TheSpaceCowboy
The Gangster of Love
- Joined
- Jul 14, 2013
- Messages
- 635
Apart from new Civilizations, what other new features would you include in New Frontier?
We know in the July update there'll be a new District. My idea for that would be "Municipalities."
The district itself would only provide +1 Amenity and +1 adjacency bonus to all adjacent districts and must be built adjacent to the City Center.
However, within the Municipalities could be built any three out of a number of late-game districts, in any order, including:
Court House
We know in the July update there'll be a new District. My idea for that would be "Municipalities."
The district itself would only provide +1 Amenity and +1 adjacency bonus to all adjacent districts and must be built adjacent to the City Center.
However, within the Municipalities could be built any three out of a number of late-game districts, in any order, including:
Court House
- +1 Amenity level
- Removes the "Occupied" status from a captured city
- Removes Grievances accrued for capturing the city
- Automatically rebuilds one district, building or improvement per turn damaged by Sabotage or Natural Disasters
- Automatically removes one tile of nuclear contamination per turn
- Prevents new Plague mechanic from spreading to this city
- All new Units built in this city get +5 Health
- Player and Ally units automatically Heal every turn in a friendly city with a hospital
- +1 Amenity level
- Rebels that spawn from Unrest will suffer -10 Combat Strength in this city
- Extremely high chance to capture or kill Spies performing the Recruit Partisans mission
- +3 Great writer points
- +3 Great Works of Writing slots
- All Great Works of Writing in the Public Library are treated as Themed
- +1 of every Great Person point
- Additionally matches the Great Person points of every adjacent District
- New Builders in this city get an additional charge