It would seem that Artillery with just 12 Bombard strength should hardly score a hit against Tow (base defense of 14) or Mech Infantry (base of 18) in Metros. Just on level ground the added 125% Metro and Fortification bonuses would make them defend at 31 and 40 respectively. Yet in some games stacks of 30 or so have managed to bring combinations of 6 or 7 down to yellow or redline. Compared to the difficulty of Trebs (6 bombard) putting much dent in Swiss Mercs or Muskets defending at 7 in flatland Cities it's almost too easy. Or am I missing something?
Thanks as always for your kind attention.
Thanks as always for your kind attention.