Hellenism Salesman
Emperor
I’m not even one to go for the Legacy Path in question, but I’m still very unhappy that one of the main “victories” of the Age is neutered on this map.
I don’t like how this almost forces the player to rely on circumstances out of their control (or play Mongolia, I guess). Can you try and squeeze the required number of Settlements onto the islands? Yes, but doing so is disproportionately more effort than just doing the Homeland-based Paths (Science and Culture).
Having guaranteed Distant Lands Settlements to conquer is much better for the way the Path is currently designed.
That being said, having “hemisphere parity” and a true Pangaea map has been long overdue. I’m happy about this addition, just unhappy with the way it and existing systems clash.
It’d be nice if the Legacy Path were tweaked to accommodate map types like this, especially since I suspect a Terra Map is coming in the future.
I don’t like how this almost forces the player to rely on circumstances out of their control (or play Mongolia, I guess). Can you try and squeeze the required number of Settlements onto the islands? Yes, but doing so is disproportionately more effort than just doing the Homeland-based Paths (Science and Culture).
Having guaranteed Distant Lands Settlements to conquer is much better for the way the Path is currently designed.
That being said, having “hemisphere parity” and a true Pangaea map has been long overdue. I’m happy about this addition, just unhappy with the way it and existing systems clash.
It’d be nice if the Legacy Path were tweaked to accommodate map types like this, especially since I suspect a Terra Map is coming in the future.