hi there,
ONE TURN WAR
Perhaps it is already posted or talked about it. Well anyway this is how the story goes.
the continent on which i (Japan) lived was talkin about 60% space from the whole Map and my neighbors were china and india. India were the weaker one but i dont wanted to build the needed units to destroy them. And it was the expanding time so i thought "how can i stop both from expanding at the same time and dont have war with both. And may be i will have war with one but dont really build units and attack. The soulution was that i asked china to declare war on India with me, so and while they were spending time and money on war i build settlers like a mad one and build cities and i took those from war weaked indien cities with a very low unit. After india was rubbered out there was only china left.
They were with their science equally with mine and also with their army. Peacefully we both traded and were good friends. And to persuade the chineese people who were living in those cities near to mine, to do a cultural flip and overthrow themselves to me, i build temples and cathedrals in my cities. So i have tooken 6 cities very peacefully.
Now thinking about the future i knew that there is a big chance that china will may be soon declare war on me. My samurais were a very good defense. I started building tanks and mech.infantry and tried to build a good defense i every city. I was in demo and dont wanted to switch. So here is what i did. I asked for a ROP but china said no so i traded something like a tech and asked again and the were pleased. S0 this is the time when i sent about 6 M.infanties and 2 0r three tanks to every cit of them, if it had hills or mountain i placed them on it. but from positions that they can attack direct the city without moving any more. And if they had units outside i also placed them near them and if the moved i followed like a dog.
Placing units and ENOUGH, is the key to ONE TURN WAR so there will be no war wearness at all. So when the enemy is living on the next turn you failed. Keep in mind that although the enemy has railroad your units will move very slowly so this is a plus point for ONE TURN WAR. I had about 25 chineese cities to take so must build very much units. So when i thought that i will have a good chance to destroy him in one turn i waited till the ROP was retired and china said that there is no longer time to extend it. Then i declared war and destroyed him and that all in one turn.
DONT be impatiently and attack them although the ROP is running because the other left civs will not trade with you anymore or will do with you ROP´s. I dont know how many turns will this last, but maybe anyone else have or had expirience with that and could post here.
Pros for ONE TURN WAR:
1. NO War wearness
2.Long waiting time till the needed units arrived to take a city
3.No cultural flipping of already tooken enemy cities, this could be crazy because you loose all your units in this flipped city
4.Kill the whole civ or let them one city when they peace and gives you whatever
5.The enemy will have no chance to prepare or to adjust for a war
6.full control
Well this was my way, it must be customized on the need.
I am not that high experienced till yet so there may be some improvements too add to this task.
Enjoy
noni
ONE TURN WAR
Perhaps it is already posted or talked about it. Well anyway this is how the story goes.
the continent on which i (Japan) lived was talkin about 60% space from the whole Map and my neighbors were china and india. India were the weaker one but i dont wanted to build the needed units to destroy them. And it was the expanding time so i thought "how can i stop both from expanding at the same time and dont have war with both. And may be i will have war with one but dont really build units and attack. The soulution was that i asked china to declare war on India with me, so and while they were spending time and money on war i build settlers like a mad one and build cities and i took those from war weaked indien cities with a very low unit. After india was rubbered out there was only china left.
They were with their science equally with mine and also with their army. Peacefully we both traded and were good friends. And to persuade the chineese people who were living in those cities near to mine, to do a cultural flip and overthrow themselves to me, i build temples and cathedrals in my cities. So i have tooken 6 cities very peacefully.
Now thinking about the future i knew that there is a big chance that china will may be soon declare war on me. My samurais were a very good defense. I started building tanks and mech.infantry and tried to build a good defense i every city. I was in demo and dont wanted to switch. So here is what i did. I asked for a ROP but china said no so i traded something like a tech and asked again and the were pleased. S0 this is the time when i sent about 6 M.infanties and 2 0r three tanks to every cit of them, if it had hills or mountain i placed them on it. but from positions that they can attack direct the city without moving any more. And if they had units outside i also placed them near them and if the moved i followed like a dog.
Placing units and ENOUGH, is the key to ONE TURN WAR so there will be no war wearness at all. So when the enemy is living on the next turn you failed. Keep in mind that although the enemy has railroad your units will move very slowly so this is a plus point for ONE TURN WAR. I had about 25 chineese cities to take so must build very much units. So when i thought that i will have a good chance to destroy him in one turn i waited till the ROP was retired and china said that there is no longer time to extend it. Then i declared war and destroyed him and that all in one turn.

DONT be impatiently and attack them although the ROP is running because the other left civs will not trade with you anymore or will do with you ROP´s. I dont know how many turns will this last, but maybe anyone else have or had expirience with that and could post here.
Pros for ONE TURN WAR:
1. NO War wearness
2.Long waiting time till the needed units arrived to take a city
3.No cultural flipping of already tooken enemy cities, this could be crazy because you loose all your units in this flipped city
4.Kill the whole civ or let them one city when they peace and gives you whatever
5.The enemy will have no chance to prepare or to adjust for a war
6.full control
Well this was my way, it must be customized on the need.
I am not that high experienced till yet so there may be some improvements too add to this task.
Enjoy
noni
