OpenCiv1 Project - Open source rewrite of the original Civilization 1 Game designed by Sid Meier and Bruce Shelley in year 1991

based on the code you already know it will be possible to add a plugin that changes the rules of the science discoveries tree?
Names of discoveries, names of wonders and unit types names?

With changes to icons and images in some graphics program it would be possible to create another game based on CIV1, taking into fact that in JcivEd you can already edit the capabilities of units.
 
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based on the code you already know it will be possible to add a plugin that changes the rules of the science discoveries tree?
Names of discoveries, names of wonders and unit types names?

With changes to icons and images in some graphics program it would be possible to create another game based on CIV1, taking into fact that in JcivEd you can already edit the capabilities of units.
It's what I have planned for a project, but it's in long term plans. Current task is to restructure code and produce the optimized and bug free code.

I think that JCivED has the capability to modify CIV.EXE also, Discovery and Wonder names are in CIV.EXE, Unit names are partly in CIV.EXE and partly in .sve files.

Yes, the idea is to have different scenarios based on addon that you select, but it's a long term plan.

Cheers
 
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