heroes of the Aegean for free as well.
- Hittites are the official 8th nation and have been added to the base game (they aren't DLC content). Everyone will receive the Hittites.

There is currently an issue on Epic where the store doesn't show you own the DLC, however you can access the DLC content in game (so it's there, just not showing yet as owned). Epic is working on fixing this.
The GoG store is now live. It was delayed as we had to wait till someone got in the office at GoG.

Hopefully that clears this up. :)
 
Is there a patch that accompanied this update? Is there a changelog?

Kind regards,
Ita Bear
 
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