Original Thread Discussion (Continued)

Dood (haha I stole that from you), you should have had a sub-forum years ago. Your mod (and it is still in development? You're kidding right?) IS light years ahead of anything else (although Dune Wars rocks and RifE has the potential). MongooseMod is a finished product. The quality is that good. You even have a video for founding the Temple of Solomon (God bless Israel btw). I AM ONLY ON 1680 BC and feel compelled to comment on how much I enjoy your mod (playing settler though, you'll get plenty of curses once I progress to the higher levels I'm sure :lol:). Be proud of your work. :goodjob: But no hugs. :p (yea I am posting as I play.)

I am a LunarMongoose fan :worship:
 
What I meant to say is "My guess would be that I am a complete moron who has Windows set to 1920x1200 instead of the game (which is set at 1600x1200)". (Hangs head in shame.)
@LM You've gotta admit that quote is hysterically funny. I KNOW you have a sense of humor. I do too. Or should I try again at a later date (gaffes come naturally to me it seems)? :)
 
@LM You've gotta admit that quote is hysterically funny. I KNOW you have a sense of humor. I do too.

It was definitely a lot better than what you usually hear from people in that situation. ;)

Or should I try again at a later date (gaffes come naturally to me it seems)? :)

I won't really be impressed til giraffes come naturally to you.
 
Mongoose, this is an awesome mod. I downloaded it again and this time it didn't complain the zip was corrupt... I just wish all the sevopedia and all the strategies were filled. :P
Also, is it just me or is the prehistoric part of the game boring? No one is going in war or anything.
 
just want to say thanks Mongoose for this great mod. Played through four games now - each one different,each one exciting, each one great!
 
Thanks again for the compliments, guys. :) Just posting to let you all know I'm still around, but going to be busy for the next little bit due to Starcraft 2 coming out... heh... And the main thing I have to do when I start working on this again is work on the AI Civic code which is a royal mess (read: hard, complicated and lots to do) so I'm trying to put that off anyway hoping JDog will magically reappear and do it for me. But I can't stand leaving it in the horrible state it's in currently so I will fix it if I have to.

Btw, I'm LithiumLlama on the new battle.net (ie SC2) since this name wouldn't fit (limit of 12 characters, bleh)... So feel free to look me up. ;)
 
I love the terrain textures in this mod they are quite incredible, is there anyway that you can use your terrains in Rise of Mankind 2.92?
 
I love the terrain textures in this mod they are quite incredible, is there anyway that you can use your terrains in Rise of Mankind 2.92?

Well if you were really observant you might notice the "FFH Terrain" line in the upper left title screen credits... It's a standalone package posted by Sezereth two years ago give or take; you can probably still find it on the forum here somewhere.

Alternatively, yes it would be possible to extract the relevant graphics files from my mod and add them to something else, however they're mixed in with other graphics files, the procedure is slightly complicated, and I don't really want to encourage people opening up my graphics anyway, so I'm not going to go into it. :p
 
Heya, still playing the mod and love it. Not sure if it has been posted somewhere and i didnt found it. If it is, my apologies.

I can understand rain being a problem for Trireme and other wooden ships. I just dont understand how rain affect let's say a submarine! well that or any other modern ship!

Small detail i guess, not a real biggie!

Any patch on the horizon?
 
I can understand rain being a problem for Trireme and other wooden ships. I just dont understand how rain affect let's say a submarine! well that or any other modern ship!

Small detail i guess, not a real biggie!

Any patch on the horizon?

Thanks for playing it, really appreciate your interest. :) Rain on metal ships and submarines is not very realistic, no, but neither is Forests and Hills adding as much defense for modern units as they do for ancient units... It's not perfect, I know, but I'd rather sacrifice a bit of realism for consistent gameplay and reduced complexity vs a more complicated set of rules.

Besides, it's not JUST the rain that might cause damage... it's the wind, waves, rough seas and low visibility that the rain (ie storm) implies. :) I might make submarines immune though, that's a good idea, except that they do sometimes spend time on the surface of the water too in real life.

No patch yet beyond 3.5.2 but I'm really hoping to start working on an update soon. Some important real-life stuff has come up in the last week that's kept me busy with a potential roommate moving in for the next bit and some issues with that. As I said in the Sticky, the MAIN thing I want to focus on next is some really complicated AI programming, with a few other ppl also working on that stuff in JDog's absence currently over in the BBAI forum, so it may take a little bit. I'm still here though, I swear! :p ... Blame Starcraft 2 for the preceding month lol.
 
Alright, I am slowly getting started on an update. Real life is still gonna be very time-consuming for another week at least though heh. Thanks for your patience and your interest, guys. :)

Also I did preorder Civ5 a long time ago, and I may fire it up and try it out when it gets here, but I am pretty sure I'm not gonna like it as much as Civ4. Even if I do I doubt I'll want to move MongooseMod over unil an expansion or two is out, but we'll see.
 
Alright, as of tonight I've finally finished with Starcraft 2 achievements, more or less, and real life has settled back down to normal, so I'm officially working on this again full time now. Should have an update out in 1 to 4 weeks depending on how much I decide to do, heh.

If anybody is still around, using this mod, and/or interested in updates, feel free to check in, say hi, you know, maybe post something... helps keep me motivated. Thanks. :p
 
Glad your back. Interested in updates? What a silly question (the answer obviously being YES). :p
 
So at the moment I'm working on updating my event pictures. Not really satisfied with Arian's full set (due to the frames and small sizes mainly, though I'm finding a lot of pictures I like better too). Anyway, this is probably not going to be my final selection for the Great Beast event, but I'm tempted to use it just for the humor value:
 

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I'm also tempted to use this for the Secret Knowledge event... whatcha think? :p
 

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I have updated the download, posted why I did that in the Download thread, updated the In Progress thread, added the new Soundtrack thread, and at long last wrote a good, mostly-complete block of content for the Credits thread (which is how a credits section should look, btw *beams*).

News on the event pictures: I have a good one for Great Beast now so the ostrich is moving to the Thoroughbred event, which I think is awesome anyway, but this was mainly b/c I already have 3 other event pictures with horses in them and didn't need another.

The tank chair is tentatively moving to Brothers in Need for lack of a better place, and a boring ordinary monastery-type thing will replace it.

I am going to use the below picture for Wining Monks... I don't care if it's anachronistic - I don't even drink alcohol and I still think it's freakin cool. :)

But yeah I've got 32 events left to do, which is out of 180 or so which means I'm almost done.
 

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I am going to use the below picture for Wining Monks... I don't care if it's anachronistic - I don't even drink alcohol and I still think it's freakin cool. :)
I DO drink alcohol and I agree - that is one frackin' cool picture! :p What is it though? (Some kind of still?) Where did you get it, if you don't mind me asking? :goodjob:
 
It's a hybrid fully-functional PC case and some sort of still, or keg, or... something, I forget.

I got it the same place I've gotten 400 other pictures, 150 of which I'm using... endless hours browsing thousands of Google Image search results for the last 5 days. This whole event picture thing is just the latest in a long history of mod-related instances where I've had to invoke the "if you want something done right you have to do it yourself" phrase. :)
 
First of all I need to make a correction... I just noticed a few days ago when going back to look for something in the old/original MM thread, that Maniac pointed out three months ago I was apparently wrong about one of the claims I made, but his post was right at the end of the thread as I was switching over to this subforum and I never noticed it in all the turmoil. So! My previously-made assertion that I was the first to have the Geothermal Vent and Methane Ice resources be tech-revealed and/or tech-improvable is hereby corrected, since Planetfall apparently did this well before I did. Apologies for being wrong, and for taking this long to get back to you heh. My first loyalty in life is always to the truth, so I happily encourage people to point out any mistakes I make. :)

Second of all, status update. I'm putting together an index picture of my entire new event set but it isn't ready yet. If there's enough interest I may post them as a standalone mod component, but it uses .tga files and allows variable sizes up to 400x240 so I'm not sure how well it'd go over with the masses (who're used to consistent 256x256 .dds pictures with frames, heh).

This update is turning out to be quite substantial. I am working on it pretty much 24/7 at this point, but still expect it to take two more weeks, and maybe longer (sorry). It will be version 3.6, and it will NOT be savegame-compatible with previous versions.

It WILL be worth the wait though, I promise. :) Meantime I'll try to finish the index picture soon.
 
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