Orion's Challenge Mod Comp for BTS

I have been contemplating future ideas for Orion's Challenge:

1. Skilled Laborer
-- Can upgrade worker to Skilled Laborer
-- has a 50% production increase over a worker
-- Can build land bridges
-- Can terraform land into water and water into land
-- Unit is used up when water <> land terraforming is complete
2. Modern Skilled Laborer
--Can upgrade Skilled Laborer to Modern Skilled Laborer
-- has a 100% production increase over a worker
--Can traverse impassible terrain (Mountains)
--Can build a mountain tunnel
--Mountain tunnel allows construction of a road, railroad, mine, fort or fortification.
3. Doctor (specialist)
-- Increases city health
4. New CIVICs

Any comments?

Orion Veteran :cool:
 
I decided to go back to the inquisitor mod and make those highly desired changes we all wanted to have, when BMarnz was still around. I am currently, testing code that will check for Religious Unity before a player can achieve a religious victory. Here are the prerequisits for Religious Unity:

1. A player must have an official State Religion
2. A player must have the Holy City for the official State Religion
3. All of a player's cities must have the official state religion established.
4. All of a player's cities must not have any non-state religions established.
5. Religious influence must be at least 80%

These tests are going very well and I hope to post a new version of Orion's Challenge within a few more days. :)

V/R,

Orion Veteran :cool:
 
Hey there.. just started a game on the lowly Noble setting.. and I'm getting kind of a strange result. Nearly every village has given me a tech... I'm 54 turns into an epic game, and I have writing, math, and all the first tier techs. Not only that, but my closest neighbor, the Vikings, can't access the villages at all - there were two villages WITHIN his borders. Hell, this is fun for me, but feels like cheating...
 
Hey there.. just started a game on the lowly Noble setting.. and I'm getting kind of a strange result. Nearly every village has given me a tech... I'm 54 turns into an epic game, and I have writing, math, and all the first tier techs. Not only that, but my closest neighbor, the Vikings, can't access the villages at all - there were two villages WITHIN his borders. Hell, this is fun for me, but feels like cheating...

Interesting find. I'll add this to the list of known issues, as I believe I have ran across this goody hut bug also. Meanwhile I am about to turn out a new release. You are going to like it! :)

Sincerely,

Orion Veteran :cool:
 
Hey Orion, your Ice Breaker link from the first post gives me a 404 error.

I could not duplicate your 404 error, which is a not found error. There is no python code to debug for the IceBreaker unit, as it is all in XML. Specifically:

Civ4GameText.XML
Civ4BuildInfos.XML
Civ4UnitClassInfos.XML
Civ4UnitInfos.XML

The image files are also there:

Break_Ice.dds
Ice_Breaker.dds
Ice_breaker.dds in different folder

Try defragging your hard drive and close all uneccessary programs before attempting to run the game and mod.

Very Respectfully,

Orion Veteran :cool:
 
I could not duplicate your 404 error, which is a not found error. There is no python code to debug for the IceBreaker unit, as it is all in XML. Specifically:

Civ4GameText.XML
Civ4BuildInfos.XML
Civ4UnitClassInfos.XML
Civ4UnitInfos.XML

The image files are also there:

Break_Ice.dds
Ice_Breaker.dds
Ice_breaker.dds in different folder

Try defragging your hard drive and close all uneccessary programs before attempting to run the game and mod.

Very Respectfully,

Orion Veteran :cool:

LOL. Not the mod, Orion. But the link!
 
LOL. Not the mod, Orion. But the link!

OK the Ice Breaker link has been repaired. I will soon release another version of Orion's Challenge, which adds another prerequisite for a Religious victory. Religious Unity will require the state religion Shrine to be built in the Holy City. I never thought this was possible, but all 6 prerequisites are working! :dance:

V/R,

Orion Veteran :cool:
 
Is this mod 3.17 compatable?

Not yet. Orion's Challenge Mod is currently for BTS 3.13. The new BTS 3.17 patch has just been released and I am not sure if I will require a new DLL file. I will have to do some research and get back to you.

Sincerely,

Orion Veteran :cool:
 
Hey there.. just started a game on the lowly Noble setting.. and I'm getting kind of a strange result. Nearly every village has given me a tech... I'm 54 turns into an epic game, and I have writing, math, and all the first tier techs. Not only that, but my closest neighbor, the Vikings, can't access the villages at all - there were two villages WITHIN his borders. Hell, this is fun for me, but feels like cheating...

I found this goody hut bug in the mod component called Archery Barrage. I am replacing Achery Barrage with Dale's Combat Mod (DCM). DCM includes Archery bombardment, so there will be no loss of the Archer's barrage capability. Conversion is complete and I am now testing to make sure all components in the mod work. I hope to release it before Friday 4 July 2008.

V/R,

Orion Veteran :cool:
 
Orion's Challenge version 1.06D has just been released. See first post.

Police unit now has riot control capability and has its own combat group called "LAW ENFORCEMENT UNITS". More units for this group to come in future editions. Limited religions allows each civ to found only one Holy City.

This version took an enormous amount of time to develop and play test.

Enjoy!

Orion Veteran :cool:
 
Hey OrionVeteran. Just found this ModPack-looks very interesting. You mention earlier, though, how the Inquisition mod doesn't allow you to remove religions from foreign cities-but what about the mod that TheLopez did? Though it isn't compatible for BtS, I'm sure it would be relatively easy to make it compatible.

Just a thought.

Aussie.
 
Hey OrionVeteran. Just found this ModPack-looks very interesting. You mention earlier, though, how the Inquisition mod doesn't allow you to remove religions from foreign cities-but what about the mod that TheLopez did? Though it isn't compatible for BtS, I'm sure it would be relatively easy to make it compatible.

Just a thought.

Aussie.

Actually, conducting inquisitions in foreign territory is on my to do list. I will have to examine what TheLopez did to allow inquisitions, when an allied Civ has an open borders agreement and has the same state religion as yours. That capability should complete the inquisition project.

Orion's Challenge plays really well right now using the DLL from Dale's Combat Mod. Hope you like it.

V/R,

Orion Veteran :cool:
 
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