LordofDread
Warlord
- Joined
- Dec 26, 2022
- Messages
- 109
I'm currently playing as the Babylonians and I'm running into the same questions again and again what to do after I just conquered my own continent in the early industrial age. The current map looks like this:
Technologically I already got Replacable Parts and Industrialization, but no Medicine or Nationalism. The three main competitors are the Incan's, Azetcs and Iroquois. The three major AI's are still missing Military Tradition and Physics, which is nice.
My Science rate is average, I research now at a path of ~5 turns per tech, and I got some 100g per turn income from my rivals. My starting area was very crowded, so science is about to speed up somewhat over the next 20 turns. My army consists mainly of 90 Cavalry, of which 18 are packed into 6 armies. I also have two empty armies for later use.
EDIT: We head for a conquest victory. Finish date does not matter.
Main question: What good options are there to proceed with invading the other continent?
Option one: I would now part rush ~ 15 galleons (= 6 Cav armies + 7 infantry + 3 workers + 26 Cav) and send my army to the closest entry point on the other continent - in this case in the northwestern area where the Iroquois have settled.
Option two: Wait until I got tanks, then send the invasion fleet once and transfer supplies afterwards by airfields. With the exception of a bunch of workers that have to be transported by ship. Mech Infantry could follow soon after.
Option three: Wait until modern armors ...
Other options: ?
Secondary questions: What to build and not to build? What to research and not to research? Research anything at all?
As you can see on the image, all my core cities are currently building factories. One already has a rushed coal plant and works 9 turns on Smiths Trading company. I think it might be worth it with my 98 cities.
Heading for option one:
Do I spend time on stock exchanges? Or only 5 for The Wall Street?
Do I research Nationalism -> Communism, revolt in 2 turns to Commie and then mobilize? Or stopping research after Corporation and don't research at all anymore. Use cash to rush galleons on the northeastern part of my continent.
Heading for option two or three:
Again the question of whether or not research and revolt to communism. Or do I research commie and build Courthouses and Policestations in all of my non-core cities?
And what of Medicine, Sanitation and building Hospitals in my core? -> I got Sistines, 3 lux on my continent. Importing will be too costly in the future, so the imports I have now will soon end. But I'm pretty sure I can get hold of Bach's once the AI researched it.
Those questions pretty much arise in every game where I get to this point. I wonder how others make their decisions.
Technologically I already got Replacable Parts and Industrialization, but no Medicine or Nationalism. The three main competitors are the Incan's, Azetcs and Iroquois. The three major AI's are still missing Military Tradition and Physics, which is nice.
My Science rate is average, I research now at a path of ~5 turns per tech, and I got some 100g per turn income from my rivals. My starting area was very crowded, so science is about to speed up somewhat over the next 20 turns. My army consists mainly of 90 Cavalry, of which 18 are packed into 6 armies. I also have two empty armies for later use.
EDIT: We head for a conquest victory. Finish date does not matter.
Main question: What good options are there to proceed with invading the other continent?
Option one: I would now part rush ~ 15 galleons (= 6 Cav armies + 7 infantry + 3 workers + 26 Cav) and send my army to the closest entry point on the other continent - in this case in the northwestern area where the Iroquois have settled.
Option two: Wait until I got tanks, then send the invasion fleet once and transfer supplies afterwards by airfields. With the exception of a bunch of workers that have to be transported by ship. Mech Infantry could follow soon after.
Option three: Wait until modern armors ...
Other options: ?
Secondary questions: What to build and not to build? What to research and not to research? Research anything at all?
As you can see on the image, all my core cities are currently building factories. One already has a rushed coal plant and works 9 turns on Smiths Trading company. I think it might be worth it with my 98 cities.
Heading for option one:
Do I spend time on stock exchanges? Or only 5 for The Wall Street?
Do I research Nationalism -> Communism, revolt in 2 turns to Commie and then mobilize? Or stopping research after Corporation and don't research at all anymore. Use cash to rush galleons on the northeastern part of my continent.
Heading for option two or three:
Again the question of whether or not research and revolt to communism. Or do I research commie and build Courthouses and Policestations in all of my non-core cities?
And what of Medicine, Sanitation and building Hospitals in my core? -> I got Sistines, 3 lux on my continent. Importing will be too costly in the future, so the imports I have now will soon end. But I'm pretty sure I can get hold of Bach's once the AI researched it.
Those questions pretty much arise in every game where I get to this point. I wonder how others make their decisions.
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