fe3333au
Deity
I have the save ... and will play in couple of days ... sorry for holding everything up
Spoiler Lurkers Only :
Only for Lurkers ... Play Fair ... or go play in a bath of salt and razor blades
Password = 3333
Happenings
>
Dutch (Azza) sends Bronze Working
>
Discovered nix
>
Cultus Groovus produced Warrior
>
Founded nix
>
Dutch Alliance
Empire Report
Civilization - Blue Oyster Cult (France)
Traits ... Commercial and Industrious
Wisdom ... Masonry and Alphabet
UU ...MusketmanMusketeer
Government - Despotism
Mathematics in 33 turns @ 10% Science, 00% Entertainment
Treasury = 231gp with +12 per turn
Luxury =
Strategic =
Cities
Spoiler :
Cultus Groovus (P,B,G,) Pop 3+6 turns (0xUnhappy), Bank+8 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 39/100+2, Coruption+0, Shield+7/0, Settler in 4 ... Settler next (maybe Pyramids)
...
>
Nubile Guru (,) Pop 2+6 turns (0xUnhappy), Bank+3 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+3/1, Barracks in 2
... road/mine tobacco
>
Liquid Acrobat (,) Pop 2+17 turns (0xUnhappy), Bank+3 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+3/1, Temple in 10 ... Granary in next ... maybe rush later ... Settler next
...
>
Spoiler Improvements :
P - Palace
B - Barracks
G - Granary
T - Temple
W - Wall
UNITS
Spoiler :
Settlers, Workers and Slaves
Settler - 0
Workers - 5
Military
Warrior - 6
> Captain Beefheart (3/4) ...
> Bonzo Dog (3/3) ...
> Hawkwind (4/4) ...
> Skyhook (3/3) ...
> T'Rex (3/3) ...
> Pink Fairy (4/4) ...
Spear -
>
Archer -
Navy
Curragh -
Camp/Hut Popping
Spoiler :
>
Goody Hut Found - 3900 BC, Popped 3250 BC for Ceremonial Burial
Goody Hut Found - (NE of Liquid Acrobat) - 3700 BC
Goody Hut Found - (far E) - 3450 BC
Goody Hut Found - 2800 BC, Popped 3630 BC for Goth Barbs
Combat
>
Wilderness, near Captain Beefheart = Iberian Conscript (2/2)
>
Near Liquid Acrobat = Gepid Warrior (2/2)
Orange Border found
Foreign Affairs
Greeks (Ozymandiaston -
Spoiler :
>
Traits ... Scientific and Commercial
Starting Tech ... Bronze Working and Alphabet
UU ...SpearmanHoplite
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>
Byzantines (Spliff -
Spoiler :
>
Traits ... Seafaring and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ...GalleyDromon
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>
Dutch/Netherlands (Azzaman333 -
Spoiler :
>
Traits ... Seafaring and Agricultural
Starting Tech ... Pottery and Alphabet
UU ...PikemanSwiss Mercenary
Our Military Strength is WEAK
Researching ... Writing in 15
Traded
... Pottery for Masonry from me.
... Bronze Working for Ceremonial Burial from me.
Trade Options ... nix
>
Alliance for the entire AA.
1. Keep our Alliance secret.
2. Inform each other of other contacts.
3. Inform each other of Tech study
4. Direct swap of tech with equal beaker value.
5. Sell tech at 50% beaker value in gold.
6. Swap techs and pay at 50% beaker difference in gold.
7. Should both teams agree, this alliance will continue through the MA.
8. After leaving the AA, should the alliance be continued, 10 turns notice of cancellation must be given if one party wishes to stop the alliance.
>
>
Them 2750 BC: I have found Spiff south of my capital, across a sea which can be crossed by Seafaring galleys (4 moves)
>
Them 2710 BC: I have met the Carthaginians, who will soon supply me with some bronze weapons. Would you care to trade me Ceremonial Burial for Bronze Working? (when those greedy buggers hand it over >:| )
>
BOC 2710 BC: Hi Azza
I would love to trade for Bronze Working ... when will this happen?
I have also met a rival with orange border ... secret still, don't know who.
>
Them 2670 BC: Would the rival with an orange border be me? lol.
I think I sent Bronze this turn, so it would be nice of you if you sent back Ceremonial Burial.
>
BOC:
>
Them:
>
BOC:
>
Them:
>
AI's
Spoiler :
Spanish (Isabella -
>
Traits ... Seafaring and Religious
Starting Tech ... Ceremonial Burial and Alphabet
UU ...ExplorersConquistadors
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Carthaginians (Hannibal -
>
Traits ... Seafaring and Industrious
Starting Tech ... Masonry and Alphabet
UU ...SpearmanNumidian Mercenary
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Ottomans (Osman -
>
Traits ... Scientific and Industrious
Starting Tech ... Bronze Working and Masonry
UU ...CavalrySipahi
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Koreans (Wang Kon -
>
Traits ... Commercial and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ...CannonHwach'a
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Notes
>
Masked Settler Production = -2 (Settler) + 1 (Pop Growth)
>
Keep a Barbarian Camp to train and blood our young military
>
Cities - musings
>
Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to
Spoiler Lurkers Only :
Only for Lurkers ... Play Fair ... or go play in a bath of salt and razor blades
Password = 3333
Happenings
>
Dutch (Azza) send nix
>
Discovered nix
>
nix produced
>
Founded nix
>
Dutch Alliance
Empire Report
Civilization - Blue Oyster Cult (France)
Traits ... Commercial and Industrious
Wisdom ... Masonry and Alphabet
UU ...MusketmanMusketeer
Government - Despotism
Mathematics in 32 turns @ 10% Science, 00% Entertainment
Treasury = 243gp with +12 per turn
Luxury =
Strategic =
Cities
Spoiler :
Cultus Groovus (P,B,G,) Pop 3+5 turns (0xUnhappy), Bank+8 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 41/100+2, Coruption+0, Shield+7/0, Settler in 3 ... Settler next (maybe Pyramids)
...
>
Nubile Guru (,) Pop 2+5 turns (0xUnhappy), Bank+3 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+3/1, Barracks in 1 ... Warrior next
... road/mine Plains
>
Liquid Acrobat (,) Pop 2+16 turns (0xUnhappy), Bank+3 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+4/1, Temple in 6 ... Granary in next ... maybe rush later ... Settler next
...
>
Spoiler Improvements :
P - Palace
B - Barracks
G - Granary
T - Temple
W - Wall
UNITS
Spoiler :
Settlers, Workers and Slaves
Settler - 0
Workers - 5
Military
Warrior - 6
> Captain Beefheart (1/4) ...
> Bonzo Dog (3/3) ...
> Hawkwind (4/4) ...
> Skyhook (3/3) ...
> T'Rex (3/3) ...
> Pink Fairy (4/4) ...
Spear -
>
Archer -
Navy
Curragh -
Camp/Hut Popping
Spoiler :
>
Goody Hut Found - 3900 BC, Popped 3250 BC for Ceremonial Burial
Goody Hut Found - (NE of Liquid Acrobat) - 3700 BC
Goody Hut Found - (far E) - 3450 BC
Goody Hut Found - 2800 BC, Popped 3630 BC for Goth Barbs
Combat
>
Captain Beefheart (3/4) -> (1/4)
vs.
Iberian Conscript (2/2) -> RIP
>
Near Liquid Acrobat = 3 x Gepid Warrior (2/2)
Foreign Affairs
Greeks (Ozymandiaston -
Spoiler :
>
Traits ... Scientific and Commercial
Starting Tech ... Bronze Working and Alphabet
UU ...SpearmanHoplite
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>
Byzantines (Spliff -
Spoiler :
>
Traits ... Seafaring and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ...GalleyDromon
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>
Dutch/Netherlands (Azzaman333 -
Spoiler :
>
Traits ... Seafaring and Agricultural
Starting Tech ... Pottery and Alphabet
UU ...PikemanSwiss Mercenary
Our Military Strength is WEAK
Researching ... Writing in 15
Traded
... Pottery for Masonry from me.
... Bronze Working for Ceremonial Burial from me.
Trade Options ... nix
>
Alliance for the entire AA.
1. Keep our Alliance secret.
2. Inform each other of other contacts.
3. Inform each other of Tech study
4. Direct swap of tech with equal beaker value.
5. Sell tech at 50% beaker value in gold.
6. Swap techs and pay at 50% beaker difference in gold.
7. Should both teams agree, this alliance will continue through the MA.
8. After leaving the AA, should the alliance be continued, 10 turns notice of cancellation must be given if one party wishes to stop the alliance.
>
>
Them 2750 BC: I have found Spiff south of my capital, across a sea which can be crossed by Seafaring galleys (4 moves)
>
Them 2710 BC: I have met the Carthaginians, who will soon supply me with some bronze weapons. Would you care to trade me Ceremonial Burial for Bronze Working? (when those greedy buggers hand it over >:| )
>
BOC 2710 BC: Hi Azza
I would love to trade for Bronze Working ... when will this happen?
I have also met a rival with orange border ... secret still, don't know who.
>
Them 2670 BC: Would the rival with an orange border be me? lol.
I think I sent Bronze this turn, so it would be nice of you if you sent back Ceremonial Burial.
>
BOC:
>
Them:
>
BOC:
>
Them:
>
AI's
Spoiler :
Spanish (Isabella -
>
Traits ... Seafaring and Religious
Starting Tech ... Ceremonial Burial and Alphabet
UU ...ExplorersConquistadors
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Carthaginians (Hannibal -
>
Traits ... Seafaring and Industrious
Starting Tech ... Masonry and Alphabet
UU ...SpearmanNumidian Mercenary
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Ottomans (Osman -
>
Traits ... Scientific and Industrious
Starting Tech ... Bronze Working and Masonry
UU ...CavalrySipahi
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Koreans (Wang Kon -
>
Traits ... Commercial and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ...CannonHwach'a
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Notes
>
Masked Settler Production = -2 (Settler) + 1 (Pop Growth)
>
Keep a Barbarian Camp to train and blood our young military
>
Cities - musings
>
Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to
Spoiler Lurkers Only :
Only for Lurkers ... Play Fair ... or go play in a bath of salt and razor blades
Password = 3333
Happenings
>
Dutch (Azza) send nix
>
Discovered nix
>
Nubile Guru produced Barracks
>
Founded nix
>
Dutch Alliance
Empire Report
Civilization - Blue Oyster Cult (France)
Traits ... Commercial and Industrious
Wisdom ... Masonry and Alphabet
UU ...MusketmanMusketeer
Government - Despotism
Mathematics in 31 turns @ 10% Science, 00% Entertainment
Treasury = 255gp with +11 per turn
Luxury =
Strategic =
Cities
Spoiler :
Cultus Groovus (P,B,G,) Pop 3+4 turns (0xUnhappy), Bank+8 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 43/100+2, Coruption+0, Shield+7/0, Settler in 2 ... Settler next (maybe Pyramids)
...
>
Nubile Guru (B,) Pop 2+5 turns (0xUnhappy), Bank+3 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+4/1, Warrior in 3 ... Warrior next
... road/mine Plains
>
Liquid Acrobat (,) Pop 2+15 turns (0xUnhappy), Bank+3 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+4/1, Temple in 5 ... Granary in next ... maybe rush later ... Settler next
...
>
Spoiler Improvements :
P - Palace
B - Barracks
G - Granary
T - Temple
W - Wall
UNITS
Spoiler :
Settlers, Workers and Slaves
Settler - 0
Workers - 5
Military
Warrior - 6
> Captain Beefheart (1/4) ...
> Bonzo Dog (3/3) ...
> Hawkwind (4/4) ...
> Skyhook (3/3) ...
> T'Rex (3/3) ...
> Pink Fairy (4/4) ...
Spear -
>
Archer -
Navy
Curragh -
Camp/Hut Popping
Spoiler :
>
Goody Hut Found - 3900 BC, Popped 3250 BC for Ceremonial Burial
Goody Hut Found - (NE of Liquid Acrobat) - 3700 BC
Goody Hut Found - (far E) - 3450 BC
Goody Hut Found - 2800 BC, Popped 3630 BC for Goth Barbs
Combat
>
>
Near Liquid Acrobat = 3 x Gepid Warrior (2/2)
Foreign Affairs
Greeks (Ozymandiaston -
Spoiler :
>
Traits ... Scientific and Commercial
Starting Tech ... Bronze Working and Alphabet
UU ...SpearmanHoplite
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>
Byzantines (Spliff -
Spoiler :
>
Traits ... Seafaring and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ...GalleyDromon
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>
Dutch/Netherlands (Azzaman333 -
Spoiler :
>
Traits ... Seafaring and Agricultural
Starting Tech ... Pottery and Alphabet
UU ...PikemanSwiss Mercenary
Our Military Strength is WEAK
Researching ... Writing in 15
Traded
... Pottery for Masonry from me.
... Bronze Working for Ceremonial Burial from me.
Trade Options ... nix
>
Alliance for the entire AA.
1. Keep our Alliance secret.
2. Inform each other of other contacts.
3. Inform each other of Tech study
4. Direct swap of tech with equal beaker value.
5. Sell tech at 50% beaker value in gold.
6. Swap techs and pay at 50% beaker difference in gold.
7. Should both teams agree, this alliance will continue through the MA.
8. After leaving the AA, should the alliance be continued, 10 turns notice of cancellation must be given if one party wishes to stop the alliance.
>
>
Them 2750 BC: I have found Spiff south of my capital, across a sea which can be crossed by Seafaring galleys (4 moves)
>
Them 2710 BC: I have met the Carthaginians, who will soon supply me with some bronze weapons. Would you care to trade me Ceremonial Burial for Bronze Working? (when those greedy buggers hand it over >:| )
>
BOC 2710 BC: Hi Azza
I would love to trade for Bronze Working ... when will this happen?
I have also met a rival with orange border ... secret still, don't know who.
>
Them 2670 BC: Would the rival with an orange border be me? lol.
I think I sent Bronze this turn, so it would be nice of you if you sent back Ceremonial Burial.
>
Them 2510 BC: What do you have to trade for writing?
>
BOC 2510 BC: As per our agreement, I offer 50% gold value as I do not have any other techs at the moment, I am going for Mathematics.
>
Them 2510 BC: ETA for Math? If we wait we can do a straight swap.
>
BOC 2510 BC: 31 Turns and that is even at max
>
Them:
>
AI's
Spoiler :
Spanish (Isabella -
>
Traits ... Seafaring and Religious
Starting Tech ... Ceremonial Burial and Alphabet
UU ...ExplorersConquistadors
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Carthaginians (Hannibal -
>
Traits ... Seafaring and Industrious
Starting Tech ... Masonry and Alphabet
UU ...SpearmanNumidian Mercenary
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Ottomans (Osman -
>
Traits ... Scientific and Industrious
Starting Tech ... Bronze Working and Masonry
UU ...CavalrySipahi
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Koreans (Wang Kon -
>
Traits ... Commercial and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ...CannonHwach'a
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Notes
>
Masked Settler Production = -2 (Settler) + 1 (Pop Growth)
>
Keep a Barbarian Camp to train and blood our young military
>
Cities - musings
>
Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to
Spoiler Lurkers Only :
Only for Lurkers ... Play Fair ... or go play in a bath of salt and razor blades
Password = 3333
Happenings
>
Dutch (Azza) send nix
>
Discovered nix
>
nix produced
>
Founded nix
>
Dutch Alliance
Empire Report
Civilization - Blue Oyster Cult (France)
Traits ... Commercial and Industrious
Wisdom ... Masonry and Alphabet
UU ...MusketmanMusketeer
Government - Despotism
Mathematics in 30 turns @ 10% Science, 00% Entertainment
Treasury = 266gp with +11 per turn
Luxury =
Strategic =
Cities
Spoiler :
Cultus Groovus (P,B,G,) Pop 3+3 turns (0xUnhappy), Bank+8 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 45/100+2, Coruption+0, Shield+7/0, Settler in 1 ... Settler next (maybe Pyramids)
...
>
Nubile Guru (B,) Pop 2+3 turns (0xUnhappy), Bank+3 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+3/1, Warrior in 2 ... Warrior next
... road/mine Plains
>
Liquid Acrobat (,) Pop 2+5 turns (0xUnhappy), Bank+3 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+3/1, Temple in 5 ... Granary in next ... maybe rush later ... Settler next
...
>
Spoiler Improvements :
P - Palace
B - Barracks
G - Granary
T - Temple
W - Wall
UNITS
Spoiler :
Settlers, Workers and Slaves
Settler - 0
Workers - 5
Military
Warrior - 6
> Captain Beefheart (1/4) ...
> Bonzo Dog (3/3) ...
> Hawkwind (4/4) ...
> Skyhook (3/3) ...
> T'Rex (3/3) ...
> Pink Fairy (4/4) ...
Spear -
>
Archer -
Navy
Curragh -
Camp/Hut Popping
Spoiler :
>
Goody Hut Found - 3900 BC, Popped 3250 BC for Ceremonial Burial
Goody Hut Found - (NE of Liquid Acrobat) - 3700 BC
Goody Hut Found - (far E) - 3450 BC
Goody Hut Found - 2800 BC, Popped 3630 BC for Goth Barbs
Combat
>
>
Near Liquid Acrobat = 3 x Gepid Warrior (2/2)
Foreign Affairs
Greeks (Ozymandiaston -
Spoiler :
>
Traits ... Scientific and Commercial
Starting Tech ... Bronze Working and Alphabet
UU ...SpearmanHoplite
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>
Byzantines (Spliff -
Spoiler :
>
Traits ... Seafaring and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ...GalleyDromon
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>
Dutch/Netherlands (Azzaman333 -
Spoiler :
>
Traits ... Seafaring and Agricultural
Starting Tech ... Pottery and Alphabet
UU ...PikemanSwiss Mercenary
Our Military Strength is WEAK
Researching ... ??? in ??
Foreign Techs ... Writing.
Traded
... Pottery for Masonry from me.
... Bronze Working for Ceremonial Burial from me.
Trade Options ... nix
>
Alliance for the entire AA.
1. Keep our Alliance secret.
2. Inform each other of other contacts.
3. Inform each other of Tech study
4. Direct swap of tech with equal beaker value.
5. Sell tech at 50% beaker value in gold.
6. Swap techs and pay at 50% beaker difference in gold.
7. Should both teams agree, this alliance will continue through the MA.
8. After leaving the AA, should the alliance be continued, 10 turns notice of cancellation must be given if one party wishes to stop the alliance.
>
>
Them 2750 BC: I have found Spiff south of my capital, across a sea which can be crossed by Seafaring galleys (4 moves)
>
Them 2710 BC: I have met the Carthaginians, who will soon supply me with some bronze weapons. Would you care to trade me Ceremonial Burial for Bronze Working? (when those greedy buggers hand it over >:| )
>
BOC 2710 BC: Hi Azza
I would love to trade for Bronze Working ... when will this happen?
I have also met a rival with orange border ... secret still, don't know who.
>
Them 2670 BC: Would the rival with an orange border be me? lol.
I think I sent Bronze this turn, so it would be nice of you if you sent back Ceremonial Burial.
>
Them 2510 BC: What do you have to trade for writing?
>
BOC 2510 BC: As per our agreement, I offer 50% gold value as I do not have any other techs at the moment, I am going for Mathematics.
>
Them 2510 BC: ETA for Math? If we wait we can do a straight swap.
>
BOC 2510 BC: 31 Turns and that is even at max
>
Them 2470 BC: Dear Azza of the Dutch
You offered me writing ... and I was willing to pay 50% in gold as per our Alliance.
Am I to assume in this that you are only a fair weather ally ???
Please respond, hopefully with an invoice which indicates how much gold you require.
Yours
Groovey Guru
>
Them:
>
AI's
Spoiler :
Spanish (Isabella -
>
Traits ... Seafaring and Religious
Starting Tech ... Ceremonial Burial and Alphabet
UU ...ExplorersConquistadors
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Carthaginians (Hannibal -
>
Traits ... Seafaring and Industrious
Starting Tech ... Masonry and Alphabet
UU ...SpearmanNumidian Mercenary
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Ottomans (Osman -
>
Traits ... Scientific and Industrious
Starting Tech ... Bronze Working and Masonry
UU ...CavalrySipahi
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Koreans (Wang Kon -
>
Traits ... Commercial and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ...CannonHwach'a
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Notes
>
Masked Settler Production = -2 (Settler) + 1 (Pop Growth)
>
Keep a Barbarian Camp to train and blood our young military
>
Cities - musings
>
Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to
Spoiler Lurkers Only :
Only for Lurkers ... Play Fair ... or go play in a bath of salt and razor blades
Password = 3333
Happenings
>
Dutch (Azza) send nix
>
Discovered nix
>
Cultus Groovus produced Settler
>
Founded nix
>
Dutch Alliance
Empire Report
Civilization - Blue Oyster Cult (France)
Traits ... Commercial and Industrious
Wisdom ... Masonry and Alphabet
UU ...MusketmanMusketeer
Government - Despotism
Mathematics in 29 turns @ 10% Science, 00% Entertainment
Treasury = 277gp with +7 per turn
Luxury =
Strategic =
Cities
Spoiler :
Cultus Groovus (P,B,G,) Pop 1+2 turns (0xUnhappy), Bank+4 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 47/100+2, Coruption+0, Shield+3/0, Warrior in 4 ... Settler next (maybe Pyramids)
...
>
Nubile Guru (B,) Pop 2+2 turns (0xUnhappy), Bank+3 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+3/1, Warrior in 1 ... Warrior next
... road/mine Plains
>
Liquid Acrobat (,) Pop 2+4 turns (0xUnhappy), Bank+3 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+3/1, Temple in 4 ... Granary in next ... maybe rush later ... Settler next
...
>
Spoiler Improvements :
P - Palace
B - Barracks
G - Granary
T - Temple
W - Wall
UNITS
Spoiler :
Settlers, Workers and Slaves
Settler -01
Workers - 5
Military
Warrior - 6
> Captain Beefheart (2/4) ...
> Bonzo Dog (3/3) ...
> Hawkwind (4/4) ...
> Skyhook (3/3) ...
> T'Rex (3/3) ...
> Pink Fairy (4/4) ...
Spear -
>
Archer -
Navy
Curragh -
Camp/Hut Popping
Spoiler :
>
Goody Hut Found - 3900 BC, Popped 3250 BC for Ceremonial Burial
Goody Hut Found - (NE of Liquid Acrobat) - 3700 BC
Goody Hut Found - (far E) - 3450 BC
Goody Hut Found - 2800 BC, Popped 3630 BC for Goth Barbs
Combat
>
>
Near Liquid Acrobat = 3 x Gepid Warrior (2/2)
Foreign Affairs
Greeks (Ozymandiaston -
Spoiler :
>
Traits ... Scientific and Commercial
Starting Tech ... Bronze Working and Alphabet
UU ...SpearmanHoplite
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>
Byzantines (Spliff -
Spoiler :
>
Traits ... Seafaring and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ...GalleyDromon
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>
Dutch/Netherlands (Azzaman333 -
Spoiler :
>
Traits ... Seafaring and Agricultural
Starting Tech ... Pottery and Alphabet
UU ...PikemanSwiss Mercenary
Our Military Strength is WEAK
Researching ... ??? in ??
Foreign Techs ... nix
Traded
... Pottery for Masonry from me.
... Bronze Working for Ceremonial Burial from me.
... Writing @ 50% value is 120 gold from me.
Trade Options ... nix
>
Alliance for the entire AA.
1. Keep our Alliance secret.
2. Inform each other of other contacts.
3. Inform each other of Tech study
4. Direct swap of tech with equal beaker value.
5. Sell tech at 50% beaker value in gold.
6. Swap techs and pay at 50% beaker difference in gold.
7. Should both teams agree, this alliance will continue through the MA.
8. After leaving the AA, should the alliance be continued, 10 turns notice of cancellation must be given if one party wishes to stop the alliance.
>
>
Them 2750 BC: I have found Spiff south of my capital, across a sea which can be crossed by Seafaring galleys (4 moves)
>
Them 2710 BC: I have met the Carthaginians, who will soon supply me with some bronze weapons. Would you care to trade me Ceremonial Burial for Bronze Working? (when those greedy buggers hand it over >:| )
>
BOC 2710 BC: Hi Azza
I would love to trade for Bronze Working ... when will this happen?
I have also met a rival with orange border ... secret still, don't know who.
>
Them 2670 BC: Would the rival with an orange border be me? lol.
I think I sent Bronze this turn, so it would be nice of you if you sent back Ceremonial Burial.
>
Them 2510 BC: What do you have to trade for writing?
>
BOC 2510 BC: As per our agreement, I offer 50% gold value as I do not have any other techs at the moment, I am going for Mathematics.
>
Them 2510 BC: ETA for Math? If we wait we can do a straight swap.
>
BOC 2510 BC: 31 Turns and that is even at max
>
Them 2470 BC: Dear Azza of the Dutch
You offered me writing ... and I was willing to pay 50% in gold as per our Alliance.
Am I to assume in this that you are only a fair weather ally ???
Please respond, hopefully with an invoice which indicates how much gold you require.
Yours
Groovey Guru
>
Them 2430 BC: whoops, forgot to send writing to you then. Just send the gold when you have it, and i'll send writing.
>
BOC 2430 BC: I think that it is best to calculate at the base value of the techs, the cost of Writing is 240 therefore I owe you 120 gold.
I am trying to get some settlement happening, my science will increase then ... I am researching Maths, what are you working on?
Cheers
>
Them:
>
AI's
Spoiler :
Spanish (Isabella -
>
Traits ... Seafaring and Religious
Starting Tech ... Ceremonial Burial and Alphabet
UU ...ExplorersConquistadors
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Carthaginians (Hannibal -
>
Traits ... Seafaring and Industrious
Starting Tech ... Masonry and Alphabet
UU ...SpearmanNumidian Mercenary
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Ottomans (Osman -
>
Traits ... Scientific and Industrious
Starting Tech ... Bronze Working and Masonry
UU ...CavalrySipahi
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Koreans (Wang Kon -
>
Traits ... Commercial and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ...CannonHwach'a
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Notes
>
Masked Settler Production = -2 (Settler) + 1 (Pop Growth)
>
Keep a Barbarian Camp to train and blood our young military
>
Cities - musings
>
Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to
Spoiler Lurkers Only :
Only for Lurkers ... Play Fair ... or go play in a bath of salt and razor blades
Password = 3333
Happenings
>
Dutch (Azza) send Writing for 120 gold
>
Discovered nix
>
Nubile Guru produced Warrior
>
Founded nix
>
Dutch Alliance
Empire Report
Civilization - Blue Oyster Cult (France)
Traits ... Commercial and Industrious
Wisdom ... Masonry and Alphabet
UU ...MusketmanMusketeer
Government - Despotism
Mathematics in 28 turns @ 10% Science, 00% Entertainment
Treasury = 164gp with +6 per turn
Luxury =
Strategic =
Cities
Spoiler :
Cultus Groovus (P,B,G,) Pop 1+1 turns (0xUnhappy), Bank+4 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 49/100+2, Coruption+0, Shield+3/0, Warrior in 3 ... Settler next (maybe Pyramids)
...
>
Nubile Guru (B,) Pop 2+1 turns (0xUnhappy), Bank+3 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+3/1, Warrior in 4 ... Warrior next
... road/mine Plains
>
Liquid Acrobat (,) Pop 2+3 turns (0xUnhappy), Bank+3 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+3/1, Temple in 3 ... Granary in next ... maybe rush later ... Settler next
...
>
Spoiler Improvements :
P - Palace
B - Barracks
G - Granary
T - Temple
W - Wall
UNITS
Spoiler :
Settlers, Workers and Slaves
Settler - 1
Workers - 5
Military
Warrior - 7
> Captain Beefheart (2/4) ...
> Bonzo Dog (3/3) ...
> Hawkwind (4/4) ...
> Skyhook (3/3) ...
> T'Rex (3/3) ...
> Pink Fairy (4/4) ...
> Strangler (4/4)
Spear -
>
Archer -
Navy
Curragh -
Camp/Hut Popping
Spoiler :
>
Goody Hut Found - 3900 BC, Popped 3250 BC for Ceremonial Burial
Goody Hut Found - (NE of Liquid Acrobat) - 3700 BC
Goody Hut Found - (far E) - 3450 BC
Goody Hut Found - 2800 BC, Popped 3630 BC for Goth Barbs
Combat
>
>
Near Liquid Acrobat = 3 x Gepid Warrior (2/2)
Foreign Affairs
Greeks (Ozymandiaston -
Spoiler :
>
Traits ... Scientific and Commercial
Starting Tech ... Bronze Working and Alphabet
UU ...SpearmanHoplite
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>
Byzantines (Spliff -
Spoiler :
>
Traits ... Seafaring and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ...GalleyDromon
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>
Dutch/Netherlands (Azzaman333 -
Spoiler :
>
Traits ... Seafaring and Agricultural
Starting Tech ... Pottery and Alphabet
UU ...PikemanSwiss Mercenary
Our Military Strength is WEAK
Researching ... ??? in ??
Foreign Techs ... nix
Traded
... Pottery for Masonry from me.
... Bronze Working for Ceremonial Burial from me.
... Writing @ 50% value is 120 gold from me.
Trade Options ... nix
>
Alliance for the entire AA.
1. Keep our Alliance secret.
2. Inform each other of other contacts.
3. Inform each other of Tech study
4. Direct swap of tech with equal beaker value.
5. Sell tech at 50% beaker value in gold.
6. Swap techs and pay at 50% beaker difference in gold.
7. Should both teams agree, this alliance will continue through the MA.
8. After leaving the AA, should the alliance be continued, 10 turns notice of cancellation must be given if one party wishes to stop the alliance.
>
>
Them 2750 BC: I have found Spiff south of my capital, across a sea which can be crossed by Seafaring galleys (4 moves)
>
Them 2710 BC: I have met the Carthaginians, who will soon supply me with some bronze weapons. Would you care to trade me Ceremonial Burial for Bronze Working? (when those greedy buggers hand it over >:| )
>
BOC 2710 BC: Hi Azza
I would love to trade for Bronze Working ... when will this happen?
I have also met a rival with orange border ... secret still, don't know who.
>
Them 2670 BC: Would the rival with an orange border be me? lol.
I think I sent Bronze this turn, so it would be nice of you if you sent back Ceremonial Burial.
>
Them 2510 BC: What do you have to trade for writing?
>
BOC 2510 BC: As per our agreement, I offer 50% gold value as I do not have any other techs at the moment, I am going for Mathematics.
>
Them 2510 BC: ETA for Math? If we wait we can do a straight swap.
>
BOC 2510 BC: 31 Turns and that is even at max
>
Them 2470 BC: Dear Azza of the Dutch
You offered me writing ... and I was willing to pay 50% in gold as per our Alliance.
Am I to assume in this that you are only a fair weather ally ???
Please respond, hopefully with an invoice which indicates how much gold you require.
Yours
Groovey Guru
>
Them 2430 BC: whoops, forgot to send writing to you then. Just send the gold when you have it, and i'll send writing.
>
BOC 2430 BC: I think that it is best to calculate at the base value of the techs, the cost of Writing is 240 therefore I owe you 120 gold.
I am trying to get some settlement happening, my science will increase then ... I am researching Maths, what are you working on?
Cheers
>
Them:
>
AI's
Spoiler :
Spanish (Isabella -
>
Traits ... Seafaring and Religious
Starting Tech ... Ceremonial Burial and Alphabet
UU ...ExplorersConquistadors
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Carthaginians (Hannibal -
>
Traits ... Seafaring and Industrious
Starting Tech ... Masonry and Alphabet
UU ...SpearmanNumidian Mercenary
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Ottomans (Osman -
>
Traits ... Scientific and Industrious
Starting Tech ... Bronze Working and Masonry
UU ...CavalrySipahi
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Koreans (Wang Kon -
>
Traits ... Commercial and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ...CannonHwach'a
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Notes
>
Masked Settler Production = -2 (Settler) + 1 (Pop Growth)
>
Keep a Barbarian Camp to train and blood our young military
>
Cities - musings
>
Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to
Spoiler Lurkers Only :
Only for Lurkers ... Play Fair ... or go play in a bath of salt and razor blades
Password = 3333
Happenings
>
Dutch (Azza) send nix
>
Discovered nix
>
nix produced
>
Founded Rheims
>
Dutch Alliance
Empire Report
Civilization - Blue Oyster Cult (France)
Traits ... Commercial and Industrious
Wisdom ... Masonry and Alphabet
UU ...MusketmanMusketeer
Government - Despotism
Mathematics in 27 turns @ 10% Science, 00% Entertainment
Treasury = 170gp with +12 per turn
Luxury =
Strategic =
Cities
Spoiler :
Cultus Groovus (P,B,G,) Pop 2+5 turns (0xUnhappy), Bank+6 (0xTaxers), Science+1 (0xSage), Beer+0 (0xJester)
Culture 51/100+2, Coruption+0, Shield+5/0, Warrior in 1 ... Settler next (maybe Pyramids)
...
>
Nubile Guru (B,) Pop 3+10 turns (0xUnhappy), Bank+3 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+5/1, Warrior in 1 ... Warrior next
... road/mine Plains
>
Liquid Acrobat (,) Pop 2+2 turns (0xUnhappy), Bank+3 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+3/1, Temple in 2 ... Granary in next ... maybe rush later ... Settler next
...
>
Golden Helmet (,) Pop 1+10 turns (0xUnhappy), Bank+3 (0xTaxers), Science+0 (0xSage), Beer+0 (0xJester)
Culture 0/10+0, Coruption+0, Shield+3/0, Curragh in 5 ... Granary in next ... maybe rush later ... Settler next
...
>
Spoiler Improvements :
P - Palace
B - Barracks
G - Granary
T - Temple
W - Wall
UNITS
Spoiler :
Settlers, Workers and Slaves
Settler -10
Workers - 5
Military
Warrior - 7
> Captain Beefheart (2/4) ...
> Bonzo Dog (3/3) ...
> Hawkwind (4/4) ...
> Skyhook (3/3) ...
> T'Rex (3/3) ...
> Pink Fairy (4/4) ...
> Strangler (4/4)
Spear -
>
Archer -
Navy
Curragh -
Camp/Hut Popping
Spoiler :
>
Goody Hut Found - 3900 BC, Popped 3250 BC for Ceremonial Burial
Goody Hut Found - (NE of Liquid Acrobat) - 3700 BC
Goody Hut Found - (far E) - 3450 BC
Goody Hut Found - 2800 BC, Popped 3630 BC for Goth Barbs
Combat
>
>
Near Liquid Acrobat = 3 x Gepid Warrior (2/2)
Foreign Affairs
Greeks (Ozymandiaston -
Spoiler :
>
Traits ... Scientific and Commercial
Starting Tech ... Bronze Working and Alphabet
UU ...SpearmanHoplite
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>
Byzantines (Spliff -
Spoiler :
>
Traits ... Seafaring and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ...GalleyDromon
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
Trade Options ... ?
>
>
Them:
>
BOC:
>
Dutch/Netherlands (Azzaman333 -
Spoiler :
>
Traits ... Seafaring and Agricultural
Starting Tech ... Pottery and Alphabet
UU ...PikemanSwiss Mercenary
Our Military Strength is WEAK
Researching ... ??? in ??
Foreign Techs ... nix
Traded
... Pottery for Masonry from me.
... Bronze Working for Ceremonial Burial from me.
... Writing @ 50% value is 120 gold from me.
Trade Options ... nix
>
Alliance for the entire AA.
1. Keep our Alliance secret.
2. Inform each other of other contacts.
3. Inform each other of Tech study
4. Direct swap of tech with equal beaker value.
5. Sell tech at 50% beaker value in gold.
6. Swap techs and pay at 50% beaker difference in gold.
7. Should both teams agree, this alliance will continue through the MA.
8. After leaving the AA, should the alliance be continued, 10 turns notice of cancellation must be given if one party wishes to stop the alliance.
>
>
Them 2750 BC: I have found Spiff south of my capital, across a sea which can be crossed by Seafaring galleys (4 moves)
>
Them 2710 BC: I have met the Carthaginians, who will soon supply me with some bronze weapons. Would you care to trade me Ceremonial Burial for Bronze Working? (when those greedy buggers hand it over >:| )
>
BOC 2710 BC: Hi Azza
I would love to trade for Bronze Working ... when will this happen?
I have also met a rival with orange border ... secret still, don't know who.
>
Them 2670 BC: Would the rival with an orange border be me? lol.
I think I sent Bronze this turn, so it would be nice of you if you sent back Ceremonial Burial.
>
Them 2510 BC: What do you have to trade for writing?
>
BOC 2510 BC: As per our agreement, I offer 50% gold value as I do not have any other techs at the moment, I am going for Mathematics.
>
Them 2510 BC: ETA for Math? If we wait we can do a straight swap.
>
BOC 2510 BC: 31 Turns and that is even at max
>
Them 2470 BC: Dear Azza of the Dutch
You offered me writing ... and I was willing to pay 50% in gold as per our Alliance.
Am I to assume in this that you are only a fair weather ally ???
Please respond, hopefully with an invoice which indicates how much gold you require.
Yours
Groovey Guru
>
Them 2430 BC: whoops, forgot to send writing to you then. Just send the gold when you have it, and i'll send writing.
>
BOC 2430 BC: I think that it is best to calculate at the base value of the techs, the cost of Writing is 240 therefore I owe you 120 gold.
I am trying to get some settlement happening, my science will increase then ... I am researching Maths, what are you working on?
Cheers
>
Them:
>
AI's
Spoiler :
Spanish (Isabella -
>
Traits ... Seafaring and Religious
Starting Tech ... Ceremonial Burial and Alphabet
UU ...ExplorersConquistadors
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Carthaginians (Hannibal -
>
Traits ... Seafaring and Industrious
Starting Tech ... Masonry and Alphabet
UU ...SpearmanNumidian Mercenary
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Ottomans (Osman -
>
Traits ... Scientific and Industrious
Starting Tech ... Bronze Working and Masonry
UU ...CavalrySipahi
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Koreans (Wang Kon -
>
Traits ... Commercial and Scientific
Starting Tech ... Bronze Working and Alphabet
UU ...CannonHwach'a
Our Military Strength is ???
Researching ... ??? in ??
Trade ...
>
>
Notes
>
Masked Settler Production = -2 (Settler) + 1 (Pop Growth)
>
Keep a Barbarian Camp to train and blood our young military
>
Cities - musings
>
Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to