P666-03 : Taking out the Euro-Trash!

Decided to play on....

In 2000bc we discover writing and study the mystic mysteries of mysticism. A workboat arrives and catches a crab. Settlers begin to congregate.

In 1800 we start to meditate on the mysteries. Fred has become Hindu!

In 1720 the settlers reach critical mass and head south west. A brave archer(ok, several brave archers) lead the way. Another company of archers starts turning haystacks into pincushions.

In 1600 a strange dwarf appears in Paris,
p666c0000.jpg

He comes in peace (Buddhists,eh) looking for coastal cities to ransack.
We've had enough of meditation and look for a priest.

In 1560 a new city appears:
p666e0000.jpg


In 1480 the Priesthood start to turn our jumble of rules and customs into a Code of Laws. That will take some time.
A barbarian archer turns up, no doubt attracted by their bickering. He meets our chic Parisian archers and promptly commits suicide, knowing he cannot compete with their haute couture. (?)

In 1440 a new craze for slavery sweeps Paris, in the ensuing anarchy nothing gets done.

In 1400 the new craze turns into unhappiness due to overzealous use of the lash, but a group of settlers quickly form up, they want to get out asap.

In 1360 the settlers are dumbfounded when their promised land of milk, honey and marble is gazumped by Jules and his Purple Gang. They meet up with their escort, look around and think 'maybe this will do instead?'. They can't decide and stand around yacking.

1320 is a wonderful year as news reaches us that both Stonhenge and the Oracle have been built 'in a distant land'. The settlers are still yacking,the priests are still squabbling, but down in Orelans they're getting on with building a copper mine.

p666e0001.jpg
 
Ouch. A little bad luck there.

My gut feel is;
  • Settle either east (better land) or north-east (Fish) of the Horses. The current spot is admittedly not bad, and it wouldn't take much to convince me that it's the superior position however.
  • Paris can build another Worker while there's still whipping unhappiness.
  • Orleans to set itself up very quickly as an Axe pump for the Marble city.
  • Open Borders and hope some religion sneaks in (although with split loyalties on our continent and no religious civics to choose, converting to one might not be so brilliant for a while). We've still got some sort of shot at Confucianism.
 
we are alowed to declare war at any time right
because it is looking as we should on rome and push him back but that might interfiere with our initial goal considering if you fight Pretorians you will need to mass cats and swords
 
I think we've got to take two or more bites at Rome.

An Axe stack with a couple of Spears should be able to take the Marble city, and possibly with enough momentum, take another Roman city.

I think you're right though with regard to getting seige units in order to totally wipe him out; Construction's probably a while away.
 
What happens if we settle west of Orleans and try to encircle the Roman salient?

And what direction is he coming from anyway?
 
Bede I like that idea a lot. We could attack him with culture very much in theme of the SG. It seems he is coming from the west but just speculating at this point. I have found early wars tend to affect science adversely but not against it since I do like the smell of battle.

What I would like to see is that we get that gold if we do settle west. It will help with happy and science. In addition there are a lot of hills there and could be our production city.

With this patch the AI grows big cities even past health limit somehow so we must take that into consideration. So thinking out of the box is definitely needed in this game. AI tends to get to HR fast too to deal with happy problems so perhaps that should be in tech path once we have good science.

Good choice on COL Pigswill a religion if we can get it will help a lot.
 
pigswill said:
What about CoL, maths and GS philosophy slingshot

I'm liking this idea more and more! :thumbsup: Paris will have no trouble running specialist scientists because of its massive food haul (thanks again remconius).

:hammer: ... I say take that city with Axes and protect the stack with one or two Spears!
 
yah probley when the armies done it will be my turn i luv fighting wars im like so freaking awesome at them
 
I think a city NE of the right most gold mine is good. Or on the desert hill next to it. This would bring 6-7 unused FPs in reach. Excellent for commerce and to flip marble city.

[edit] 6 farmed floodplains and the city tile can support 7 artists, with biology even 10. [edit]

The fish horse city also has potential.
 
don't forget we need music fast for notre dame!
+ a free GA would be welcome to grow city 3 (= marble!) to a decent culture...

Am I up? I would be up to 720 BC?

edit : i assumed I was up, and played my round (It was now or never!)

see next post for write up.
 
turn 0 : switched paris to barracks, MM to slow the growth (happiness cap), moved Orleans' archer to go fogbusting. Opened borders with all our neighbours (we need those religions).
turn 1 : I settle Lyon on the river. Yes it's 3 tiles away from the horses, but
- we want culture don't we?
- we're not expansive
- I like the horse + fish city Cam proposed, but it's not going to be one of the big 3
- the earlier big city 3 is settled, the easier it will be to make it come to 50k (creative, you know).
:smoke: move : i send lyon's archer out to fogbust, not seeing the archer barb next to the roman city.
turn 2 : thanks to open borders, ragnar's archer defends our new city :) Thanks a lot! I'd offer you Normandy for this but I didn't settle it yet... Copper mine finished in Orleans. I move the worker to connect it to our cities.
turn 3 : I spot a barb archer coming from where I wanted to fogbust :cry:. I move Lyon's archer towards him. Orleans starts a barracks.
turn 4 : the barb archer moves to the woods. I move Lyon's archer back to the city, better safe with one less cottage. Paris finishes the barracks, archer next.
turn 5 : the barb moves towards paris, no cottage lost. The promoted archer is finished (drill 1) and fortifies.
turn 6 : the barb pilages the cow :cry: No more steaks...
turn 7 : the barb suicides vs Paris. turn 8 : shall I whip the barracks in orleans? No, thanks... Another barbs comes near Lyon.
turn 9 : shall I whip the settler in paris? why, yes! Another creative city to press on rome (courthouses will be handy!)
Civ4ScreenShot0005.JPG

turn 10 : barb suicides on Lyon. The archer gets CG1.
turn 11 : cottage finished in orleans. I work it straight away. settler en route to orlean's helper site, a warrior is escorting, but there is nothing to fear. Paris builds a library.
turn 12: worker starts chopping away the forrest under orlean's helper site. settler waits there, with the warrior.
turn 13 : barracks finished in orleans. start an axe. Paris grows back to size 4. MM to slow growth/speed up library.
turn 14 : chop finished, I settle Reims. MM of orleans to halt growth. Reims starts a monument. Neapolis will have a tough time surviving :)
turn 15 : orleans finishes an axe. Starts a library (can be overuled by the next player, but remember we have them half priced :)). I send the axe towards reims, the warrior shadows the worker on the gold next to Reims.

Still no CoL, but I MM all cities for high commerce, and it's due in 2 turns. Confucianism isn't founded yet.
 
Cabert; its probably nit-picking but I can't see a save.
 
Got it for tomorrow and Tuesday.
 
do we go for music?
It takes alphabet, which isn't a bad move anyway.
Then drama (cheaper than litterature if I remember well, and less prioritized by the AI, so a better trade value). Then music.
I'd recommand settling a great artist in Orleans (or wherever confucianism is founded hoping it's not in reims).
 
Techwise I'd think alphabet next anyway; if we had marble city then Glib would be a serious option.
 
Hi guys,

I can't tell much as I've not opened the game (at work), but it looks to me that Music would 'be the go' just to make a start on Notre Dame, let alone securing the Great Artist.

I take it that we're aiming to capture our cities with culture given the lack of enthusiasm to the suggestion of taking Neapolis with an Axe-Spear stack :undecide:. If so, would Lyons be the place to put the Great Artist? I agree with Pigswill on the Great Library if we get the in the Marble - one way or another - before it's too late. A few post-Philosophy Great Scientists wouldn't concern me too much as Academies produce culture and we're not totally abandoning research for a while yet - are we? :shifty:

Cabert - could you explain what's your thinking on 'Orleans Helper' city (aside from helping Orleans ;)) in that I'm not sure in what way it's specifically going to help? Is it a higher priority than settling in the north-west or grabbling some turf down near Orleans?

Can we send Bob or someone down south or to the west to do some exploring now we've got Open Borders?
 
I've got nothing against recapturing the marble site with Axes and Spears, but I am in the same position as Cam, not having opened the save to look yet. Taking it with Kulcha is real appealing thematically but it won't happen in time to do the Library in any case.

As for Orleans helper, I can see the logic in getting to use all those floodplains and the hills (irrigate the flat and mine the curves)

And I definitely want a look round the west of Neapolis.
 
we need 9+ cities
3 big ones (which will be Paris, Orleans, and another, maybe Lyon)
6+ auxilliaries.
Those auxilliaries don't need much : religion and temples, that's all.
Whatever they give us is good.
Orleans helper was a priority to push on Neapolis.
It will be used to grow the cottages for Orleans, if we go cottaging (which I assumed would be the best way).
Those helpers need to be settled soon, or they won't help much...

Of course, having resources is just as good, but right now we wanted marble, so I assumed we were going to need a big cultural push soon.
That's also the rationale for the monument in reims. option B is to build axes (I did build barracks in Paris and Orleans, if the next player wants to war).

About Orlean's helper's position, maybe I should have posted a dotmap before settling it :mischief:
I'm a SG noob, sorry.
However, I'm confident it is a good position :
- uses a lot of FloodPlains
- it's on a river
- it gives us gold!
- it's as close to neapolis as it gets.

If you ask me, lyon isn't a great site for a big one.
There is room towards the german for a better commerce city (football field like). (why not hamburg ;) )
 
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