Ornen
King
- Joined
- Feb 25, 2006
- Messages
- 614
this is bang on the money. I think you could make a game about history with another perspective as your starting point (say, African or Indigenous or nomadic) but Civ is firmly grounded in a very Euro/American vision of empire-building & progress from the bronze age to the space age.This. Firaxis is a western game devoloper who created a western game series about "doing an imperialism" which is meant to provide a very loose abstraction of all of human history and which has always operated from a very western centric view of World History. That is the Civilization series..
Though more recent titles have tried to be more inclusive, the realities of modern history are inescapable. Our "modern age" is defined by Western imperialism, colonialism, and technological advances/maritime expansion. You're not going to escape that reality in the Civilization series either, whether it's smacking you in the face in the form of Moteczuma donning a suit and tie in an western themed industrial age ala Civ 3, Colonization/revolution mechanics modelled on the Americas ala Civ IV, or the game ending in cataclysmic clash of European born ideologies ala V. This is a western series attempting to abstract all of human history into a game about imperialism at its core.
Asking Firaxis to make victory paths feel "less western" is like asking Jane Austen to make her novels "more black" or asking James Baldwin "hey where are all the straight, white male character?" It's just fruitless. Instead of arguing about the victory paths being "too western" it's probably makes more sense to argue about how the restrictive design of eras and their accompanying victory conditions will force the players into the same exact historical narrative every single game and turn what used to effectively be a very customizable long form sandbox 4x campaign experience into a glorified terra map script with short themed scenario packs for rounds.
as for Ming treasure fleets and all that, the game sets a European trend in history — the Age of Exploration, typically defined by European exploration & colonialism — and tries to fit non-European civs onto that narrative. you inevitably end up imposing Eurocentric gameplay mechanics & win conditions on countries that don't really fit the mold, which is in fact the starting point of this thread.
England belongs in the game in my view. leaving them out to sell DLC, I understand that. I think Ed Beach went too far when he said that England did not exist in the Age of Exploration, any historian would argue with him on that. that is a faulty claim on his part, and speaks to the incoherence that results when you try to make a game about the Age of Exploration that pretends Europe did not play a central role in the Age of Exploration.
you've made a series of ridiculous claims, which I have disputed. I never argued that OP's premise is unsound. you said someone here was "incoherent" and made "zero sense", regarding the plain and simple fact that Sid Meier, Ed Beach, and Firaxis are westerners making history games from a western perspective.Maybe you want to keep track of the topic of this thread and the conversation? Someone said that the OP's premise is unsound because Firaxis is a western studio with a western perspective. You were effectively continuing that part of the conversation.
I deny it; it is deniable; do you see how it's deniable? calling something 'undeniable' is very silly because it can be refuted in three simple words. you are trying to preclude any arguments against your own, and I am saying no.Now that I think about it, one of the dev streams mentioned the Ming Treasure Fleets. So the Economic victory concept might not be that Eurocentric either (same as, as I mentioned, the Cultural/religious one, since China and Japan also saw big proselytisation efforts during this period).
I guess that shouldn't be surprising since Firaxis did choose to launch with only 2 Euro civs in Exploration Age. I think, time and again, the studio has shown that it seeks to represent not only Western macro-historical trends, but that of the world at large, which is great. The exclusion of England/Britain from the initial roster seals this for me. I don't see how that's deniable.
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