The Germans can not stand by in silence while the russians encourage the warmongering serbs to murder our allied leader and friend.
Russian mobilization and french troop movments have forced us to declare war on the republic of France. German troops are marching through belgium territory as we speak!
Turn summary: Gee that was alot to do!
We attacked some borderguards in Belgium and attacked Liege (after some bombardment who destroyed walls) One of our brave cavalries was killed but the others managed to occupy the city with the help of an army who took 7 dmg.
We cleared up some hexes around Liege too. Next we conquered Antwerp with an army. After that we went for a french coast town (dont remember its name, and i cant load the scenario it takes 30 min on my puter)
It had NO defender
Then we went for another french town along the coast further west.
I didnt know how many defender it had so I brought forward alot of heavy artillery and bombed away marketplace,library,granary you name it. everything but the walls

Anyhow only 2 defenders so our army cracked it
I loaded one of my armies with a machine gun by mistake
2 of my cavs are on a suicide mission to cut railroad to one of my taskforces.
All in all we lost 1 cav, took 7 dmg to Hindenburg and 7 dmg to Falkenhayn.
We killed a french inf and an armoured car in France and all the garrisons in the belgian towns we attacked, plus some 4 or 5 crappy borderguards.
Some questions:
What is the defence bonus for being behind river? The pedia states diffrent info on two places....
Anyone else who has noticed that when you rightclick on units in production and look for the cost you get one value and when you look in the pedia/units you get another? And when you look at artillery costs in the pedia it sometime states the same cost for them eventhough they cost diffrently....
And how come a garrison seem to cost as much as the best infantry division?
I had huge difficulties knowing what diffrent units costed and having mobilized it took along time to adjust my production to avoid too much waste.
A list with all the correct costs for units would be nice...
And why dont i get full production when building an artillery?
If i build inf i get full prod but if I change to art my production gets lowered.
Is it because i have mobilized and the artilleries arent "checked" as military units?
GPS to Loulong