Which type of economy is most standard for high-level gameplay: specialist, cottage, or hybrid? From what I can tell, cottage is the way to go, but I seem to do very well in specialist games (I am only up to monarch, though).
Even when I try to run cottages, I usually end up having to spam some scientists in the early game because I tend to over-REX and run out of money to spend on research.
If my goal is eventually to reach upper-level gameplay, should I just make myself get good with cottage economies, or should I stick with specialists?
Also, how far along should I be before I start building cottage cities? Second city? Third? How does it differ depending on whether I try for peaceful expansion or early rushing?
edit: last question. Is a specialist economy at all compatible with the Slavery civic, which most players swear by for upper-level play?
Even when I try to run cottages, I usually end up having to spam some scientists in the early game because I tend to over-REX and run out of money to spend on research.
If my goal is eventually to reach upper-level gameplay, should I just make myself get good with cottage economies, or should I stick with specialists?
Also, how far along should I be before I start building cottage cities? Second city? Third? How does it differ depending on whether I try for peaceful expansion or early rushing?
edit: last question. Is a specialist economy at all compatible with the Slavery civic, which most players swear by for upper-level play?