KrikkitTwo
Immortal
- Joined
- Apr 3, 2004
- Messages
- 12,418
Back on topic, a look at this screenshot gets me to thinking ...
http://www.civfanatics.com/gallery/showimage.php?i=2814&original=1&c=36
One unit per tile sure limits the defense of that city. Maybe we want cities to be able to build up their units per tile capacity? Barracks allows housing of an extra foot unit? Stable allows construction of horse, and housing of horse in addition to the foot? Add archery range as pre-requisite for bow units ... but allows an additonal bow unit in city? Extra units from walls and castles? Or have several levels of barracks, each adding unit capacity? Or units capacity in proportion to city pop?
In the field, some system of forts, of various sizes with various garrisons?
Or does this make warfare too predominant in the game, all of these nuances?
dV
Well Cities + Forts are basically Immobile units that can stack with 1 other unit.
The Big Question is if a Fort can be on a developed/worked tile.