Esperr
King
- Joined
- Jun 22, 2012
- Messages
- 868
I have had the chance to play through this twice now, one single player to get my feet wet and then I went and did it MP as well. It seems pretty cool so far, the Oregon trail style explorer stuff is pretty neat, if a little annoying. The scenario seems pretty easy, although I haven't tried it on Deity. Im usually not a fan of the scenarios, but this one being so unique and focused soly on economy makes it stand out better. It is awfully short though, only being sixty turns, but I could actually see myself playing through this one a few times.
The wonders appear to be randomly placed, and the map changes up as well between playthroughs which makes it a little bit more fresh every time. The best civ seems to be the one that starts with a grazer, as pastures and stations early on are a way to get a head start.
What does everybody think so far? I think this is the way to go with DLC for the future, and a good way to get people like me who have never cared for them to actually play them, by making them something truly unique.
The wonders appear to be randomly placed, and the map changes up as well between playthroughs which makes it a little bit more fresh every time. The best civ seems to be the one that starts with a grazer, as pastures and stations early on are a way to get a head start.
What does everybody think so far? I think this is the way to go with DLC for the future, and a good way to get people like me who have never cared for them to actually play them, by making them something truly unique.