Kosmopolit
Chieftain
- Joined
- Jan 12, 2010
- Messages
- 24
The intention of this thread is not to DISCUSS the opinions, but only to POST them!
So i politely ask to respect the threads intention (otherwise i will call for admin!)
I predict the overweight of negative feedback...
This episode really lacks on innovation.
I like the idea of reducing the Micro-Management in exchange for more comfort, but even the most worse factor, the AI, hasnt been fixed properly...
A bad example of unfullfilled potential, this release now is a step back into the early 90s:
Rush tech, rush production, rush the enemy.
Its not only too simple to win, its just too simple in general, Firaxxis didnt respect the expectations of their customers by innovation of the gamedesign regarding i.e. the mods for Civ4.
Where are the missions?
The nation-specific scripts?
The techlimitations through politics and resources?
Combat?
...
This game isnt just enough to be called Civ V, it isnt even enough to be bought without disappointment.
So i politely ask to respect the threads intention (otherwise i will call for admin!)
I predict the overweight of negative feedback...
This episode really lacks on innovation.
I like the idea of reducing the Micro-Management in exchange for more comfort, but even the most worse factor, the AI, hasnt been fixed properly...
A bad example of unfullfilled potential, this release now is a step back into the early 90s:
Rush tech, rush production, rush the enemy.
Its not only too simple to win, its just too simple in general, Firaxxis didnt respect the expectations of their customers by innovation of the gamedesign regarding i.e. the mods for Civ4.
Where are the missions?
The nation-specific scripts?
The techlimitations through politics and resources?
Combat?
...
This game isnt just enough to be called Civ V, it isnt even enough to be bought without disappointment.