Partial Rush Build of Wonders.

Kev

Hired Goon
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Feb 23, 2001
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I don't know if anyone has done this, and I'm also not sure if this has been discussed already. I've been away on business and therefore away from my Civ3 :mad:

A lot has been said about using population to build improvements, units, workers, etc. We all know niether workers nor money will help with a wonder, but I figure you can at least partially rush some of it - for a good head start.

With not penalty for switching production, I would think that it would be a good plan to build the most expensive improvement available with a population point and then switch over to producing a wonder. It could give a city a very nice "head start" if you will.

Further, if an expensive improvement becomes available, and is worth more shields than you currently have in the wonder, well it could be a nice boost to change over, finish it with a citizen, and then switch back.

Just a thought, and one that I'm sure is in practice already by some. Just wondering from those who might have tried this if it helps out at all.
 
Ahh, I tried it. Firaxis was to smart. After you rush a city improvement you can not switch to a wonder :cry: . The best bet is to build many many many mines in a grassland with plenty of shields and preferably food. That way all 12 civilians can be mining extra shields each turn.

Also, I haven't tried some of the harder levels (still working on startegies), but I'm going to bet it won't let you switch production without loss of shields as in Alpha Cent.
 
Yep, I've tried this as well, once you rush (at least with population) it won't allow you to switch to a wonder, which is a shame because between all of them, the computer usually gets most of the wonders. I believe it's still possible to disband a unit whilst it's building an improvement and then switch to a wonder. Also, this sounds suicidal, but I think if you wanted to you could sacrifice population, throw the city into civil disorder/change governments, and then switch it the next turn (actually, on second thought this probably won't work either) Even if it did work, a person is only worth 20 shields you need those people to be building the wonder.

The best startegy I've found for wonder constuction is to found a town at the intersection of a grassland and forest. You can use the grasslands to build the town's pop initially, and then switch to all out forests/hills for production. This works very well (you need to keep a few grasslands to stop the town from losing pop)

Also, great leaders work wonders :)
 
Depending on your government the best way is different. For instance, if you are in the middle of grasslands with/without shields and under despotism then just min everything. irrigation does nothing so you get as much food as you can. Plus make sure you have a temple plus ~.2 lux tax so that when you get to 12 civilians you get tons of shield. Also if you can be near a mountain or hill with iron or coal then you can rack in the shields (5 or 6).
 
In Civ2 if you disbanded a unit in a city you got some shield towards what ever you were making.( I think)
can you do that in Civ3??
have your other citys building units and move them into the wonder city and disband??..
 
You can disband for shields; however, if the city is building a wonder you get no shields. There was some speculation about building a expensive city project and disbanding to expediate it, then switch to a wonder the next turn. I don't know if this works though. I haven't thought of trying it in game.

My feeling is that it is trying to get away with too much.
 
There is one way to get ahead start for a wonder if you don't wish to do anything in the city - build the palace. It takes a while to build - but keep track or you'll accidently switch you capital. Then you can switch the city over when you get the tech for the wonder you want.

I'm not sure but you might be able to do this in mutiple cities at once.
 
Ah, then you can do it this way:

1. Start building palace
2. Rush the palace (400 shields to build)
3. Switch to the wonder (most early ones are <=400)

Has someone tested this to see if it actually works? (I cannot on work comp.)
 
Can't rush build a palace either. This ruined my whole fix for the forbidden palace problem

I'm not sure if this works, but on when you clear a forest you get 10 shields. If you have say 10 workers planting and harvesting shields you might be able to speed it up. What doesn't work is having too many workers that the forest gets cleared on the same turn you command one of your workers to clear it(hope that makes sense). The only time I have noticed getting the shield message is when my turn ends and completed worker actions are shown.

I do know for a fact that you can harvest wood for wonders, the only question is if it has to be the original forest or player planted stuff.
 
My general strategy for rush building the forbidden palace was to draft soldiers from near buy corruption plague cities and disband them in the forbidden palace. It doesn't work was you disband a unit in a city you can no longer switch to building any wonder small or large.

The only thing that does seem to work is to build a clear forests...

Clever of Firaxis to fix that cheat :-(
 
Originally posted by Geon
I'm not sure if this works, but on when you clear a forest you get 10 shields. If you have say 10 workers planting and harvesting shields you might be able to speed it up. What doesn't work is having too many workers that the forest gets cleared on the same turn you command one of your workers to clear it(hope that makes sense). The only time I have noticed getting the shield message is when my turn ends and completed worker actions are shown.

I do know for a fact that you can harvest wood for wonders, the only question is if it has to be the original forest or player planted stuff.



I am not sure either. In my game, one of my cities was building the great library. I have 10 workers planting and cutting forests in the city, 5 in each square, but I didn't see any message saying how many shields I got by cutting the forest. Is it because I cut the forrests too quick? Maybe I need to wait for at least 2 turns before I can cut it.
 
Originally posted by dogen




I am not sure either. In my game, one of my cities was building the great library. I have 10 workers planting and cutting forests in the city, 5 in each square, but I didn't see any message saying how many shields I got by cutting the forest. Is it because I cut the forrests too quick? Maybe I need to wait for at least 2 turns before I can cut it.


Clearing a forest doesn't contribute to the production of wonders.
 
The only way to speed up wonder building (without a leader) is to build forbidden palace before you discover a wonder-enabling tech. Switch to building a wonder once you discovered the required tech. Other tricks (rush build then switch, plant/cut forest, disband units) will not work, I read this from the official strategy guide or the manual (forgot which one)
 
Here's a list of things that have been suggested that DON'T work:

Rush building anything and then trying to switch to a wonder. Once you rush something, the wonders are greyed out for that city and you can't switch to them.

Disbanding units. Disbanding units in a city that is building a wonder is a waste of shields. They aren't added to your production.

Clearing forests. Yes, you can clear forests near wonder building cities, and yes, you do get ten shields when you clear the forest. However, they are assigned to the next closest city. Your wonder city doesn't benefit.

Things that DO work:

Great leaders.


You can get a "head start" on wonders that you don't have the right science advances for yet. You just pick something else that takes lots of shields to build, and budget your production so that it doesn't complete before you research the advance you want.
 
I'm agree with you. I usually start to build a palace (or Forbidden Palace) in industrial city BEFORE the wonder is discovered. And then switch to it. Rush is not possible... :rolleyes:
 
1) Get a leader

2) Strongly advise against this cheat!!!! Open the civ3mod. Edit the UU for your civ, check the 'Finish Improvement' box. Use the UU to rush build whatever you want. After the fun, you can go and uncheck the box. Enjoy :)
 
If you rush build your current project in any way (even just by disbanding a unit or chopping a forest), then a flag is set and that city is unable to switch to producing a wonder until something else is built.

The only ways I know of to speed the production of a wonder are:

A Great Leader.

Sacrificing other production within the city (switch everyone to working mined squares and mine as many squares as you can. Population starts dropping? NP - have workers/settlers join the city to keep the population up while you work all the shield squares you can).

Get a head start by beginning something else (I use the palace frequently), and then switching to the wonder when it becomes available. Just be careful not to chop forests or disband units in that city.
 
I don' really have much more to say then what has been said.

I use that forbidden palace as place older til I get the tech and switch. The AI seems to care more about wonders in Civ3 than I remember than in Civ2. What I do ot get is why does it always want to start building the forbidden palace in the worst spot..like right next to you capitol..very annoying..it should know beter.
 
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