Thalassicus
Bytes and Nibblers
I've updated the original post with more information. 

The main questions for me are:
- Timewise: Should they be generally possible during the whole game, be possible after/before Technology X or era-wise
- Social Policy-Wise. The same as above. Namely how many general ones do we need, how many specific ones?
- Should they normal cost gold or are there other payoffs thinkable (unhappiness for a few turns)
- Should there be events that just offer a bonus/malus and no costs/benefits or does there need to be a decision all the time? (Like a small golden age for one turn)
- How negative can they become? Just minor setbacks?
- Can there be probabilities? Like "Scientific Breakthrough: 100 beakers immediately or invest 100 gold for a 10% chance for 50 beakers more" or "Slave Revolt (unhappiness and no production in the city): Send Army (cost and ends it) or let the mayor do it (no cost, 50 % chance of event still there the next turn, goes on like this for a few turns)
- The benefits can be written in percentages, right? (so to make it era independent, like scientific breakthrough gives you 20% of remaining beakers for this technology)
Especially the era-specificity is important for the phrasing![]()
- Any prerequisite requirement (or none) is acceptable.
- Could you clarify what you mean by general and specific?
- Instant gold is best because it uses the same mechanism as citystates: pay gold for an over-time bonus. It's difficult to make the AI analyze more complex or over-time costs with our current modding tools, because most of the AI is done in the game core only Firaxis has access to. We don't have direct access to the yield functions either, so per-turn yield costs would cripple the AI.
- I'd like each opportunity to have a difficult choice between two moral viewpoints. The goal is to add depth to gameplay, not just random luck.
- Each opportunity should have positive or neutral outcomes, for the reasons described in post #49.
- Random outcomes are acceptable.
- Either fixed or percentage values are acceptable.